{"author_link":"\/author\/magzh\/","author_name":"magzh","author_uid":"89546","comments":[{"author_name":"Souperstrawer","author_uid":"45397","time":"Apr 19, 2016 @ 6:43pm","epoch":1461091080,"text":"Idea itself was not bad, but the game felt more like a demo. Implementing feature after feature usually doesn't work well. At least you got some experience for future game development and that's what Ludum Dare is all about."},{"author_name":"GrooveMan","author_uid":"26423","time":"Apr 19, 2016 @ 6:50pm","epoch":1461091500,"text":"The concept is super interesting! But I can see why the scope of the idea made finishing it really difficult. I love the polaroid graphic showing you the identities available. The character design is cute too, they remind me of the Russian doll characters in Stacking.\r<br\/>\r<br\/>The way the controls are designed is somewhat awkward - I would have assumed that the WASD movement would be camera-relative, not mouse position-relative. Depending on how tricky you wanted the stealth elements to be, simpler controls might be a good idea."},{"author_name":"chrras","author_uid":"58408","time":"Apr 19, 2016 @ 8:21pm","epoch":1461096960,"text":"Nice idea, but as described, it feels more like a demo. You should have focused more on gameplay than like music and shadows, at least in my opinion :)\r<br\/>\r<br\/>But nice idea, and the stuff that is implemented looks good"},{"author_name":"knason","author_uid":"65229","time":"Apr 21, 2016 @ 7:07pm","epoch":1461265320,"text":"I like the idea, congratulations on your first entry."},{"author_name":"3T3A","author_uid":"49634","time":"Apr 21, 2016 @ 7:43pm","epoch":1461267480,"text":"I think this game can be really awesome if you continur your game post-LD, if you got a web site or something, i'll follow this project"},{"author_name":"Multiplexor","author_uid":"50012","time":"Apr 21, 2016 @ 7:54pm","epoch":1461268140,"text":"Graphics are cute and music is very fitting! It's a pity that you didn't have time to close up the gameplay! Good job on your first LD :) \r<br\/>\r<br\/>Keep up the good work! I can see great potential! :)"},{"author_name":"Sheepolution","author_uid":"5959","time":"Apr 21, 2016 @ 7:59pm","epoch":1461268440,"text":"Too bad you couldn't finish your game. Better luck next time!"},{"author_name":"eye776","author_uid":"91873","time":"Apr 24, 2016 @ 10:51am","epoch":1461494760,"text":"Idea is not bad at all. Within context, I'd say the controls (mouse turning) were the part I liked the least."},{"author_name":"Ibzy","author_uid":"91498","time":"Apr 24, 2016 @ 1:04pm","epoch":1461502740,"text":"Really nice concept, a real shame you were unable to complete it.\r<br\/>Elegant simple graphics were charming too."},{"author_name":"Pietro Ferrantelli","author_uid":"30677","time":"Apr 24, 2016 @ 11:18pm","epoch":1461539580,"text":"It's a great start for a game and what you had the time to implement is really sweet ! It reminds me Jazzpunk a little bit, the concept is nice and I hope you won't give up this projet or game jams in general. Yeah 48 hours is a super difficult contraint the first times, (and even after about 20 game jams I had to turn to Jam category for the extra day this time - if you don't have anything planned on Monday next time you could consider to do that too to be more relax) but you'll see you'll learn a lot. Anyway, congrats for taking part this LD, honestly you did by far better than my first attempt 3 years ago. Keep jamming and better luck next time ;)"},{"author_name":"gurkenlabs","author_uid":"67508","time":"Apr 25, 2016 @ 9:34am","epoch":1461576540,"text":"the music was nice, I like where you were going with the idea of the game. too bad you couldn't finish it."},{"author_name":"iossif","author_uid":"23131","time":"Apr 25, 2016 @ 9:39am","epoch":1461576840,"text":"music, idea and graphics are very nice!\r<br\/>\r<br\/>the scope is a bit big for a gamejam - but learning that is a process. definitely a nice first entry!"},{"author_name":"WERT Studio","author_uid":"55091","time":"Apr 29, 2016 @ 5:38pm","epoch":1461951180,"text":"Neat idea maybe a small game like hitman with shapeshifting but this game is quiete diffrent than i expted, sorry also well designed humans (easy but simple)"},{"author_name":"Four Quarters","author_uid":"40789","time":"May 4, 2016 @ 4:49pm","epoch":1462380240,"text":"nice!"}],"images":["ld35\/89546-0a8e910e67e9785a371b9c8f6bac3c79.jpg"],"links":[{"url":"https:\/\/drive.google.com\/open?id=0ByVKnN8XhnhlRkRwQnQxVWxSNE0","text":"Windows"},{"url":"https:\/\/drive.google.com\/file\/d\/0ByVKnN8XhnhlTlRXWXpzcEJBdE0\/view?usp=sharing","text":"Source"}],"metadata":{"g_key":"4275","g_author":"89546","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"4306","g_title":"Spy Game","g_status":"UCHK1","g_place":"913","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/89546-shot0-1460941837.png-eq-900-500.jpg"],"text":"--UNFINISHED--\r\nDue to a poor time management, I was unable to finish this game.\r\n\r\n--CONTROLS--\r\nWalk with WASD\r\nMouse to watch around\r\nPress \"Space\" to shapeshift into the last person you touched\r\nPress \"E\" to talk with a person (not all have dialogue options)\r\nPress \"Escape\" to exit game\r\n\r\n--CONCEPT--\r\nThis was supposed to be a spy game, where you had to steal enemy plans by shapeshifting into different people in the mansion. There is a stealth element where you would've tried to avoid people while shapeshifting. Some rooms were only supposed to be accessible only if you had a proper clearance. For example: to access general's office and talk with him, you would have to shapeshift into colonel someone of higher rank.\r\n\r\n--WHAT IS WORKING--\r\nUI that shows your current form and your stolen shape\r\n\r\nShapeshifting into other people\r\n\r\nDifferent dialogues based on whose shape you currently have (Works as a feature but not all dialogues options were written. You can test them out on the butler near mansion entrance as he has a different dialogue for every shape)\r\n\r\nPeople get alert if you shapeshift in front of them\r\nPeople get alert if they see you in their shape\r\nPeople get alert if they see you and the person whose shape you stole at the same time\r\nNOTE: Gameover screen wasn't done, so they just get a red alert sign to show they saw you doing something suspicious\r\n\r\n--MISSING FEATURES-- (that were planned)\r\nGraphics for environment and majority of the environment itself\r\n\r\nMore dynamic scene, by making people walk around, to create a challenge by making it harder to find a spot to shapeshift and create a chance to bump into a person you shapeshifted into.\r\n\r\nShapeshifting animation, so it won't be instant and increase risk of getting discovered during it.\r\n\r\nEverything else, that I probably forgot to mention.\r\n\r\n--TOOLS--\r\nUnity 5.3\r\nGIMP 2.8\r\nAbundant music website\r\n\r\n--ENDING NOTE--\r\nWell this is it for my first Ludum Dare. Next time I would probably try to spend some more time on planning, so I won't waste time on jumping from one feature to another, and also probably chose an idea that I can finish in a given time.","title":"Spy Game"}