Turtle Jam by LeFayGames

[raw]
made by LeFayGames for LD 39 (JAM)

FirstScreen.png

Imagine this: You get a random team and have 48 hours to complete a game that fits the theme. No problem you say? There are four people working on it? Even easier! Well ... Sadly all four of them are only humans so they can run out of power and will stop working if they do. It is your job to provide them with everything they need to stay concentrated, motivated and inspired. Can you finish a great game in such a short time?

*Drag and Drop Items onto your team-mates and controll the music to refill their power *

Twitter: @tbureck, @arabrabadanak

Emoji icons provided free by EmojiOne.

Gema free music from Frametraxx.

Ratings

Overall 634th 3.042⭐ 26🧑‍⚖️
Fun 439th 3.125⭐ 26🧑‍⚖️
Innovation 435th 3.042⭐ 26🧑‍⚖️
Theme 226th 3.792⭐ 26🧑‍⚖️
Graphics 447th 3.458⭐ 26🧑‍⚖️
Audio 375th 3.083⭐ 26🧑‍⚖️
Humor 111th 3.458⭐ 26🧑‍⚖️
Mood 527th 3⭐ 25🧑‍⚖️
Given 12🗳️ 10🗨️

Feedback

LandbergLife
02. Aug 2017 · 18:32 UTC
I liked this game, simlpe management, it was abit stressfull actually. Im guessing I'd have to play perfectly to recive 100%. The art was cool, abit southpark-esk. It might have made more since to have a Top-xx or avrg ratings like in LD instead of the MetaScore. I love the idea of recording these sounds!
Good job to the to all three of you :)
yopox
03. Aug 2017 · 09:18 UTC
Your entry is really funny and fits the theme well ! Good job :v:
Aterlamia
05. Aug 2017 · 16:55 UTC
Fun game. Good you explained what the bars actually meant but i would also have liked to know what the dropped items actually do it would make it a bit easier to start and play the game in my opinion.

Music was good and i liked that you could actual change the music that is a big plus.
Defratino
05. Aug 2017 · 16:59 UTC
I liked the South Park refrence
AfroAnt
05. Aug 2017 · 17:05 UTC
Great graphics! The Ludum Dare theme was hilarious. The stat bars took me awhile to figure out. And Bill needs to lay off the reefer.
Enot487
05. Aug 2017 · 17:11 UTC
Intresting and funny game! Fascinating mechanic and nice art give very positive emotions =)
PeachTreeOath
06. Aug 2017 · 05:49 UTC
Such a meta and accurate game. Even though it had straightforward mechanics, the depth of the game lied in the optimal juggling of resources in real time, and that alone really makes the gameplay pop. It gets pretty tense as you get near the final hours and are running out of resources (much like a real gamejam). Also, I appreciate the change-up in gameplay, there are a bit too many 'collect the battery' games out there so this was a great change of pace. My main takeaway from this game is to load up on vuvuzelas for next LD, who knew they were so effective!
Jupiter_Hadley
09. Aug 2017 · 13:52 UTC
Neat concept! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=jUVd1KNAvFY
SumGamStudio
18. Aug 2017 · 20:17 UTC
Good game. Nice idea. But funny, verry funny.
garethjenkins
18. Aug 2017 · 21:54 UTC
I found the keyboard sound effects very relaxing.
simonhutchinson
20. Aug 2017 · 13:45 UTC
Cool! I like the South Park style graphics and the sound design. Nice work!
Drachmor
20. Aug 2017 · 16:41 UTC
My theme was construction/ destruction (sheep). My game title? "Shear Madness" - I'm so proud of that. This is a cute little entry with effective visuals and even more effective sound design! I really liked the take on the theme - many developers made a similar joke "I'm starting to run out of power" - but I haven't yet seen that concept realized in game-form. Good job!
kleinzach
20. Aug 2017 · 17:00 UTC
Great use of the theme. The sound effects were good, though I think they got a little repetitive after a while.
SimplePotential
20. Aug 2017 · 17:16 UTC
I like it. Love the South Park style art. Had to try a couple times to figure out what exactly each item was doing.
Dekhey
20. Aug 2017 · 17:17 UTC
Fun game. I was surprised by you idea, didn't expect that