{"author_link":"\/users\/ethan-kennerly","author_name":"Ethan Kennerly","author_uid":"1003678","comments":[{"author_name":"Adam Trzeszczak","author_uid":"1051634","time":"2018-12-02T03:56:11Z","epoch":1543722971,"modified":1543722971,"text":"Seems fun and even though I have never played Go i learned how to play this game. \nI could not finish the game though. ","likes":0,"format":"md"},{"author_name":"Ethan Kennerly","author_uid":"1003678","time":"2018-12-03T02:19:05Z","epoch":1543803545,"modified":1543803545,"text":"@adam-trzeszczak You're right. Now you can end the game. Scoring isn't smart to recognize dead pieces, yet you can capture them and then end the game and see the score.","likes":0,"format":"md"},{"author_name":"figglewatts","author_uid":"1123419","time":"2018-12-03T14:24:12Z","epoch":1543847052,"modified":1543847052,"text":"Great entry. It's rare to see a fresh take on Go hahaha","likes":0,"format":"md"},{"author_name":"PeachTreeOath","author_uid":"1006470","time":"2018-12-24T23:17:54Z","epoch":1545693474,"modified":1545693474,"text":"Pretty fancy reskin on Go. I'm glad you went with a 5x5 grid cuz it does change the feel of the game quite a bit and convinces you it's an entirely different setting. It did confuse me why the game didn't end once it hit the win condition but I played it out anyways with my friend and got to the win screen.","likes":0,"format":"md"},{"author_name":"patvanmackelberg","author_uid":"1005602","time":"2018-12-25T02:28:49Z","epoch":1545704929,"modified":1545704929,"text":"Really neat take on the them, something about those faces made me think of the show southpark though lol","likes":0,"format":"md"},{"author_name":"Benjouille","author_uid":"1123797","time":"2018-12-25T12:11:53Z","epoch":1545739913,"modified":1545739913,"text":"Really clean entry. I like the 8nit coldwar theme, very smooth UI.","likes":0,"format":"md"},{"author_name":"Stan Fan","author_uid":"1123725","time":"2018-12-25T17:06:11Z","epoch":1545757571,"modified":1545757571,"text":"Fun theme based on Cappies&Commmies but using the mechanic of Go. 5X5 scale makes the game easier for players who don't know Go well. ","likes":0,"format":"md"},{"author_name":"Joshuc","author_uid":"1073337","time":"2018-12-26T02:14:31Z","epoch":1545790471,"modified":1545790471,"text":"Though I don't quite understand the sacrifices. I found this game very fun and interesting, and the graphics were pretty nice!","likes":0,"format":"md"}],"format":"md","images":["ld43\/129381-c1ccd07d0cccde0ea4ce054ba046f48d.png"],"links":[{"url":"https:\/\/github.com\/ethankennerly\/ludumdare-43","text":"Source code"},{"url":"http:\/\/finegamedesign.com\/cappiesvscommies","text":"HTML5 (web)"},{"url":"http:\/\/finegamedesign.com\/cappiesvscommies","text":"Android"}],"metadata":{"g_key":"42808","g_author":"1003678","g_event":"LD43","g_eventkey":"71","g_subevent":"JAM","g_urlkey":"225220","g_title":"Cappies vs Commies","g_status":"USEAR3","g_place":"528","g_commentcount":"8","g_site2_node_id":"129381","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"129381","n_urlkey":"225220","n_parent":"120415","n_path":"\/events\/ludum-dare\/43\/cappies-vs-commies","n_slug":"cappies-vs-commies","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"3678","n_created":"1543635230","n_modified":"1543803592","n_version":"385495","n_status":"COMMIT"},"node":{"id":129381,"parent":120415,"superparent":9,"author":3678,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-12-02T02:20:05Z","created":"2018-12-01T03:33:50Z","modified":"2018-12-03T02:19:52Z","version":385495,"slug":"cappies-vs-commies","name":"Cappies vs Commies","body":"Pixel-art 8-bit sound remake of the classic Chinese Game of Go on a 5x5 grid.\n\n## How to play\n\n1. Build a base in an empty place.\n1. Pass the computer to the other player.\n1. To score, surround the biggest territory.\n1. To destroy, surround the enemy base.\n1. More detailed [rules of Go.](https:\/\/senseis.xmp.net\/?BasicRulesOfGo)\n1. There is no AI to the scoring, so if you want the score to be accurate, capture all the dead pieces before ending.\n\n## Credits\n\n- Art: Toby Hefflin\n- Music: Cole Masaitis\n- Sound Effects: Jason Denney                                                                                     \n- Engineering: Ethan Kennerly\n- Host: GluPlay, creator of Cooking Dash\n- Playtesters: Jerome Byrne, Shine Garg\n\n### Tools\n                                                                                                                  \n- Unity 2017.4.10f1                                                                                               \n- [GoSharp](https:\/\/github.com\/paviad\/GoSharp) by Aviad Pineles","meta":{"author":[3678,89549,133913],"link-01":"https:\/\/github.com\/ethankennerly\/ludumdare-43","link-01-tag":"42332","link-02-tag":"42336","cover":"\/\/\/content\/e5e\/z\/1c674.png","allow-anonymous-comments":"1","link-03-tag":"42342","link-02":"http:\/\/finegamedesign.com\/cappiesvscommies","link-03":"http:\/\/finegamedesign.com\/cappiesvscommies"},"path":"\/events\/ludum-dare\/43\/cappies-vs-commies","parents":[1,5,9,120415],"love":0,"notes":8,"notes-timestamp":"2018-12-26T02:14:31Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":21,"grade-06":21,"grade-07":20,"grade-08":20},"magic":{"cool":99.046083124364,"feedback":20,"given":19.375,"grade":20.75,"grade-01-average":3.421,"grade-01-result":528,"grade-02-average":3.263,"grade-02-result":520,"grade-03-average":2.974,"grade-03-result":668,"grade-04-average":2.5,"grade-04-result":963,"grade-05-average":3.895,"grade-05-result":322,"grade-06-average":3.605,"grade-06-result":200,"grade-07-average":3.389,"grade-07-result":254,"grade-08-average":3.083,"grade-08-result":704,"smart":18.981622555856}},"text":"Pixel-art 8-bit sound remake of the classic Chinese Game of Go on a 5x5 grid.\n\n## How to play\n\n1. Build a base in an empty place.\n1. Pass the computer to the other player.\n1. To score, surround the biggest territory.\n1. To destroy, surround the enemy base.\n1. More detailed [rules of Go.](https:\/\/senseis.xmp.net\/?BasicRulesOfGo)\n1. There is no AI to the scoring, so if you want the score to be accurate, capture all the dead pieces before ending.\n\n## Credits\n\n- Art: Toby Hefflin\n- Music: Cole Masaitis\n- Sound Effects: Jason Denney                                                                                     \n- Engineering: Ethan Kennerly\n- Host: GluPlay, creator of Cooking Dash\n- Playtesters: Jerome Byrne, Shine Garg\n\n### Tools\n                                                                                                                  \n- Unity 2017.4.10f1                                                                                               \n- [GoSharp](https:\/\/github.com\/paviad\/GoSharp) by Aviad Pineles","title":"Cappies vs Commies"}