{"author_link":"\/users\/beefsports","author_name":"beefsports","author_uid":"1003447","comments":[{"author_name":"soloinabox","author_uid":"1058978","time":"2018-04-23T14:08:10Z","epoch":1524492490,"modified":1524492490,"text":"Looks really nice. Plays well too!","likes":0,"format":"md"},{"author_name":"Vinterskog","author_uid":"1008861","time":"2018-04-24T14:35:39Z","epoch":1524580539,"modified":1524580539,"text":"Pretty interesting concept. The only problems I found were that the game is lagging pretty hard whenever you hit enemies for some reason. Also froze on me when I tried to exit the game. But it was fun to play so far. :)","likes":1,"format":"md"},{"author_name":"bar0net","author_uid":"1013774","time":"2018-04-24T14:45:37Z","epoch":1524581137,"modified":1524581137,"text":"Interesting concept. The pacing is a bit slow for my taste and, for a rhythm game, it would be nice to have some king of background music.","likes":0,"format":"md"},{"author_name":"Sophie","author_uid":"1011503","time":"2018-04-24T14:49:09Z","epoch":1524581349,"modified":1524581349,"text":"I found that the optimal strategy seemed to be always mashing all the turret keys at the same time, since there wasn't any penalty for pressing a key at a wrong time, and it was much easier than changing what keys were being pressed. It was just tedious without being very much fun...\n\nAs for lag on enemies dying: Yep me too.","likes":0,"format":"md"},{"author_name":"IDidGame","author_uid":"1014596","time":"2018-04-24T14:56:52Z","epoch":1524581812,"modified":1524581812,"text":"i really like the idea, usually players dont have much to do during a wave in tds\ni wish the game moved a bit faster and switched the track more often\ncurrently placing towers in the most advantageous positions in not feasible since it takes enemies forever to get there","likes":0,"format":"md"},{"author_name":"Fenderbate","author_uid":"1076055","time":"2018-04-28T12:51:21Z","epoch":1524919881,"modified":1524919881,"text":"Good idea, wished it looked just a tiny bit better :D","likes":0,"format":"md"},{"author_name":"ViridianGames","author_uid":"1012382","time":"2018-05-01T13:54:03Z","epoch":1525182843,"modified":1525182843,"text":"I can see what you were trying to do - combine tower defense with Guitar Hero.  But it just doesn't work well.  The sounds that play when your turrets fire are grating and there's no music.  I found the best strategy to be to simply spam fire turrets so I only had to press one key on the beat.  Also, I experienced the same lag and shutdown problems others talked about above.\n\nIt's a bit of a shame because when I saw the concept I thought it was going to be great - and it could be, with a little more work.","likes":0,"format":"md"},{"author_name":"Guilb","author_uid":"1034941","time":"2018-05-07T17:50:58Z","epoch":1525715458,"modified":1525715458,"text":"Awesome idea! The concept is really great. Just need a little more speed and rythm to feel more like a music. The Graphics are great, it got very laggy with the time and the sound was a little anoying. \nGood Job!","likes":0,"format":"md"},{"author_name":"loudrasiel","author_uid":"1006216","time":"2018-05-08T15:38:52Z","epoch":1525793932,"modified":1525793932,"text":"this game is cool the graphics is simple but cool","likes":0,"format":"md"},{"author_name":"notgreat","author_uid":"1080849","time":"2018-05-08T19:57:10Z","epoch":1525809430,"modified":1525809430,"text":"An interesting idea, but the lack of music in a rhythm game just doesn't work at all IMO.","likes":0,"format":"md"}],"format":"md","images":["ld41\/85583-a70f17011192539ee62438c032bb76fe.png"],"links":[{"url":"https:\/\/miserablepawngames.itch.io\/turret-defense-hero","text":"Windows"}],"metadata":{"g_key":"42869","g_author":"1003447","g_event":"LD41","g_eventkey":"72","g_subevent":"COMPO","g_urlkey":"225274","g_title":"Turret Defense Hero","g_status":"USEAR3","g_place":"539","g_commentcount":"10","g_site2_node_id":"85583","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"85583","n_urlkey":"225274","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/turret-defense-hero","n_slug":"turret-defense-hero","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"3447","n_created":"1524276703","n_modified":"1524577921","n_version":"271367","n_status":"COMMIT"},"node":{"id":85583,"parent":73256,"superparent":9,"author":3447,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-04-22T22:58:39Z","created":"2018-04-21T02:11:43Z","modified":"2018-04-24T13:52:01Z","version":271367,"slug":"turret-defense-hero","name":"Turret Defense Hero","body":"Rhythm Based Tower Defense Game made for the Compo.\n\nBuild turrets and ensure you keep the correct beat so that they fire at an endless wave of creeps.\n[InGameShotOne](\/\/\/raw\/77d\/z\/1381b.png)\n\n\nSounds generated by BFXR or samples taken from Boscaceoil program.\n![BuildingPlacement.png](\/\/\/raw\/77d\/z\/1381e.png)\n\nOnly third party assets used are Text Mesh Pro and LitJSON for the unfinished level loading scripts.","meta":{"author":[3447],"link-01":"https:\/\/miserablepawngames.itch.io\/turret-defense-hero","link-01-tag":"42337","cover":"\/\/\/content\/77d\/z\/106e9.png","link-02":"https:\/\/github.com\/Beefstyles\/LudumDare41"},"path":"\/events\/ludum-dare\/41\/turret-defense-hero","parents":[1,5,9,73256],"love":0,"notes":10,"notes-timestamp":"2018-05-08T19:57:10Z","grade":{"grade-01":22,"grade-02":21,"grade-03":21,"grade-04":22,"grade-05":22,"grade-06":21,"grade-07":15,"grade-08":16},"magic":{"cool":119.20791213585,"feedback":4,"given":27,"grade":20,"grade-01-average":3.075,"grade-01-result":539,"grade-02-average":2.658,"grade-02-result":615,"grade-03-average":3.395,"grade-03-result":335,"grade-04-average":3.65,"grade-04-result":315,"grade-05-average":2.825,"grade-05-result":514,"grade-06-average":2.184,"grade-06-result":494,"grade-07-average":2.346,"grade-08-average":2.857,"smart":18.938393563284}},"text":"Rhythm Based Tower Defense Game made for the Compo.\n\nBuild turrets and ensure you keep the correct beat so that they fire at an endless wave of creeps.\n[InGameShotOne](\/\/\/raw\/77d\/z\/1381b.png)\n\n\nSounds generated by BFXR or samples taken from Boscaceoil program.\n![BuildingPlacement.png](\/\/\/raw\/77d\/z\/1381e.png)\n\nOnly third party assets used are Text Mesh Pro and LitJSON for the unfinished level loading scripts.","title":"Turret Defense Hero"}