Captain Bauldy's Fun House by jharler

[raw]
made by jharler for LD 41 (COMPO)

screenshot_2.png

Welcome to Captain Bauldy's Fun House!

A suspenseful trip through a seemingly empty house. Can you find the exit before something finds you?

Caution: This experience may be too intense for some participants. Participate at your own risk.

This is a mixture between horror and children's educational. Two incompatible genres.

Controls:

WASD movement

E to interact with tablets

Walk into doors to open them

Hold CTRL to sprint

Escape opens options

Note:

This was created using my custom C++ game library (ZeroTolerance). I've only recently added PBR support and it's used extensively in this game. It may not work properly and/or may be performance heavy. There are also some UV issues (particularly in some walls) that I didn't have time to fix.

Post Compo Update:

I've uploaded a new version to Itch.io that contains bug fixes for the clipping and texture problems, as well as adds a mouse sensitivity option.

Tools used:

Visual Studio - Blender - Substance Painter - Audacity - FL Studio - Photoshop

GIFs:

LD41<em>06.gif.gifLD41</em>07.gif.gif LD41<em>08.gif.gifLD41</em>09.gif.gif

Ratings

Overall 90th 3.848⭐ 35🧑‍⚖️
Fun 217th 3.515⭐ 35🧑‍⚖️
Innovation 392th 3.288⭐ 35🧑‍⚖️
Theme 133th 4⭐ 35🧑‍⚖️
Graphics 82th 3.985⭐ 35🧑‍⚖️
Audio 31th 3.939⭐ 35🧑‍⚖️
Humor 155th 3.258⭐ 35🧑‍⚖️
Mood 16th 4.106⭐ 35🧑‍⚖️
Given 33🗳️ 34🗨️

Feedback

JavaSaurus
23. Apr 2018 · 15:46 UTC
Really nice game, the combination of a silent hill - esque athmosphere with the sudden children's puzzle is hilarious. I kept expecting a jump scare till the end ! Well done. The movement could be made a bit faster as trying to find the next solution was a bit tedious. Also, the camera was able to clip through some walls (which is offcourse fine for a jam game !). Well done, well made ! :)
Thibaut Blanca
23. Apr 2018 · 15:58 UTC
Nice game, the atmosphere is scary, but input commands are a little bit strange.
Temmy
23. Apr 2018 · 16:05 UTC
Oh man, that's moody. Good job nailing the tension.
LegionZ_Gaming
23. Apr 2018 · 16:14 UTC
No these 2 genres are compatible it is called my math class lolz
RadioactiveRambo
23. Apr 2018 · 16:37 UTC
The graphics look really good and the contrast between the environment and educational elements adds to this games eeriness. The story (may we call it a story? I'm just gonna call it a story) is intriguing. I had to play till the end and the ending is superb.
dimaswift
23. Apr 2018 · 19:10 UTC
Damn, that was intense. The fact that I struggled with some of the tests made me feel bad about myself a bit:(
The engine performs well, although there some clipping issue and I was able to peak through the walls. I was hoping to see the jump-scare coming, but no - you got me!
Great entry!
antonsem
23. Apr 2018 · 21:44 UTC
Wow taht was awesome! You definitely should develop it more! Congratulations!
morphine
23. Apr 2018 · 22:02 UTC
OK so first of all - great job, seriously, that was atmospheric. I hope it was intentional to have the camera height be that of a child, combined with all of the simple puzzle games all over the place for captain bauldy. The repetitiveness of the textures actually works well because it somehow immerses you more. And yes, you did get a bit of a jump out of me and I even knew it was coming!!
Patrick Sweeney
23. Apr 2018 · 23:37 UTC
Atmosphere was fantastic! I noticed you could clip the camera into any wall though so that broke the mood just a little but The end scared me so well done haha!
KunoNoOni
24. Apr 2018 · 00:31 UTC
With the exception of the mouse look being a little slow and the small issue with clipping this was an amazing experience! I might have to get the family to play this with the lights turned off! :laughing:
🎤 jharler
24. Apr 2018 · 10:59 UTC
@JavaSaurus: You can actually sprint by holding down the CTRL key. I forgot to put this in the controls documentation. Thanks for the kind words!

@thibaut-blanca: Thanks! I'm not sure what you mean by the input commands.

@temmy: Thanks!

@legionz-gaming: Is your math teacher bald too?

@radioactiverambo: I'm glad it kept you intrigued!

@dimaswift: Don't feel bad, I put in some trick questions. I'm glad to hear the engine performed well on your computer. I'm aware of the clipping issues. I was hoping to have some time near the end of development to fix them, but I unfortunately did not.

@antonsem: I'm considering developing a more complete horror experience. Thanks!

@morphine: Thank you! The camera height was a deliberate choice. I felt being the size of a child would make the setting feel more spooky.

@patrick-sweeney: Sorry about the clipping. 48 hours goes by so fast and art assets take so much time. I have a list of things I wanted to get done but ran out of time before I could get to them and that was on it.

@kunonooni: I didn't even think to put a mouse sensitivity setting when paused. It would've been simple to do too. Sorry about that! If you played it with your family, let me know how it went.
Baesama
24. Apr 2018 · 14:26 UTC
I played while listening ASMR. It matchs so well ! Really great experience. The sounds are really nice ! Really enjoy it
Rayne
24. Apr 2018 · 16:58 UTC
I'm a little soft for Horror games. But amazing job!
The atmosphere is tense
Steel_Dev
24. Apr 2018 · 20:42 UTC
Wonderful game! love the atmosphere, love the scares. The graphics were great, the audio was really good, too! Great job! I made a video of me playing through it (dont mind my stupid jokes & swearing :P):
https://www.youtube.com/watch?v=0wZLUQQz3-M
🎤 jharler
24. Apr 2018 · 21:08 UTC
@baesama Thank you! I'm glad you enjoyed your time in my game.

@rayne Thank you for braving the experience. :)

@steel-dev You had me in stitches! Thank you so much for recording a let's play. So much fun to watch.
Jaime Paz Lopes
24. Apr 2018 · 22:06 UTC
really scary atmosphere, i liked it
Yanni
25. Apr 2018 · 14:36 UTC
That game felt so eery, yet educational xD Really hit the theme on point. I felt my heart pumping as I answered the questions. I also don't deal with scary well, so maybe it was intensified for me xD I liked the render of the scene. I think the default volume for the footsteps was kind of loud. It overtakes the ambiance a little.
gamesplusjames
26. Apr 2018 · 00:49 UTC
This was a really great game. Love how the childishness of the quizzes contrasted with the spooky house and how they slowly got more sinister as you went. The ending was great too :D Absolutely great work you have done with this one :)
joekickass
26. Apr 2018 · 14:34 UTC
You scared me with a boo, damn it. well, it's a well-made game. props for making it on your own engine. it's got some pretty impressive graphics for a jam game as well. all round good work!

It'd be great if you could check out our game too! https://ldjam.com/events/ludum-dare/41/rattys-stew-an-immersive-cooking-simulation
🎤 jharler
26. Apr 2018 · 14:43 UTC
@jaime-paz-lopes Thanks! I'm glad you like it.

@Yanni Thanks for the feedback on the footsteps. I never was completely satisfied with that sound effect.

@gamesplusjames It was a pleasure watching you play. Thanks!

@joekickass Thanks! I tried downloading your game and WinRAR is telling me the file is corrupt. I tried downloading on two different computers and got the same message. I'm not sure what's going on, but I'm not able to try your game.
DosWosh
26. Apr 2018 · 15:16 UTC
Very cool game! Really liked the atmosphere on this one!
joekickass
26. Apr 2018 · 15:55 UTC
@jharler hmm that's weird. that doesn't seem to happen for me. well, I've uploaded an alternate ZIP version on itch.io if you're still interested and have time. hopefully, that will work for you.
Jupiter_Hadley
02. May 2018 · 14:10 UTC
Creepy game! I included it in my Ludum Dare 41 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=2Wurw5JuaZs
been
06. May 2018 · 22:24 UTC
Well, you managed to find a way to make a horror game featuring children feel even creepier, by adding in children's educational games. I swear I got chills when the kid's puzzle asked me what the colour of my blood was. I want to play the game through to the end, but a) I'm terrified at playing games like this, and b) The game crashes instantly when I click on a door to try and open it (even on the fixed version).

Nice game, but I'll watch @Jupiter_Hadley finish playing it instead of venturing into that house again.
cristiano.m.garcia
07. May 2018 · 00:55 UTC
Good job! Cool game!

I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.

I hope you continue with the project.

https://ldjam.com/events/ludum-dare/41/witchs-escape
🎤 jharler
08. May 2018 · 10:52 UTC
@Jupiter_Hadley Thanks for playing! I know you only do a minute or so per game, which is a shame because I'd love to see you complete the whole thing!

@been You shouldn't need to click on doors to open them (just walk into them if they are unlocked). It shouldn't be crashing though. If you could use http://pastebin.com to copy and paste the log.txt file in the same directory of the executable (after crashing), I would greatly appeciate it as it might help me diagnose and fix your crash.

@cristiano.m.garcia Thank you for playing and rating. I've played and rated yours as well! I plan on making another, more fully featured creepy/scary experience, but I don't think it will also be children's educational. :)
been
09. May 2018 · 05:57 UTC
@jharler Copied the log file for you. Couldn't see anything noteworthy myself, but hopefully you can spot something :)

https://pastebin.com/PgELMY5i
🎤 jharler
10. May 2018 · 15:54 UTC
@been Thanks for the log. You're right, it didn't show much, but I've added additional logging and uploaded a new version (LD41.3.zip) if you're up to trying again. If you get a new log file, you can email it to me (jharler at gmail dot com) or send it via Twitter DM (@jharler_dev) or feel free to post a link here. Whichever is easiest for you.
been
17. May 2018 · 07:24 UTC
@jharler Played through the game twice more, but didn't encounter any more crashes. I did get to finish it this time, and to answer the question at the very end: Yes, you did. Very much.
🎤 jharler
23. May 2018 · 10:28 UTC
@been thanks for giving it another shot. Perhaps I inadvertently fixed the problem you were having. I'm glad you were able to play through the whole thing! 😁