The Gentle Giant by Red Pill

[raw]
made by Red Pill for LD 42 (JAM)

coverGentleGiant.jpg

The Gentle Giant tries to walk around, but not to hit stuff. The problem is that, as he walks closer and closer to the towncenter, the available space gets smaller and smaller... He doesn't want to hit the friendly humans and their buildings, because that will hurt his reputation. Nobody cares if he steps on the robber's though, it might even help his reputation a bit.

30-08-2018 - In ‘THE GENTLE GIANT V1.1’ post jam-update we added:

  • The much needed soundFX!
  • A tutorial thingy!
  • The letters: ‘R-e-p-u-t-a-t-i-o-n’ just beside the actual reputation bar!
  • Visible minus points whenever you flattened something you were not suppose to flatten!
  • No more decreasing scores when your reputation is depleted!
  • Plus points when you squish the Robber!
  • Some extra love!

© 2018 Red Pill

Ratings

Overall 266th 3.698⭐ 50🧑‍⚖️
Fun 128th 3.781⭐ 50🧑‍⚖️
Innovation 169th 3.698⭐ 50🧑‍⚖️
Theme 633th 3.448⭐ 50🧑‍⚖️
Graphics 313th 3.854⭐ 50🧑‍⚖️
Audio 415th 3.213⭐ 49🧑‍⚖️
Humor 144th 3.573⭐ 50🧑‍⚖️
Mood 424th 3.298⭐ 49🧑‍⚖️
Given 26🗳️ 36🗨️

Feedback

shinysteel
14. Aug 2018 · 09:10 UTC
Interesting game. The visuals stood out to me the most, superb job on that part! The camera shake and reactions of the people were great for immersion. If only there were sound effects for actions like the stomping or villagers crying out it would be even better! There was never really a reason that the spaces between houses / people got smaller rather than it being a game which was kind of off putting, but it still does match the theme. Music was done really well, something about it just matched how your playing as a massive giant. The gameplay was also pretty fun even if this is a common game concept as it is unique in its approach to it with the giant trying to avoid hurting people. At first I thought the objective was to destroy the most people / buildings though! Instructions inside the game never hurt. Solid game nonetheless, really great job keep it up.
Odin
14. Aug 2018 · 09:11 UTC
I like the concept, this game is fun!
Hakro
14. Aug 2018 · 09:12 UTC
Very nice. The graphics are gorgeous and the Idea is great.

It's also fun to turn the theme around, and just destroy everything :D

Very well done. You should refine it with some sound effets and release it.

Cheers.
manusaiz
14. Aug 2018 · 11:14 UTC
Hey! beatuful sound and visuals, fun to play, that giant cheated with some houses not being hit but who knows how giants actually work anyway? Brilliant game :)
N1ckQ
14. Aug 2018 · 11:26 UTC
Pretty nice game concept and mechanics! Cool graphics!
optimatica
14. Aug 2018 · 13:45 UTC
Cool concept! For tutorial purposes, there could have been some introduction text in the game as well. Good job overall!
🎤 Red Pill
14. Aug 2018 · 13:48 UTC
Thanks for the feedback! We agree with the sound effects and the in-game explanatory text, but we didn't have any time left. We'll finish the game in the near future​ and use all the feedback we got from you all!
L S
14. Aug 2018 · 15:28 UTC
Fun. For my first 2 tries I tried to kill all the people. =D
Generally, it's interesting, and the concept is good.
Good Job!
Jon_Nova
14. Aug 2018 · 19:42 UTC
I loved this game !!! very addictive and fun.
Zachary Granger
14. Aug 2018 · 21:19 UTC
Very fun game, I feel bad because my instict was to smash all the houses and then I read the instructions....
It's a little bit glitchy if I try to step too soon - the giant will just wait until he can smash a house, very strange. Otherwise the concept worked well and the presentation is awesome!
MandaRad
15. Aug 2018 · 00:57 UTC
I know I was _supposed_ to avoid crushing houses, but I really liked the destruction effects so it was very tempting.

I laughed like a maniac the first few minutes I was playing, because it took me a little bit to understand the controls and I kept squishing those poor villagers.

That was a nice entry, good job :thumbsup:
GuardHei
15. Aug 2018 · 03:09 UTC
I was confused for the first round because of no instructions but soon got addicted. Wonderful graphics and funny audios. Couldn't expect more!
AwiX
15. Aug 2018 · 07:09 UTC
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
Himadri Sekhar Mahanta
15. Aug 2018 · 09:07 UTC
Aah I crushed a lot of people! Had so much fun playing this. The graphics and animations look good, and I like the destruction of the houses. The idea itself is quite funny and creative. Good work!
SergeM
15. Aug 2018 · 13:34 UTC
Wow! Nice visual style, smooth difficulty progression and fun. Very addictive.
shujal
15. Aug 2018 · 14:02 UTC
Really funny idea, and good graphics and music. The only complaint I have is that the game get a bit slow when you stomp something (my guess is that it's the particle effect).
🎤 Red Pill
15. Aug 2018 · 15:38 UTC
Thanks, @shujal indeed the crushing of the house it what it makes it lag a bit. We’re still working on ways to fix this.
the_ShaderMaster
15. Aug 2018 · 19:24 UTC
Great game and interesting concept :D Enjoyed the art style as well!
dylanbr
17. Aug 2018 · 09:15 UTC
Fun, well executed and enjoyable music. Well done.
Demn
17. Aug 2018 · 09:25 UTC
Cute idea and take on the theme. Animation and art are on point, and I think this is a pretty funny take on "running out of space", as much as a good take on EndlessRunner type of games.
I would have liked some sound effects but I'm pretty sure you ran out of time to make them, so that's okay. Overall you did a pretty good job, well done !
🎤 Red Pill
17. Aug 2018 · 09:28 UTC
@demn Jeah, we ran out of time for the sound effects... They are actually in there but the code to trigger them is missing.
mrsylar59
17. Aug 2018 · 09:34 UTC
Liked your take on the theme, it's quite original. I didn't saw the reputation bar at first so I wish it was more visible or shown at the begining of a game. I really enjoyed the graphics and the music is cool. I guess it would be even better if we had some sound effects to reinforce the gameplay. Lots of robbers I encountered weren't killable as they were always around other people or buildings. Overall a solid entry, great job!
Demn
17. Aug 2018 · 09:36 UTC
@red-pill Like most of us :P still solid, keep smashing people!
Tymus
17. Aug 2018 · 09:42 UTC
Interesting idea, maybe the reputation is a bit secondary and you could focus on the stepping,, adding sfx and all, it feels good but it could feel great.
the music was nice but a bit repetitive.
Otherwise I really enjoyed it !
Skyc
17. Aug 2018 · 09:43 UTC
The game is fun in itself, and I tried to play more for a high score. I like there are no text explaining what the bar means. I filled the gap with my imagination.
🎤 Red Pill
17. Aug 2018 · 09:49 UTC
Nice that you enjoyed it! Agree on the reputation bar @skyc and @mrsylar59 I was working on that when we ran out of time.
Historymaker118
17. Aug 2018 · 17:55 UTC
I know the aim of this game was not to squish things, but you had to go and make squishing things so stupidly fun that I couldn't help myself. The graphics are cute, the music is catchy (if a little repetitive after a while) and it's a unique take on the theme, even if I feel as though you are stretching it a little. My only real complaint is that I didn't realise for the first couple of attempts that I had to hold down the spacebar to properly stomp and I was a bit confused as to why I kept gliding forward after tapping it. A short tutorial screen or similar might help, though perhaps just adjusting the timing a little on the button press would work just as well. A good entry that I'm glad you shared with me, I had fun.
prajwal
18. Aug 2018 · 06:50 UTC
at first i was killing people after i realized that we have to save things.
Canoo_
20. Aug 2018 · 08:31 UTC
Great game. It would be nice if I knew how many "things to not destroy" i had before losing.
DevWithMartinus
20. Aug 2018 · 08:41 UTC
Awesome game ! All 5 ! I made it to 803m, my computer had some lags :(
heidelbert
20. Aug 2018 · 09:14 UTC
Cool idea indeed. Played until 600m and then realized that it's progressing a bit slowly to be honest and could have used some more diverse elements but nevertheless congrats this is fun!
AntonioNP
20. Aug 2018 · 09:38 UTC
Cool game! I agree with others feedback.And with the reputation bar my suggestion is to make it more visible changing the colors and to show negative numbers when the player destroy things. I think that doing that there is no need to create a tutorial. Nevertheless, great idea!
NickZangus
20. Aug 2018 · 09:46 UTC
Great game! At the first run, I thought I had to destroy as many things as possible ... I quickly realized that the target of the game was exactly the opposite!
cheetahcat
20. Aug 2018 · 09:55 UTC
Yeah, that was a fun small game! ^^

The lag of the foot coming down takes some getting used to.

I liked the ambiguity of not really knowing, whether I "should" step on the gallows and thieves .... but then again, maybe I should have read the explanations better. xD

I also liked the graphics and the background song.
WrenPirate
21. Aug 2018 · 15:48 UTC
The animation is schweeeeet! The music is good as music, but I could have done with some olden time instrumentation. Still, it's two cuts above repetitive placeholder music. Some smashing noises or the giant saying "oops! sorry!" for the post-jam version, yeah? I also gave high marks for innovation; I haven't seen a game with this story or mechanic before.
WrenPirate
21. Aug 2018 · 15:48 UTC
The animation is schweeeeet! The music is good as music, but I could have done with some olden time instrumentation. Still, it's two cuts above repetitive placeholder music. Some smashing noises or the giant saying "oops! sorry!" for the post-jam version, yeah? I also gave high marks for innovation; I haven't seen a game with this story or mechanic before. Congratulations!
🎤 Red Pill
21. Aug 2018 · 17:36 UTC
@wrenpirate jeah we will! Sound effects is first on the list of improvements!
ursagames
22. Aug 2018 · 12:47 UTC
This game was hilarious! I loved the concept so much and it was a blast to play! The physics were well done too. Thanks for sharing this with my stream! Here's a link to the vod: https://www.twitch.tv/videos/297479036?t=01h58m46s
gelisam
29. Aug 2018 · 23:13 UTC
Please clearly mark that the link as "POST-JAM VERSION", and provide a separate link to the jam version. Making improvements to your game after 72h is encouraged, but it is the 72h version which is being scored.
aCuriosity
29. Aug 2018 · 23:22 UTC
At first i thought i was supposed to stomp things, then, after a bit, i thought "gentle giant" and corrected my earlier mistake of stomping peoples brains out on purpose.

Overall a very complete game, fun, polished, cohesive, funny, addicting, I'm impressed... It was so simple and so fun/funny... once you started to get a few quick back to back stomps, see the leg come down, hear the grunts, you could really picture this giant walking about, and sympathies with him. so much character, and so simply.

Well Done!
🎤 Red Pill
30. Aug 2018 · 08:40 UTC
@gelisam thanks for the tip! We've updated our links!

@acuriosity Sometimes stomping peoples brain out is what we do too ;) it is so addicting!
Roman Petrov
30. Aug 2018 · 09:02 UTC
As usual: never read instructions! So on the first attempt, I crushed everything and got an instant GAME OVER. Then I read instructions and got pretty far :) Tutorial is a must (I played Jam version because the link to Post-Jam version doesn't work). I liked how you took the familiar runner mechanics and applied the theme to it. Graphics are super nice!
🎤 Red Pill
30. Aug 2018 · 09:12 UTC
Woops... @roman-petrov thanks for the heads-up. Should be fixed now!
Icarus_NB
30. Aug 2018 · 21:24 UTC
I think I need a version of this game were you actually HAVE to destroy things. Nice game, congratulations!
WrenPirate
31. Aug 2018 · 00:11 UTC
Oh, no! So much screaming in the post-jam version! I now understand what the reputation bar is, but it's hard to keep track of that while I'm watching my step. The screaming and grunting doesn't give me any indication of the value of stepping on a barrel or a post versus on a building or a person. I still think this game is hilarious, but I prefer it without so much random screaming. (Or was I just ruining everyone's lives the whole time?)
borjan1peovski
31. Aug 2018 · 15:17 UTC
Very fun game and unique idea. Surprised to see a card game for this theme. Took me a few tries to be able to beat it. I also enjoyed the music. Great job.
borjan1peovski
31. Aug 2018 · 16:56 UTC
Interesting game and idea. the art and music were nice too.Nice job.
Ratherjolly
01. Sep 2018 · 03:15 UTC
Great idea for this Jam! I enjoyed embracing my inner giant on this one :D
This game is very polish and you should be proud. Well done!
Andrei9
03. Sep 2018 · 13:21 UTC
I liked the Graphics, and the Gameplay was fun, Nice Game. :thumbsup: