Claimed by Hector Piñeiro II

Play Now
https://wooffull.itch.io/claimed
Description
A metaphor for consumerism. What have you claimed?
Twitter: https://twitter.com/Wooffull
Follow me on itch.io: https://wooffull.itch.io/
Assets
All assets are made by me.
Graphics were made in Photoshop.
Font was made in Photoshop, with help from Shoebox.
Audio was made in FL Studio. Theme song can be found here.
Levels were put together with my WIP WFL Editor.
Game engine uses my WIP WFL Game Engine.
| Original URL | https://ldjam.com/events/ludum-dare/38/claimed |
Ratings
| Overall | 299th | 3.25⭐ | 22🧑⚖️ |
| Fun | 428th | 2.7⭐ | 22🧑⚖️ |
| Innovation | 319th | 3⭐ | 22🧑⚖️ |
| Theme | 373th | 3.1⭐ | 22🧑⚖️ |
| Graphics | 333th | 3⭐ | 22🧑⚖️ |
| Audio | 48th | 3.8⭐ | 22🧑⚖️ |
| Humor | 106th | 3.294⭐ | 19🧑⚖️ |
| Mood | 163th | 3.412⭐ | 19🧑⚖️ |
| Given | 9🗳️ | 24🗨️ |
There was trouble starting the game, it didn't work for me on Firefox, when I switched to Chrome and play on full screen it worked.
The biggest problem I had with the game is movement speed being too slow, and it took a while to push the blocks.
Overall the game was pretty chill but kinda short, it feel like it's still lacking messages to deliver the point.
It's funny that you found my game first, because you were on my "to play" list because I saw hex tiles in your pics :wink:
Only two levels am I right? Wish there was more because that would give me an excuse to listen to the song!
Movement speed when pushing the block is definitely to slow though.
Great way to have a tutorial btw! I should work on that in my games...
You did a nice job of teaching the game as it went along though, I started out really lost and looked for a help page, not finding one I just started playing and the game taught me instead.
The best tutorials are the ones you don't know you're in!
Definitely agree movement speed could be turned up a notch; that one void tile is _brutal_.
I notice the arrow keys still scroll the containing page up and down, which you probably don't want. Works fine in fullscreen, though.
The dialogue and overall feel was very silly, funny and fun.
:octagonal_sign: (pretend this only has 6 sides!)
Its a great introduction to a jovial universe!
Congrats on a successful compo!
It has great potential with some smart level design, cause I already like the world and the concept beyond it!
Feedback: I wish there was a way to move faster. I know that one lady said I could press shift to run but it didn't work for me! (I think she's a liar *wink*)
Our game: https://ldjam.com/events/ludum-dare/38/star-keeper
My game: https://ldjam.com/events/ludum-dare/38/planet-or-die
I was very disappointed the game seems to end after the tutorial. I wish there had been a bit more that went into the experience after that one point. Great job introducing mechanics and gating off parts of the game. Great entry!
And more stages!
Love the music :)