ShapeCrafter by EstrelSteel
Congratulations, you have been selected to use the brand new Shape Crafter. You this machine to make square parts into all sorts of shapes such as: toy cars, rulers, and even pie! Don't forget to listen carefully to each of your client's demands, and manufacture with care.
Score is controlled by how well a part was placed upon a shape. A part being fully on will yield 1 point. A part partially on will yield 0.5 points. A completely failed placement will subtract 1 point.
Controls: space to control the arm, and mouse to click on icons. Click the paint bucket to change the colour of the part you are using.
NOTE: If you are a headphone user turn the computer volume down.
v0.1b: Fixed issues with running on some devices.
Score is controlled by how well a part was placed upon a shape. A part being fully on will yield 1 point. A part partially on will yield 0.5 points. A completely failed placement will subtract 1 point.
Controls: space to control the arm, and mouse to click on icons. Click the paint bucket to change the colour of the part you are using.
NOTE: If you are a headphone user turn the computer volume down.
v0.1b: Fixed issues with running on some devices.
Ratings
| Coolness | 63% | 3 |
| Overall | 2.84 | 757 |
| Audio | 2.69 | 471 |
| Fun | 2.75 | 718 |
| Graphics | 2.42 | 773 |
| Humor | 2.67 | 306 |
| Innovation | 3.38 | 303 |
| Mood | 2.59 | 667 |
| Theme | 3.23 | 559 |
Only thing that bugged me is the launcher. It simply "opened" the downloaded jar file (which in my case opened my file manager). It'd probably be better if you ran something like "java -jar $jarPath" to start the game.
Got this exception on Windows7:
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/estrelste
el/engine1/Engine1 : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
at java.lang.Class.getMethod0(Unknown Source)
at java.lang.Class.getMethod(Unknown Source)
at sun.launcher.LauncherHelper.getMainMethod(Unknown Source)
at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source)
*Ka-chunk* ...
*Ka-chunk* ...
^ Me on the last level ^
I thought the game was pretty intuitive and to me it felt kind of like a bare-bones rhythm game. It was but changing colors was random as far as I could tell and really ruined my groove.