Infrastructure God by Lucas Knutson
Link to game (plays in browser): https://stephenlucasknutson.github.io/InfrastructureGod.html

In this game you control a small kingdom in a small world. However, you have no direct control over your subjects. You can merely build the proper infrastructure to help them succeed. You win when no enemies remain.
You are the red kingdom.
Click on tiles to interact. You can scroll with arrow keys or wsad, or by moving the mouse to the edge of the screen.
Farms give gold which can be used to build more infrastructure.
Barracks create lots of subjects, however, they constantly consume gold.
Tiles can be upgraded, even enemy tiles. However, a tile must be occupied to be productive. If you upgrade an enemies farm, they will get the money.
When two opposing subjects encounter each other, there is a high chance that one of them will kill the other.
A conquered tile reverts to its natural state from before it was upgraded.
Takes about 15 seconds to load on my computer, may take longer on slower internet connections/faster computers.
Tested and developed in Google Chrome, no guarantees for other browsers.


Some of the libraries and tools: three.js, webgl, system.js, ms-paint, underscore.js, jquery, intellij, typescript
Source: https://github.com/StephenLucasKnutson/ludum38
Ratings
| Given | 6🗳️ | 1🗨️ |
Overall, very well done, especially given the constraints of the Compo!