Planet Energico by SubWooferX3

Rhythm based game about dodging all sorts of disasters coming right towards your dwarf planet. You don't move to the rhythm, rather everything else does.
I didn't make any of the music, all of it was from Gooseworx
Links
- Game Download: https://www.dropbox.com/s/p31q878ezefhmu4/PlanetEnergico_LD38.zip?dl=0
- Gamejolt Page: http://gamejolt.com/games/planetenergico/252125
- Twitter: https://twitter.com/SubwooferX3
Ratings
| Overall | 96th | 3.917⭐ | 26🧑⚖️ |
| Fun | 54th | 3.917⭐ | 26🧑⚖️ |
| Innovation | 438th | 3⭐ | 26🧑⚖️ |
| Theme | 414th | 3.375⭐ | 26🧑⚖️ |
| Graphics | 223th | 3.913⭐ | 25🧑⚖️ |
| Mood | 156th | 3.727⭐ | 24🧑⚖️ |
| Given | 35🗳️ | 18🗨️ |
The pixel-y graphics matches the chosen music.
I love the how the difficulty gradually increases in each level.
Crazy idea... What do you think about something similar to "crypt of the necrodancer"? Maybe with a point system, extra points if you move with the music or something like that.
Good job!!!
Level 3 is very fast to play. I think you could add some cooldown to shift, as if you fast enough you can be invisible while always shifting.
So this was amazingly well put together, I have only one design request: Go check out "Crypt of the Necrodancer", they did something very similar, but the requirement of movement on every beat would actually really increase the enjoy-ability and challenge of the game. REALLY Great job guys, the music, art, and integration all fit really well together. A+
Movement on the beat would be impossible to implement without changing the entire game, as once you move right or left every object would be offbeat so I'd have to either make everything move to the beat or remove being able to move right and left.
The music is nice and the art too - the game is awesomely polished for being created in 48 hours. I think you could really use this idea and create something more from it!