Keep Your Coal, Dude by DragonZlay
Yes, the title is a pun.
Get the coal and put it in the generator before the power runs out.
Simple, Right?
Yea, Sure.
That doesn't mean it's not hard, though.
Oh wait, it isn't hard.
Except that final level.
Good Luck...
Known Bugs: 1. You can't jump while directly touching walls. 2. Sometimes if you hold jump some jumps don't register.
Be sure to report any bugs, Thanks for playing!
| Windows | https://drive.google.com/open?id=0BxaWbHiSs7YoUGpiTGpaVndlYzQ |
| Original URL | https://ldjam.com/events/ludum-dare/39/keep-your-coal-dude-1 |
Ratings
| Overall | 622th | 2.6⭐ | 22🧑⚖️ |
| Fun | 561th | 2.65⭐ | 22🧑⚖️ |
| Innovation | 618th | 2.25⭐ | 22🧑⚖️ |
| Theme | 514th | 3.1⭐ | 22🧑⚖️ |
| Graphics | 604th | 2.2⭐ | 22🧑⚖️ |
| Audio | 413th | 2.5⭐ | 22🧑⚖️ |
| Humor | 354th | 2.2⭐ | 22🧑⚖️ |
| Mood | 583th | 2.15⭐ | 22🧑⚖️ |
| Given | 25🗳️ | 14🗨️ |
Things I liked:
Music/Sound: Great work on the sound. The music helped make the game feel tense, and I thought that laser sound effects were really good too.
Puzzle Design: For a game jam and even in general, you had some great puzzle design, utilizing the lasers, spikes, and different jumps. I think I got to the last left because it was really hard, which in my eyes is a good thing.
Things I didn't like:
Polish: This is what I think your game needs the most. The jump mechanic is a little wonky/buggy, which is bad considering it's the main mechanic. Arguably I would have worked on ironing out the kinks in the gameplay first before moving onto other stuff. It works, but it could be improved.
Overall I really liked it. Best of luck!
- jumping was a bit unresponsive/ weird.
liked:
- the incremental game design! That was excellent, making things harder as you master more and more obstacles
- the obstacles themselves.
good job!
Jumping was wonky and would get you stuck on walls.
levels were a bit frustrating because of that