ShotLight by Galan

[raw]
made by Galan for LD 43 (COMPO)

You've been here before… Flying down an infinite corridor, shooting down aliens, or rogue AIs, or enemy fighter pilots. You know, the usual.

But now it's black. Pitch black. And you can only see in the glow of your own bullets.

Charge your shots to see your surroundings.

Fire your shots to take down your enemies, recovering health and boosting your charge.

Balance the two to stay alive.

Controls:

Hold πŸ†‰ or β’Ά: Charge Shot

Release πŸ†‰ or β’Ά: Fire

[←↕→] or πŸ•ΉοΈ: Move

Screen Shot 2018-12-05 at 4.14.16 PM.png

Screen Shot 2018-12-05 at 4.14.37 PM.png

Screen Shot 2018-12-05 at 4.15.39 PM.png

Ratings

Overall 458th 2.711⭐ 21πŸ§‘β€βš–οΈ
Fun 446th 2.553⭐ 21πŸ§‘β€βš–οΈ
Innovation 241th 3.211⭐ 21πŸ§‘β€βš–οΈ
Theme 460th 2.605⭐ 21πŸ§‘β€βš–οΈ
Graphics 420th 2.605⭐ 21πŸ§‘β€βš–οΈ
Audio 283th 2.868⭐ 21πŸ§‘β€βš–οΈ
Humor 370th 2.033⭐ 17πŸ§‘β€βš–οΈ
Mood 360th 2.816⭐ 21πŸ§‘β€βš–οΈ
Given 25πŸ—³οΈ 9πŸ—¨οΈ

Feedback

Kszaku
03. Dec 2018 Β· 22:24 UTC
If you want people to play your game, you need to upload binary.
ruthiepee
05. Dec 2018 Β· 15:45 UTC
I ran the .bat file and it launched the game just fine (Windows). However I found out I am really terrible at playing it! The sound design is great and gives it a really lo-fi science fictiony feel.
teo989
05. Dec 2018 Β· 21:47 UTC
It is a really interesting game concept. I liked the sound and graphics and the gameplay was quite fun. I would maybe like the charging to be a bit quicker because it takes me approximately 5 seconds before I can see all the enemies. Also I ran into some errors, but they didn't affect gameplay in any way but I am giving you a screenshot of them in case you want to check it. All in all a good game which is fun to play. Good job :)

![bandicam 2018-12-05 22-43-59-617.jpg](///raw/9b0/81/z/1f274.jpg)
🎀 Galan
06. Dec 2018 Β· 05:03 UTC
@ruthiepee Glad you liked it! You can actually cheese it pretty easily by doing slow circle around the area and firing at regular intervals to light the space. It takes a while before the enemies become unmanageable.

@teo989 Thanks for the heads up. Sadly, the errors are the side effect of using an alpha release of Godot to make my game. I had to hack a solution to release a binary at all, and had to display the errors as a result. Thankfully you're right, though β€” they aren't really causing any problems.
christina-antoinette-neofotistou
06. Dec 2018 Β· 23:33 UTC
Very very pretty <3 Good job @galan The sacrifice theme really comes through
AlexKishchinskiy
06. Dec 2018 Β· 23:39 UTC
I couldn't play it - got a bunch of errors in console
incobalt
08. Dec 2018 Β· 05:46 UTC
I think a slower ramp up would be better for someone like me, but I could definitely see the appeal of a game like this. Plus the look and sound of it was pretty good. I did wish that I didn't have to exit the game and relaunch it to replay after dying, but that might be a limitation of the engine you were using.
DeXP
09. Dec 2018 Β· 16:18 UTC
Next step shopuld be more complicated spaceship models and some environment particles. Also I'd like to have at least some aim cross. Thank you for a good game!
candlesan
10. Dec 2018 Β· 00:18 UTC
I liked the moodiness of the dark tunnel and the music was fun and retro.
jk5000
21. Dec 2018 Β· 09:49 UTC
The game idea is fun, but for me the game was really difficult to play. For me the main issue was that the game is so dark, it is hard to see what is happening.