Eztli by lilkrit
Hi. This is my entry for the LD Compo 43.
Quick notice: Move with WASD, use items with E. Attack with left mouse button.

Probably my most ambitious game yet... For once, I decided to take the theme literally. You become an aztec warrior and have to help local priest with sacrifices.

Did you get both endings? Can you find the secret?

Enjoy the game!

Some technical info: I know, most of the links are the same URL. That's because I posted all the files on one Itch page. There you decide if you want to play in browser, download game or source code. If you have UE4, it might be the easiest for you to download the source and play in your own engine.
| Source code | https://lilkrit.itch.io/eztli-source |
| Windows | https://lilkrit.itch.io/eztli |
| HTML5 (web) | https://lilkrit.itch.io/eztli |
| Source code | https://lilkrit.itch.io/eztli |
| Original URL | https://ldjam.com/events/ludum-dare/43/eztli |
Ratings
| Overall | 400th | 2.977⭐ | 24🧑⚖️ |
| Fun | 457th | 2.5⭐ | 24🧑⚖️ |
| Innovation | 439th | 2.571⭐ | 23🧑⚖️ |
| Theme | 238th | 3.523⭐ | 24🧑⚖️ |
| Graphics | 305th | 3.143⭐ | 23🧑⚖️ |
| Humor | 319th | 2.417⭐ | 20🧑⚖️ |
| Mood | 357th | 2.833⭐ | 23🧑⚖️ |
| Given | 27🗳️ | 10🗨️ |
I like the literal interpretation of the theme though, and the general mood. I just wish there was more :)
Game is straightforward and akin to generic fetch quest adventure games. Controls are simple and follow the general FPS control scheme. Graphics are pretty good for a 3D compo game made in UE4. Fits the theme as well.
**Needs Improvement:**
Sound effects & ambient track or soundtrack are an absolute must for a game, especially a game like this when you have a dungeon and an outside area and considering how much effort you put into the atmosphere already.
- Very smooth in-game camera controls - well done! Could possibly have sensitivity setting
- Awesome torch visual effects
- Clear instructions e.g. by the priest
- Nice world and houses
- Nice Dungeon idea but maybe the name is not representative?
- Quite funny, at times with link to theme
- Great change of sceneries and ideas for objectives
Improvements
- When I fell too far in dungeon, it would be preferable to have had restarted automatically, right? There could be a menu option.
- out-game camera controls a bit weird
- Could have some sound and ambient music
- Would have liked a more fluid jump
- When the guy exclaimed that the wall looked different, it didn't look very different to me
- Left-click didn't work on touch pad
Overall
- Overall seems like a great attempt at an open-world game. Some more fluid dynamics, a little polishing and audio would help this game out a lot.
Great stuff, keep it up!
Ahh, that's interesting. (That's useful knowledge, well, if I had a mouse haha).
But, the mere fact that you do have 4 different types shows how much effort you've put in, and for that, I commend you. Nicely done :v: