LifeShot by kuviman


In this game you are to survive waves of enemies. You can shoot them, but each shot costs you life. Gather food, destroy your enemies and survive as long as possible.

| HTML5 (web) | https://kuviman.gitlab.io/lifeshot |
| Source code | https://gitlab.com/kuviman/lifeshot |
| Original URL | https://ldjam.com/events/ludum-dare/44/lifeshot |
Ratings
| Given | 95🗳️ | 21🗨️ |
Good job!
Nice work!!
I had a good time playing though!
you should keep it going, the idea is nice
how about grabbing the energies like a magnet when your spaceship is quite near ?
I'd love a multiplayer on a game like this :D
:clap:
Things I liked:
* The fact that you added an indicator to lead you to the enemies was a good decision. It would have been painful otherwise.
* The AI actually tries to heal themselves! This made the game even harder, but it was still cool that I felt like I had to chase them down. It made them more interactive for sure.
* You wrote this in Rust *and* there is a web build! That's awesome and definitely not something you see in LD everyday- well done!
Things I would change:
* I would prefer more enemies that are easy to kill.
* Make it easier to land shots. I'm pretty good at leading targets, but I really struggled in this game. Maybe player bullets could scale with his size?
* The art style is a little boring, just circles and text. The particle emitter on your shots is a cool addition though.
- The enemy AI, figuring out how they work is key to performing well in this game.
- The shooting mechanic is a great way to tie the game to the theme.
- The atmosphere and mood is excellent, great job on the music!
Thank you for coming to my stream and letting me play your game :smile:
Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp