Mouth Rescue by petitpois
Discover the world inside your mouth.
Mouth rescue is a fun Pixel platformer where you play K9, a tooth whose mission is to rescue lost teeth captured by the plaquarmy.
Concept art made with PyXel
dentiumtileset.png
Logo Design

However i created all the art from scratch
Game Links
Windows/WebGL - http://bit.ly/mouth-rescue-itch
| Original URL | https://ldjam.com/events/ludum-dare/38/mouth-rescue |
Ratings
| Overall | 762th | 2.35⭐ | 22🧑⚖️ |
| Fun | 690th | 2.45⭐ | 22🧑⚖️ |
| Innovation | 756th | 2⭐ | 21🧑⚖️ |
| Theme | 696th | 2.55⭐ | 22🧑⚖️ |
| Graphics | 635th | 2.7⭐ | 22🧑⚖️ |
| Humor | 477th | 2.316⭐ | 21🧑⚖️ |
| Mood | 718th | 2.3⭐ | 22🧑⚖️ |
| Given | 14🗳️ | 9🗨️ |
My main issue with playing this game tho was just that it didn't run all that well. I chocked that up to just not having a enough time to work out the kinks, but it can be pretty bad at times. Like having your character teleport a bit when you walk in a different direction killed me more often than not. Otherwise it would be a pretty standard platformer that fits into the jam theme pretty well by exploring the small world of someone's mouth.
Other than that it got featured in my second Larry Does Ludum 38 video. Which you can see here.
https://www.youtube.com/watch?v=P3nGcfVUsso
My only complaint is that the music does not fit the game style - the graphics are super cute, and it's a game about a tooth who brushes teeth... The music should have been more "cute" rather than ambient-house so it would support the mood. But besides that, great work!
https://www.youtube.com/watch?v=15RvXBjxVuU&feature=youtu.be
Congrats !
https://ldjam.com/events/ludum-dare/38/locker-c-18
I idi like the theme a lot, not many games though about one's own motuh and I think that is a neat idea. The control were a bit akward though, X, B and space are a little weird, I would recommend to use mor standard controls:
Z - Jump
X - Mouthwash
c - ToothBrush
You do have to take into account the center of yur sprites, since when I was turning around, the center would shift and make it look like that character was popping from one side to the other (I only managed to notice this after moving with the keyboard ofr a while.
The game was fun though! I enjoyed the art style and the music kept me going. The ideas was novel and I loved my time with it. Nice work!