Planet Wars: Energy Crisis by zaygellard

[raw]
made by zaygellard for LD 39 (JAM)

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Description

The energy crisis has come to a head. In a last ditch effort to stay alive, mankind has transformed their planet into a monstrous creature that eats other planets for the resources to fulfill a never ending need for power!

Use your hook shot to tie capture other planets and use them as weapons to smash other planets around you, then gobble up the planet pieces to get those sweet resources. Planet Swinging ACTION!

Expand Screen for best experience

Controls (keyboard or gamepad!)

Hook Shot : space, X, A Destroy Planet : ctrl, B Move : arrow keys, wasd, left-joystick

screenshots

Screenshot from 2017-07-31 21-46-22.png Screenshot from 2017-07-31 21-46-27.png Screenshot from 2017-07-31 21-46-48.png

Ratings

Overall 583th 3.107⭐ 30🧑‍⚖️
Fun 370th 3.214⭐ 30🧑‍⚖️
Innovation 215th 3.429⭐ 30🧑‍⚖️
Theme 602th 3.214⭐ 30🧑‍⚖️
Graphics 458th 3.429⭐ 30🧑‍⚖️
Audio 434th 2.893⭐ 30🧑‍⚖️
Humor 207th 3.037⭐ 29🧑‍⚖️
Mood 643th 2.769⭐ 28🧑‍⚖️
Given 36🗳️ 12🗨️

Feedback

Will Walters
01. Aug 2017 · 04:09 UTC
Really fun! You move around crazy fast and there's not really any penalty for doing so, which is nice. You get a good sense of speed. The controls were a little buggy - sometimes I would shoot off in one direction without pressing anything. Also, maybe an issue with spawning other planets? I found just a row of like ten of them at one point. Still, very fun, I had a huge smile on my face playing it.
Kichex
01. Aug 2017 · 04:13 UTC
Loved the concept and liked the graphics, but the hookshot felt weird, it shot when it wanted. Had fun though
ParkerMc
01. Aug 2017 · 04:22 UTC
Very fun, reminds me of star-wars with the planet weapon.
Neweichgames
01. Aug 2017 · 05:41 UTC
Great idea on the game. Enjoyed it, controls were a little hard, but everything was great.
Christoffer Krakou
01. Aug 2017 · 05:49 UTC
The idea is really good, and the "hook, destroy, eat" loop works really well .the controls are a bit too wobbly, though. I would have gone with the with the mouse as aim instead, especially since the earth is so damn fast.
sketchycode
01. Aug 2017 · 06:07 UTC
Fun game, agree with other comments about controls feeling a little off. Hookshot aiming probably would have been better with the mouse. Enjoyed it overall.
🎤 zaygellard
01. Aug 2017 · 06:15 UTC
Love the comments! Hear you guys on the controls, maybe I can make an upgraded version with mouse aiming later.
Crabman
01. Aug 2017 · 09:07 UTC
Agree on the aiming thing, it was sometimes a little hard to catch planets and eat the pieces, especially when you're close to them but looking in the wrong direction. Then again, that might just be part of the challenge, so it didn't bother me too much. All in all, pretty cool!
Bogreen
01. Aug 2017 · 14:05 UTC
Really funny concept and gameplay, but it little hard to hit other planets. And at start i didn't understande what i must do.
polona
02. Aug 2017 · 09:09 UTC
I liked the graphics. Sometimes it is hard to hit the planets, but the game is funny.
mrerdalural
04. Aug 2017 · 13:12 UTC
I would have prefer if the aiming was done with the mouse. I really liked the music and the concept.
One thing confused me a bit; the game ran out of planets because I ate them all but also because of that I quickly ran out of power. So did I win or did I lose?

I enjoyed playing this game anyway. Thank you for making it!
Plepletier
05. Aug 2017 · 03:12 UTC
Good Ideia but the controlls is really really hard to learn! The speed of the planet is very high and you cant controll the planet with the hooked planet attach to him.
Sondrian
06. Aug 2017 · 03:26 UTC
I think I speak for most of the community when I say that there is little in this world more needed than the chance to beat a planet with another planet on the end of a chain. Nice entry. The controls were a little bit difficult to well, control, but it had controller support and that helped a lot. Thanks for posting!
abductedPlatypus
14. Aug 2017 · 17:44 UTC
Such a silly game, It has a one eyed blue planet with an evil looking beak. I love it. The controls are a bit over the top turn wise, making it hard to hit the hook. Also I didn't find any difference in the resources effects, or how to predict what comes from where. I feel the SFX where a bit loud, but the music pretty good. But minor things, very nice overall!