{"author_link":"\/users\/thepelranthean","author_name":"ThePelranthean","author_uid":"1000985","comments":[{"author_name":"OscarTrevejo","author_uid":"1078761","time":"2018-04-23T23:59:12Z","epoch":1524527952,"modified":1524527952,"text":"Nice work lads! We also did a very original too, ye mid check it out?\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/41\/hype-time","likes":0,"format":"md"},{"author_name":"utoxin","author_uid":"1036322","time":"2018-04-24T00:56:40Z","epoch":1524531400,"modified":1524531400,"text":"Very interesting little game. Certainly unique.","likes":1,"format":"md"},{"author_name":"Vinterskog","author_uid":"1008861","time":"2018-04-24T10:19:04Z","epoch":1524565144,"modified":1524565144,"text":"Crashes instantly when I try to run it unfortunately.","likes":1,"format":"md"},{"author_name":"ThePelranthean","author_uid":"1000985","time":"2018-04-24T22:33:17Z","epoch":1524609197,"modified":1524609742,"text":"@Vinterskog, thanks for reporting the error. Unfortunately, I don't have a ready solution for you.\n\nI've gotten a few reports of crashes, but no specifics about why they might be happening. The main error reporting method I have are the game log files, which aren't being created since the game isn't starting properly. (The log should be called `FallingRooms.log` and be located in the same directory as the executable.)\n\nMy machine was running Windows 10 Pro (Version 1709, Build 16299) when I built the game. I'm curious if there's a version discrepancy or if I'm failing to include all the necessary DLLs. If you notice any useful error messages, those would be a great help.","likes":0,"format":"md"},{"author_name":"bryyrt","author_uid":"1075542","time":"2018-04-24T23:15:59Z","epoch":1524611759,"modified":1524611759,"text":"This is one of the better games I checked out. I'm a huge fan of Tetris, and this is a very creative idea. I'm assuming the two genres are rogue-like and arcade puzzling. Never thought I would see a game this clever.","likes":1,"format":"md"},{"author_name":"incobalt","author_uid":"1001938","time":"2018-04-24T23:22:21Z","epoch":1524612141,"modified":1524612141,"text":"I was really excited to play this, but it crashes at start for me too. No log gets generated. Windows 8 64-bit. I suspect a missing .dll, since there are none at all.","likes":1,"format":"md"},{"author_name":"WojWorks","author_uid":"1085457","time":"2018-04-24T23:31:39Z","epoch":1524612699,"modified":1524612699,"text":"This is actually a really great concept.  Make a version that's much more polished and less glitchy and I think it could be phenomenal.","likes":1,"format":"md"},{"author_name":"ThePelranthean","author_uid":"1000985","time":"2018-04-25T03:12:32Z","epoch":1524625952,"modified":1524625952,"text":"Thanks @bryyrt and @WojWorks. It's good to hear that the idea is good.\n\nMy original concept had to be chopped down to a minimum viable product due to time (that's what I get for picking a lofty goal), but I'm glad I was able to deliver something playable. The original idea was to combine Tetris and a rogue-like, so yes @byyrt, you assumed correctly.\n\nIt is a cool concept that would be fun to finish (adding in more rogue-like elements, etc). I make no promises, but Lua gave me a hard enough time this weekend that I might just take a second stab at it using the knowledge I gained.\n\nThanks again for the encouragement.","likes":0,"format":"md"},{"author_name":"ThePelranthean","author_uid":"1000985","time":"2018-04-25T03:15:56Z","epoch":1524626156,"modified":1524626222,"text":"@incobalt, thanks for helping me debug this problem. I don't have a solution yet, but this gives me something to work on.\n\nI tried getting a Win 8.1 VM installed, but it's not running for some reason. I'll have to troubleshoot why that is so I can try to duplicate the problem you're seeing.\n\nIt's always annoying when you see a game you like the look of but can't play it because of some incompatibility. Also, as a result, I miss out on any feedback you might have had, so it's a loss for both of us. Sorry that the game isn't working for you yet.","likes":0,"format":"md"},{"author_name":"shp","author_uid":"1083802","time":"2018-04-25T15:03:04Z","epoch":1524668584,"modified":1524668584,"text":"Very cool concept, shame about the bug with the S key, but doesn't ruin the game","likes":1,"format":"md"},{"author_name":"HolyBlackCat","author_uid":"1000467","time":"2018-04-26T18:06:37Z","epoch":1524765997,"modified":1524766018,"text":"Win 7 user here, crashes too. Managed to get a stack trace with a debugger, not sure if it's of any use:\n\n    FallingRooms.exe caused an Illegal Instruction at location 0000000000D87CFF in module FallingRooms.exe.\n\n    AddrPC           Params\n    0000000000D87CFF 0000000001212520 0000000000000001 0000000000000010  FallingRooms.exe!0x987cff\n    0000000000D87854 0000000001212540 000000000102D078 FFFFFFFFFFFFFFFF  FallingRooms.exe!0x987854\n    0000000000B073F3 0000000000000001 000000000000FFFF 0000000000F52F50  FallingRooms.exe!0x7073f3\n    0000000000B0741D 0000000001377F50 000007FEFE0E13D2 0000000000000003  FallingRooms.exe!0x70741d\n    0000000000CC4CB2 0000000000000000 0000000000000043 0000000001215468  FallingRooms.exe!0x8c4cb2\n    00000000004013CA 0000000000000000 0000000000000000 0000000000000000  FallingRooms.exe!0x13ca\n    00000000004014FB 0000000000000000 0000000000000000 0000000000000000  FallingRooms.exe!0x14fb\n    000000007706652D 0000000000000000 0000000000000000 0000000000000000  kernel32.dll!BaseThreadInitThunk\n    000000007729C521 0000000000000000 0000000000000000 0000000000000000  ntdll.dll!RtlUserThreadStart","likes":1,"format":"md"}],"format":"md","images":["ld41\/84460-95b6b95d2eab965cc003af74e562f06f.png"],"links":[{"url":"https:\/\/github.com\/leyarotheconquerer\/FallingRooms","text":"Github"},{"url":"https:\/\/github.com\/leyarotheconquerer\/FallingRooms\/releases\/download\/v1.0\/LD41-Win64-FallingRooms.zip","text":"Windows"}],"metadata":{"g_key":"43216","g_author":"1000985","g_event":"LD41","g_eventkey":"72","g_subevent":"COMPO","g_urlkey":"225668","g_title":"Falling Rooms","g_status":"USEAR3","g_place":"99999","g_commentcount":"11","g_site2_node_id":"84460","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"84460","n_urlkey":"225668","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/falling-rooms","n_slug":"falling-rooms","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"985","n_created":"1524264868","n_modified":"1524446376","n_version":"248804","n_status":"COMMIT"},"node":{"id":84460,"parent":73256,"superparent":9,"author":985,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-04-23T01:19:36Z","created":"2018-04-20T22:54:28Z","modified":"2018-04-23T01:19:36Z","version":248804,"slug":"falling-rooms","name":"Falling Rooms","body":"Find your way through a Tetris dungeon maze. But remember, the floor is lava.\n\n![FallingRooms_2018-04-22_20-08-42.png](\/\/\/raw\/9d3\/z\/10d1c.png)\n![FallingRooms_2018-04-22_20-09-42.png](\/\/\/raw\/9d3\/z\/10cb9.png)\n\nRotate and move the rooms as they fall down the board to arrange them so you an reach the room on the left side of the board. Then run your character through the maze you create to reach the exit.\n\nControls:\n* `W` - Rotate the room\n* `A` and `D` - Move the room left and right, respectively\n* `S` - Move the room down quickly\n* Arrow Keys - Move your character around\n* `Space` - Toggle focus between the entire board and your character\n* `R` - Restart the level\n\nThe game is a little bit buggy with how it handles room placement, so take advantage of that at your own risk.\n\nThe game fell short of my original goals (there were going to be enemies...), but I'm happy that I got a semi-functional version of Tetris running.\n\nIf you have trouble running the game, let me know and I'll see if I can help.\n\nI hope you enjoy Falling Rooms.","meta":{"author":[985],"cover":"\/\/\/content\/9d3\/z\/10cac.png","link-01":"https:\/\/github.com\/leyarotheconquerer\/FallingRooms","link-01-name":"GitHub","link-02":"https:\/\/github.com\/leyarotheconquerer\/FallingRooms\/archive\/v1.0.zip","link-03":"https:\/\/github.com\/leyarotheconquerer\/FallingRooms\/releases\/download\/v1.0\/LD41-Win64-FallingRooms.zip","link-03-tag":"42337"},"path":"\/events\/ludum-dare\/41\/falling-rooms","parents":[1,5,9,73256],"love":0,"notes":11,"notes-timestamp":"2018-04-26T18:06:58Z","grade":{"grade-01":13,"grade-02":13,"grade-03":13,"grade-04":13,"grade-05":13,"grade-06":13,"grade-07":11,"grade-08":12},"magic":{"cool":98.373875367593,"feedback":13,"given":11.25,"grade":12.625,"grade-01-average":3.5,"grade-02-average":3.682,"grade-03-average":4.318,"grade-04-average":4.091,"grade-05-average":3.091,"grade-06-average":3.182,"grade-07-average":2.278,"grade-08-average":2.95,"smart":18.572365838732}},"text":"Find your way through a Tetris dungeon maze. But remember, the floor is lava.\n\n![FallingRooms_2018-04-22_20-08-42.png](\/\/\/raw\/9d3\/z\/10d1c.png)\n![FallingRooms_2018-04-22_20-09-42.png](\/\/\/raw\/9d3\/z\/10cb9.png)\n\nRotate and move the rooms as they fall down the board to arrange them so you an reach the room on the left side of the board. Then run your character through the maze you create to reach the exit.\n\nControls:\n* `W` - Rotate the room\n* `A` and `D` - Move the room left and right, respectively\n* `S` - Move the room down quickly\n* Arrow Keys - Move your character around\n* `Space` - Toggle focus between the entire board and your character\n* `R` - Restart the level\n\nThe game is a little bit buggy with how it handles room placement, so take advantage of that at your own risk.\n\nThe game fell short of my original goals (there were going to be enemies...), but I'm happy that I got a semi-functional version of Tetris running.\n\nIf you have trouble running the game, let me know and I'll see if I can help.\n\nI hope you enjoy Falling Rooms.","title":"Falling Rooms"}