#realfeel by lot9s
Warning: the longer you play, the worse it gets
Warning: this game may not be suitable for those who are easily disturbed
This short, 2D side-scroller is jam-packed with weirdness.
Resources Used: Phaser, Tiled, GIMP, freesound.org, opengameart.org
| HTML5 (web) | https://lot9s.github.io/ludum-dare/40/ |
| Source code | https://github.com/lot9s/ludum-dare/tree/master/40 |
| Original URL | https://ldjam.com/events/ludum-dare/40/realfeel |
Ratings
| Overall | 991th | 2.94⭐ | 27🧑⚖️ |
| Fun | 1044th | 2.6⭐ | 27🧑⚖️ |
| Innovation | 1088th | 2.354⭐ | 26🧑⚖️ |
| Theme | 987th | 2.8⭐ | 27🧑⚖️ |
| Humor | 618th | 2.833⭐ | 23🧑⚖️ |
| Mood | 777th | 3.021⭐ | 26🧑⚖️ |
| Given | 34🗳️ | 7🗨️ |
If you're interested, @lot9s I've found something like a bug: for a short period of time, I can still move/complete a level after I'm killed by ghost.
Hilarious and fun; perfect match to the theme.
1.If I have lots of hearts, when I die, the camera will keep moving with inertia.
2.I can go right or left, but I can only attack on the right side. If I'm in front of the little box, I have to go back. That's not particularly friendly to players.
3.The aim of this game doesn't really obvious. Before I played this game, I haven't read the reviews or anything. When I'm playing this game, I just run away so fast to get to the door. You should make some rules to show the special things of this game.
4.It may be time limited, I think you can create more elements in the upper part.
@nodine I'm afraid that the behavior you are referring to is not intentional. Rather, it's a bug I noticed during development but never bothered to write down haha. Thanks for bringing it back to my attention!
O conceito é interessante, eu acho que seria legal ver um jogo assim com permanência entre as fases, dessa forma os fantasmas de uma fase continuariam na próximo. Bom jogo. :flag_br:
The fact that I can jump so high (got over 70 hearts) is definitely eerie, makes me feel like I'm not quite seeing something. Cool game.