A Way Home by CaptainPilot

Pilot your fleet home through the system without taking heavy loses from asteroids. Sacrifice ships by leaving them behind. They avoid getting killed but they'll never make it home.
- WASD / Arrow to Rotate fleet
- Click to remove fleet section
- Drag to adjust view!
It's risk/reward gameplay. Can you rotate your ships such that the asteroids go through the gaps (and score lots of points in the process) or do you take the hit and dismiss ships immediately but reducing scoring potential in future rounds?
Made (almost) solo during the evenings. Art assets from a friend. Music from a previous release.

| Windows | https://captainpilot.itch.io/ld43-awayhome |
| Original URL | https://ldjam.com/events/ludum-dare/43/a-way-home |
Ratings
| Overall | 616th | 3.325⭐ | 22🧑⚖️ |
| Fun | 700th | 3.025⭐ | 22🧑⚖️ |
| Innovation | 160th | 3.675⭐ | 22🧑⚖️ |
| Theme | 544th | 3.425⭐ | 22🧑⚖️ |
| Graphics | 480th | 3.575⭐ | 22🧑⚖️ |
| Mood | 431th | 3.421⭐ | 21🧑⚖️ |
| Given | 22🗳️ | 18🗨️ |
Also, the game doesn't actually end if you complete it it seems. It just loads a new system name and no astroids appear. I couldn't even see my final score.
Controls could be more responsive and I think you should add some indicators because it's very hard to predict the movement of the ships.
Anyway, this one was quite fun to play!