Bedroom Fishing by Devigner3D

[raw]
made by Devigner3D for LD 38 (JAM)

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This is the first time we join the jam and we very proud to publish our game in time..

Saif mohamd (GameArt): https://www.facebook.com/saif1818

Omer Mustafa (Prog.): https://twitter.com/Devigner3D

picture from the game..

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the game on gamejolt: http://gamejolt.com/games/BedroomFishing/252004

source file: https://www.dropbox.com/s/v850y3n7jnc1p30/Fishing.rar?dl=0

we hope you enjoy it and we are waiting for comment to improve it more and more.

Ratings

Overall 458th 3.261⭐ 25🧑‍⚖️
Fun 164th 3.591⭐ 24🧑‍⚖️
Innovation 464th 2.957⭐ 25🧑‍⚖️
Theme 571th 3⭐ 25🧑‍⚖️
Graphics 337th 3.652⭐ 25🧑‍⚖️
Audio 363th 2.909⭐ 24🧑‍⚖️
Humor 236th 3.045⭐ 24🧑‍⚖️
Mood 418th 3.174⭐ 25🧑‍⚖️
Given 17🗳️ 11🗨️

Feedback

🎤 Devigner3D
23. Apr 2017 · 20:28 UTC
Finally the comment worked!
jorjordandan
02. May 2017 · 17:13 UTC
Looks cool - nice logo/graphics! I couldn't play because I'm on a Mac. Good luck though!
jk5000
11. May 2017 · 11:55 UTC
This is very fun little fishing game. The idea and graphics is really fun and cute. The music is really intense, and I would for this game have preferred some more relaxed music. But overall is this a well made LD game. Well done.
josefalanga
11. May 2017 · 18:53 UTC
pretty graphics, nice core mechanic and audio!
D-Studios
12. May 2017 · 22:41 UTC
The title is spelled wrong. Also, you should make a browser version as I don't want to download the game.
🎤 Devigner3D
13. May 2017 · 03:49 UTC
@d-studios Oh! thanks, about browser version i don't like it, its less than 20mb so download it easly..
marbles
13. May 2017 · 04:29 UTC
Nice! I like that graphics and music!
ryte2byte
13. May 2017 · 06:04 UTC
I thought this was rather fun! The 3D models looked nice. I liked swinging the line/hook around. It was too easy to complete before timer ran out. The electric fish sound is too loud. Sorry, but I found all of the music to be very annoying.
TeamMonumental
13. May 2017 · 07:50 UTC
Nice main menu and use of transitions into the game! The tutorial was implemented well, however, I got it to appear once and then it never came back(even after re-downloading). After I hit play the game would sometimes freeze during the transition. The music could use some work, but the game was nice!
🎤 Devigner3D
13. May 2017 · 10:00 UTC
@ryte2byte , @teammonumental

thanks for test the game and thanks for feedback, i know the music not good its first time to make music and that what i got really :), the tutorial its depends on unity playerprefs and that something wrong i did sorry :).
🎤 Devigner3D
13. May 2017 · 10:09 UTC
@marbles thankssss <3
multiplexor
13. May 2017 · 12:38 UTC
Hey! :D I think that since the game was made in group and 72 hours you'd want to put the game under the "Jam" category. (Compo is for individual 48h entries). Here's a bit more information if you want to check it out: https://ldjam.com/events/ludum-dare/rules

Aside from that, the game is awesome! I like the clunkyness of the rope (It feels as if it were a 3d element instead of 2d, but that also makes it more challenging and fun to use). I like the different enemies designs, (the shark and the eels) and I think that the game has some potential on becoming some kind of casual game on some appstore!!

Graphics are great, and aside from some tutorials, the GUI looks great too!!

Keep up the good work!! :)
🎤 Devigner3D
13. May 2017 · 13:58 UTC
@multiplexor OMG, i realy messedup with jam selection :)) , its ok any way,thanks for playing the game and thanks for feed back your are awesome.
silkworm_sweatshop
14. May 2017 · 12:58 UTC
That was fun! The hook mechanic was nice to play around with and the graphics look good.
The title screen music made me laugh though, it's almost crazy bus level chaos. Something more relaxing would've probably worked better. https://www.youtube.com/watch?v=sC0cvwnG0Ik
🎤 Devigner3D
15. May 2017 · 00:26 UTC
@silkworm-sweatshop thanks, and about the music i know its so bad but that what i have done for the time :P
Baraa Marwan
16. May 2017 · 18:05 UTC
Good Game devingner and thanks for rating my game!!
Please rate my game plzzzz.
https://ldjam.com/events/ludum-dare/38/monster-island
joekinglake
16. May 2017 · 19:01 UTC
Nice little game! Biggest piece of feedback would be to try and teach the gameplay mechanics more through the level design and iconography of the game (e.g. Sharks work great as enemies, you could give the electric fish mean looking eyes and bolts of electric surrounding them whilst the fish to catch could look less hostile, etc.) That way players can learn as they go without needing to read much outside the controls. Great work though, i really like the artwork and the idea of playing inside a goldfish bowl!
🎤 Devigner3D
16. May 2017 · 22:30 UTC
@baraa-marwan thanks i did rate your game

@joekinglake thanks for this great feedback i appreciated :)
Veksell
16. May 2017 · 22:38 UTC
Nice little game, I like it.
Jazzpah
16. May 2017 · 22:39 UTC
Overall very good game. Nice art and good vibes.

Randomness is a very interesting concept of the game, the fact that the rope wiggles a bit makes it much more intense and more fun than other games of same type. I also like how sharks and electric eels had different game-play mechanics, in that sharks mustn't be catched, but eels till trigger even by touching the rope. So the shark is more deadly, but the eels is harder to get around. Dunno if this made sense. Good game.
DMIT
16. May 2017 · 22:52 UTC
Very nice game. It was real fun to play it!
Versatile Box
16. May 2017 · 23:52 UTC
I loved the aesthetics. It looks really good!
Fun mechanics, too!

Please, consider rating our game if you have some time: https://ldjam.com/events/ludum-dare/38/tomorrow-or-when-the-world-is-not-bigger-than-a-house
Thanks a lot!
Porcus_Pie
17. May 2017 · 07:55 UTC
Nice game, the graphics looked really cool and I love that style. The gameplay as well was quite fun, albeit a bit random and all over the place. I did like all the different types of fish, as well as the power up system, and menus looked good and worked well. The music I must admit was a bit hard on the ears, however other than that the only complaint I would have would be that the hook felt a bit too floaty, and seemed to fly all over the place. But despite all this it was a really fun, and I really hope a post-compo gets released
TheCrittersCove
19. May 2017 · 20:11 UTC
The game mechanic of the hook is pretty interesting. The controls feel a little clunky, but adequate considering I'm using a keyboard. I wonder if it might translate better to a joystick.

The visuals overall look fairly good, but a little inconsistent in style(the mix of 2d and 3d clashes a little in certain parts).The audio is somewhat jarring at times(especially the eel). The text box showing the different fish/items in the game is too large and looks quite pixely due to that.

This could be a neat little casual game, but it does need some polish put into it. Pretty decent for 72 hours though!
Jupiter_Hadley
08. Jun 2017 · 18:10 UTC
Cute little game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=knRl6LSzZ9c