Santa's Delivery Service by Bizbud
You are a truck driver working for Santa's Delivery Service.
Race to the finish, but be careful not to lose the presents on your way!
By now, we uploaded an updated version. You can find the old and the updated version on the download link.
Controls:
Driving the truck: WASD
Moving the camera: Mouse input
Restarting the level: R
Zooming in and out: Mouse wheel
Update patchnotes:
Adjusted the truck controls to increase accuracy and to prevent getting stuck
Adjusted the mass of presents
Adjusted the camera to give players more control
Fixed the level icons in the main menu
Fixed the collider of the truck
Fixed the rotation of the wheels of the truck on one side
Fixed the lights of the truck
Fixed placement of some objects
Fixed placement of particle effects
Rebalanced the time limits
Changed the order of the levels to represent their difficulty
Decreased fog density in level 4
Lowered music volume
| Windows | https://bizbud.itch.io/santas-delivery-service |
| macOS | https://bizbud.itch.io/santas-delivery-service |
| Original URL | https://ldjam.com/events/ludum-dare/40/santas-deliver-service |
Ratings
| Overall | 358th | 3.64⭐ | 45🧑⚖️ |
| Fun | 297th | 3.616⭐ | 45🧑⚖️ |
| Innovation | 659th | 3.071⭐ | 44🧑⚖️ |
| Theme | 605th | 3.409⭐ | 46🧑⚖️ |
| Graphics | 197th | 4.148⭐ | 46🧑⚖️ |
| Audio | 418th | 3.262⭐ | 44🧑⚖️ |
| Humor | 449th | 3.179⭐ | 41🧑⚖️ |
| Mood | 210th | 3.738⭐ | 44🧑⚖️ |
| Given | 52🗳️ | 26🗨️ |
Sorry kids, there's always next Christmas. At least little Timmy gets his present.
I loved the art, it was very pretty!
I would reduce the volume on start for the music because i almost blew out my ear drums and woke up my child. Haha.
Well done bud!
Game sets atmosphere of upcoming Christmas.
Good Job
Although, I think the theme is kinda misused. Isn't it better to have more in this game, not worse?
Overall, nice little game with adorable graphics and holiday spirit!
Would be nice with more control over the camera, like being to zoom in and out. Maybe a top down camera?
Good job !
I just love the low poly art style.
Its damn great executed and colors are very well chosen.
The atmosphere is really wonderful and the audio fits the mood perfectly! The gameplay
itself is very entertaining so I played it over and over again.
Sadly my highscore is 1 :sweat_smile:
Overall awesome job!
- while interesting, vehicle controller doesn't feel correct, the engine is just way too underpowered, as you could get stuck (e.g. not having enough torque to move up the hill), based on the vehicle model (looking like truck into hard terrain - old Tatra V3S or Kamaz) - I expected to have enough torque to accelerate up into hill - while the truck actually doesn't have torque to move up
- colliders, they way were too overshot; I got stuck few times due to hitting a collider of lamp (while not hitting the lamp), and due to low engine torque the only option was to restart level (as you're unable to gain the speed again)
- presents jump way too much, they seem to have almost no weight ... although I assume that is intentional for the gameplay
I did enjoy it, yet the first two were kind of frustrating (restarting level over and over few times just because of hitting the collider).
Anyways, as for this being a jam game - it is well polished and feel quite complete. I really liked the entry! Keep up the good work!
I really like how you used lights to direct the player along the path.
Very nice overall.
One thing though: Since the first time i got to choose "retry" or "next" the mouse wasn't captured anymore.
One question: How did the game files get so big?
All in all a fun ride (although I failed miserably)
We are actually wondering why our files got so big too. Our assets are just a few MBs, but I guess it's the levels with all the objects placed that is causing such large game files. For 3D objects we only have one texture, so that can't be it. We also have a sheet for the snow particles and a few for UI elements but nothing that large.