Shapeshifting Blobs by Spud
A turn based strategy game where your units can change shape to serve different roles such as defender or ranged attacker.
The game has no AI players but you can play two player hot-seat.
Balancing is also terrible between the units
Created using the Godot game engine www.godotengine.org
Windows and web version
EDIT: Re-uploaded the web version so that the end turn button isn't behind the full-screen button
###########################################################################
This is my very first Ludum Dare competition entry
I haven't spent much time testing so there are probably quite a few bugs, but I haven't found any game breaking ones yet
The game has no AI players but you can play two player hot-seat.
Balancing is also terrible between the units
Created using the Godot game engine www.godotengine.org
Windows and web version
EDIT: Re-uploaded the web version so that the end turn button isn't behind the full-screen button
###########################################################################
This is my very first Ludum Dare competition entry
I haven't spent much time testing so there are probably quite a few bugs, but I haven't found any game breaking ones yet
Ratings
| Coolness | 91% | 2 |
| Overall | 2.78 | 798 |
| Fun | 2.69 | 751 |
| Graphics | 2.35 | 798 |
| Innovation | 2.96 | 554 |
| Mood | 2.57 | 681 |
| Theme | 3.52 | 358 |
Check out my game, Tito's Revenge:
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=65699
Would have been great with an AI for those of us without a readily available local person to play with, but the time constraint is very understandable.
A couple of technical issues though:
Playing the web version - in both Firefox and Chrome on my Win 7 box, the fullscreen button is exactly on top of the end turn button. Playing in fullscreen (obviously) gets around this.
The game also refuses to run in private mode in FF (throwing an error), and crashes the browser in a normal window. Works without problems in Chrome though :)
exception thrown: TypeError: GLctx is undefined,_glGetString@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:1:62458
GR@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:22:217736
Ujg@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:21:205172
eh@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:20:1705
Wm@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:20:197575
Bm@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:20:180715
Li@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:20:16763
callMain@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:32:9231
doRun@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:32:9934
run/<@https://9f1061ed6ff0390027edb0bf1e05fa98cbaf9d51.googledrive.com/host/0B4jbQC2UnrSPQnl0VHdpc3U3SVE/Shapeshifting%20Blobs.js:32:10102
Shapeshifting%20Blobs.html:331:7