Crumb by hutchings90
Best played in Chrome. A board game reminiscent of age old games such as checkers and mancala. Players choose one of the six corners to start from and attempt to move all of their pieces to the opposite corner before any other player!
| Source code | https://github.com/hutchings90/Crumb.git |
| HTML5 (web) | https://hutchings90.itch.io/crumb |
| Original URL | https://ldjam.com/events/ludum-dare/44/crumb |
Ratings
| Given | 17🗳️ | 16🗨️ |
It sounds like the general consensus is that the game is difficult to grasp at first, but is fun once you get the hang of it. I'm glad it has turned out fun for you!
This is the first electronic version of the game that I've made, and I think features that aren't easy on a physical board (e.g. changing the color of a space) have helped people understand it more quickly.
I'd love to make a nice mobile app for it, but for some reason I struggle picking up new development technologies. Instead, I tend to just build it from scratch with vanilla javascript, html, and css.
Keep the feedback and ratings coming! This is my first time publishing a game in Ludum Dare, and I've loved it so far.
@gruni @meursault @carlsonandpeeters @powerspark @gilborn @geckoo1337
Thanks! It sounds like you've been working on some strategy. I don't know if I've come up with the best strategy yet, but if you were playing with a smarter AI you might find that it would try to control your pieces, fencing them in at its base away from your base.