Fixit_Squareb0t by GiMiTiUs

[raw]
made by GiMiTiUs for LD 39 (JAM)

Running out of power... literally. In this game you are squarish robot called a Fixit_b0t who needs to "fix" generators so they don't run out of power.

How fast can you tap? Can you beat my highscore? (my highscore is 2143)

Keys are:

  • Move left & right: Left & right arrows
  • Jump: Z
  • Use: X
  • Pause: Escape

If you keep pressing down "jump" you can jump higher up to the point. Also you can do walljumps. Tapping "USE" button when near generators will "fix" it by adding one (1) second. Also there is no audio settings available here, didn't have enough time.

For windowed mode please use something like 1600x900 or 1280x720 resolution since the game is made for 16:9.

This is my first time participating in ludum dare game jam, and it definitely will not be my last!

TOOLS USED:

Unity, adobe photoshop cs3, aseprite, reaper + FLstudio12

Known bugs:

Sometimes one of the generators might jam. If you find more please let me know.

LOG:

Had to fix game over issues, few tweeks to the scoring system and power draining thing.

Ratings

Given 8🗳️ 5🗨️

Feedback

MartinTristan
01. Aug 2017 · 09:23 UTC
Damn, the fingers on my right hand are numb! I'm typing this using just my left hand. The platforming bit was a little tricky and challenging. Although I was able to survive with just one remaining generator. My generator is at full 100. My fingers exploded. Great game!
ALeal_Dev
02. Aug 2017 · 22:50 UTC
Ey! love this game! But I almost lost my index finger tapping!! haha. Also love the colorful and simple graphics.

Our LD39 game has an idea very similar to this of yours, check it out if you want.

Congrats for the entry!
luckyy
02. Aug 2017 · 23:16 UTC
This hurt my fingers.. but my eyes loved it!
gamesplusjames
03. Aug 2017 · 13:31 UTC
My fingers were really tired after playing this but it was a lot of fun! Pushing for a higher score was pretty addictive too :) Great job!
TimBeaudet
06. Aug 2017 · 02:55 UTC
I played on stream, _(VOD: https://www.twitch.tv/videos/164456874)_ so you were able to watch a lot of thoughts live as I played. However I _**promised**_ I would come back to rate and give feedback. Any questions/comments use [@timbeaudet on twitter](https://www.twitter.com/timbeaudet). And **finally** a link to _my_ game if you wanted to check it out: https://ldjam.com/events/ludum-dare/39/edrive

## Feedback:
This made me sweat. Seriously. Also really hurt my finger/arms. At first I didn't quite get the game so wanted to hold instead of spam the button but it seemed to click as things started going faster and I couldn't keep up even with the ones at the bottom. I got just under 1000 points. The graphics were a little too simplistic but I liked the background in the windows. The generators stood out. As things got close to death, with one generator, I was getting really worked up and excited, so good job!

For a different method to the game maybe it would be possible to just 1 press = fully fixed, but then if 3 generators fail the player loses. So you need to keep running back and forth. Anyways - it worked!
🎤 GiMiTiUs
06. Aug 2017 · 08:15 UTC
Thank you all for commenting and playing my game! At first the "fixing" worked just by holding the 'use' button and concentrated more on the platforming. But it was too slow way for filling up the generators when the game progressed forward and... what's the fun in that? :D After playing a while the game felt too unbalanced to me. Then i decided to move it up a notch. So then came the tapping and i changed one floats in the character script to make it more slippery. Platforming was still easy but it took more time to learn how to do it perfectly.
I have lots of plans to make the game better. Like adding a multiplayer, story, bigger maps, enemies, health, shields, guns, updating the graphics, and more importantly change the system into more beginner friendly.
Archimagus
09. Aug 2017 · 00:19 UTC
Ok, I hate this game... It's really well done, but I hate it :)

The music was pretty great and the graphics were gorgeous even for mostly being boxes. Some sound effects could have went a long way.

I hate platformers, so I can't really comment on the quality of the platforming, but it felt pretty good to me.

Also, I HATE the Arrow keys, Z,X control scheme. My left hand is hard wired for movement while my right is for things like use and shoot.