Pew Pew Crew! by Jonas Tyroller
Your crew is your currency. Decide carefully which crew members you want to "fire".


https://www.youtube.com/watch?v=uPs2cC299pc
Controls
WASD: Move
LEFT CLICK: Fire
MOUSE WHEEL or 1,2,3: Switch crew member
R: Restart Level
Game by: Yannick Pawils, Jonas Tyroller
Music by: IceGold
Big thanks to chat as well! :p
| Windows | https://jonas-tyroller.itch.io/pew-pew-crew |
| Linux | https://jonas-tyroller.itch.io/pew-pew-crew |
| Original URL | https://ldjam.com/events/ludum-dare/44/pew-pew-crew |
Ratings
| Given | 34๐ณ๏ธ | 30๐จ๏ธ |
Making the ship or gun harder to control makes the game less fun though - maybe there are other ways to increase the difficulty than to randomly jitter the movement. For the gun units it could be that you shoot out the crew at slower speeds, thus making it harder to predict where to aim. For the movement it could be that the ship brakes more slowly (with no pilots it wouldn't brake at all when you no longer hold a key).
Also, I somehow expected to be able to recollect my crewmates that are floating around in space :thinking:
Really wish I could go after them and pick them back up especially the blue techs since they are usually floating around nearby. Anyways, thanks for your youtube channel and all the tips for indie development.
**Side Note:** This might've just affected me, but when I ran the game it was a bit laggy for me (was running it on a laptop, so I know, yeah, it's my fault, haha). Setting multiple computer strength levels right before building would be a nice touch in the future, cuz it inhibited my experience a bit
This is probably my favorite entry I've played thus far.
Loved all the polish, it really adds a lot. I, too, thought the player losing power makes the game a little less enjoyable, but on the other hand it was an incentive to play better. I don't know how I'd counteract it.
All in all, a very good job!
https://pbfcomics.com/wp-content/uploads/2016/04/PBF186-Guntron.png
To echo other comments, yeah loosing control does not feel great, but at the same time, it's kind of fun to win against the odds of losing control.
Thank you for the kind words!