payblood by eyedromeda

[raw]
made by eyedromeda for LD 44 (COMPO)

the game was made in gamemaker:studio, and i did the music in fl studio 20, sounds were recorded with audacity and mixed in fl studio as well

the source code is in the form of a .gmz file since i wasn't sure how else to upload it

screenshot4.PNG screenshot2.PNG screenshot5.PNG

Ratings

Given 27🗳️ 14🗨️

Feedback

JCMonkey
29. Apr 2019 · 03:43 UTC
not a bad little game, i beat it on the first try with only sacrificing my left arm. i think there could be room to balance it a bit better so we are forced into sacrificing more limbs. with the play style i got pretty far on the second go with out sacrificing anything. though some of the weapons just reach too far, which isnt a bad thing its a good thing.
HowlingShame
29. Apr 2019 · 08:16 UTC
There is nothing to say a great game, it is a huge job to draw all the graphics in two days, I liked the idea about the choice between health and efficiency. The only good thing would be to show the player how the weapon is different from each other. Well, from the obvious, most likely so well-known to the author, the game needs to be carried around with balance and add dynamics and effects.
daria-toni
29. Apr 2019 · 13:40 UTC
Absolutely enjoyed this game, it's fast and fun! Simple, but cool use of the theme.
FatCrow
29. Apr 2019 · 19:30 UTC
Payblood is a fun little game! I think it really embodied the theme of the competition and that was the games strongest element! Awesome work.
Retronator
29. Apr 2019 · 21:18 UTC
Love the idea of giving up your body parts, certainly an unexpected twist. Great that the art updates too.
Tudvari
29. Apr 2019 · 22:21 UTC
So simple yet so fun :slight_smile:

Solid entry, all around decent!
neowhoru
30. Apr 2019 · 14:29 UTC
Nice Visuals and a good work :)
johanhelsing
30. Apr 2019 · 14:32 UTC
Very cool core mechanic with trading body parts for weapons and debuffs. I went for speed and reach at first and finally won with one leg and one arm and a sword :)

Animations and fighting mechanic also felt really smooth! Good job!
CarlosPidox
30. Apr 2019 · 14:34 UTC
Pretty nice! The combat is really satisfying, the audio helps a ton. It's a nice and quick game to play, but fun. The idea is quite interesting too, but I feel like the game needs more mechanics to make sacrifices to the body parts have consequences (for example, left arm can block attacks).
Argon
30. Apr 2019 · 14:35 UTC
Found pretty great how the tension increase with the gap between you and your fully valid ennemy !
YaHUB
30. Apr 2019 · 14:38 UTC
That is very good entry... Fun and challenging. Great work
svdvorak
30. Apr 2019 · 15:18 UTC
Very well done, nicely executed idea with a surprising amount of polish. I survived my first way through but not without losing an arm and a leg (literally). Great job!
WiseClock
30. Apr 2019 · 20:09 UTC
This is very fun and innovative game! I'm kinda addicted to it -- mostly addicted to trading weapons with my body parts xD.
Great job!
MicroIce
30. Apr 2019 · 20:34 UTC
Very interesting execution! Nice tension.