Sunshine Simulator by Dario Zubovic

[raw]
made by Dario Zubovic for LD 40 (JAM)

sunshine<em>small2.png sunshine</em>small.png

WASD/arrow keys & mouse or controller.

NOTE: Created in ~8h, which explains why it ends so anticlimactically. Regardless, decided to submit it since it seems interesting enough.

Ratings

Overall 943th 3.024⭐ 23🧑‍⚖️
Fun 1013th 2.667⭐ 20🧑‍⚖️
Innovation 81th 3.925⭐ 22🧑‍⚖️
Theme 1135th 2.079⭐ 21🧑‍⚖️
Graphics 757th 3.15⭐ 22🧑‍⚖️
Mood 711th 3.105⭐ 21🧑‍⚖️
Given 30🗳️ 1🗨️

Feedback

BitRaid Studios
03. Dec 2017 · 16:56 UTC
Igra ti je bas trippy samo nastavi :D
BigJigglyProductions__
03. Dec 2017 · 16:56 UTC
Gonna give it a try! I'd appreciate it if you could check my submission out! https://gamejolt.com/games/OHNOITSAVIRUS/301023
amras0000
04. Dec 2017 · 17:53 UTC
The shaders with the color pallets you've created are stunning. Best I can tell all you can do is walk around and change the colors until you reach the roof? Couldn't find anywhere else to go.
There's not much of a game to comment on here, but it looks very nice.
NicMagnier
04. Dec 2017 · 18:00 UTC
Interesting game.
At first I was confused but figuring out the game without any indication how it works was really nice.
I don't think I understood everything to be honest. I was stuck at the arrow (I saw it but couldn't progress further).

Nicely Done!
🎤 Dario Zubovic
04. Dec 2017 · 18:29 UTC
There is a bit of game after the roof/arrow (which should really be pointing down instead of forward). But, you weren't very far from the end, it's quite short. :)
mess110
04. Dec 2017 · 18:38 UTC
Very interesting concept. I couldn't get passed the part on the 2nd floor or something like that. I saw an arrow, but couldn't figure out how to go. Need a second to wrap my head around it.

Cool game, the discovery part is very interesting
maoap
04. Dec 2017 · 19:01 UTC
Quite interesting game, but I was a long time confused what am I supposed to do. But once I figured it out whats going on I have found the End Game room soon =D Maybe write something more about it :)
UnlikelyNomad
04. Dec 2017 · 20:16 UTC
I like the simple maze based on color. Would be nice to be able to figure out exactly what the right click is doing.
Pixelome
04. Dec 2017 · 20:16 UTC
Boli me mozak :D

Very interesting concept. At first I thought what does this have to do with the theme, and then it hit me. The more LSD you have, the worse it gets :D
Gulyasarni66
05. Dec 2017 · 15:56 UTC
I like the concept, hovewer, i was very confused. I managed to beat it though, but i'm not sure how the theme is present in the game.
Hygon
05. Dec 2017 · 21:32 UTC
I liked the game a lot, it has a great minimalist atmosphere and a nice concept. However, I don't really get the link between the game and the theme.
Noble Robot
05. Dec 2017 · 21:53 UTC
The game is a little obtuse at the beginning, but that's likely because you weren't able to get playtest feedback until now (ha!). The concept is clever and solid. Very chill.
secretstage
06. Dec 2017 · 01:13 UTC
Very cool idea and quite trippy, good work for such a short amount of time! I'd love to see this idea more fleshed out in a bigger game! Cheers.
supr
06. Dec 2017 · 07:55 UTC
Good idea.
Mike Cullingham
06. Dec 2017 · 18:14 UTC
I don't think I totally understood the theme. Colour addition? I made it to "The End" but only managed to "turn on" red and green. I feel like there's more here than I was really getting, and that it could make for an interesting exploration game with some level progression and clearer communication of how things work.
conner985
07. Dec 2017 · 10:06 UTC
the concept could have been really interesting if only you had more time to finish the project. Kudos anyway and try to expand it outside the jam :)
Zorg
07. Dec 2017 · 17:50 UTC
I like the idea. But the level geometry is a tad too confusing. I'm sure it would work with more intentional architecture. Good job!