Dadoor by IgorFolz

| Original URL | https://ldjam.com/events/ludum-dare/39/dadoor |
Ratings
| Overall | 250th | 3.621⭐ | 31🧑⚖️ |
| Fun | 399th | 3.179⭐ | 30🧑⚖️ |
| Innovation | 603th | 2.741⭐ | 29🧑⚖️ |
| Theme | 747th | 2.821⭐ | 30🧑⚖️ |
| Graphics | 86th | 4.357⭐ | 30🧑⚖️ |
| Audio | 339th | 3.16⭐ | 27🧑⚖️ |
| Humor | 299th | 2.68⭐ | 27🧑⚖️ |
| Mood | 442th | 3.185⭐ | 29🧑⚖️ |
| Given | 35🗳️ | 33🗨️ |
Well done on the main menu screen and the loading animation! Loved that detail.
### Positive:
- It's fun to play.
- It looks amazing and the dungeon mood is well achieve.
- It's really polished for a game jam, the menus are amazing and it looks great.
### Negative:
- The scene gets crowded with enemies too quickly and makes it difficult.
Amazing job guys!!!
-player attack distance seems to be a little to long(it is fun that he have sword and can attack enemies that are on the other side of the screen)
-there are too many enemies attacking at the same time, which makes game very difficult.
Very good game, much better than what you expect to play in ludum dare, it is possible to see that you guys put a lot of effort in it. Great job !
Show ver um jogo BR desse nivel, parabens pessoal !
Good luck!
Graphics are pretty cool, sound is nice and the mechanics worked pretty well with me.
The only thing I wasn't very fond of was the music genre for the gameplay track as I feel a more battle-ish song would help with the overall mood.
But overall, great job!
@graebor @mr-marcgenesis @n-feofentov : yes, we saw it, for the jam we couldn't do much about balancing the game and there was no time for polish those things about the health bar, but as we're planning to extend a little bit the game and finish it, we're gonna make those feedbacks count and put what we can in the game to make it better, thank you.
@bocodillo : thank you, i'm glad that you liked it, we're planning to make a post-jam version and extend it, we don't know yet what we will put in the game, but is in the plans to make it more fun to play.
@benmcnelly @kakureta : thank you guys.
@chris-coe @svr-audio : thanks guys, and yeah, unfortunelly we didn't stop to think the minimum requirements, i tried to run in a low spec pc that i work (in my day-job and didn't go well, i had to play it in the very low and in the lowest resolution possible :( @svr-audio (obrigado cara, serio :) )
@sebastian-m : thank you very much, i'm glad you liked it and thanks again for the 5 stars in graphics, honestly is the first time i tried something hand-painted (the other jams was other type os texturing or was just hand drawing for a 2d game), and i apreciate that you have pointed the positives and the negatives, we'll make a post-jam version of the game, and we're gonna se what we can do to balance the game and still fun/less difficult to play.
@will-walters : thank you for the feedback and well.. that's odd, we didn't saw that happening to us, i guess that's the point of testing the game and let others test it too. Thank you for pointing that.
@don-fouts : thank you, i guess maybe is because of the camera position and the hit box.
@ezaudiolabs : thank you, and i got it, we'll see about the soundtrack to look something that fits better to the mood of the game.
Thanks everyone again, that spend a little time to play our game, if you want to keep in touch with more news about this game or something else that we're working on, feel free to follow us on twitter.
@IgorFolz
@TuxLOL
@WhiteHyugo
Im still not 100% sure what part relates to running out of power tho. Do you have to defend the magical stones to either side of the room to prevent the wizard's power from fizzling out? Its more of a somantics question, was mostly wondering if I missed something or misinterpreted the story setting.
Otherwise this felt solid. If you refined the abilities a bit, added in some additional skills you could learn, and put together a fun story you'd have yourself a really nice fully fleshed out game.
Nice work. I featured Dadoor in my first showcase video for LD39. Apologies that I missed some of your team member names in the developer credit for your game. I will add those to the video description instead.
https://www.youtube.com/watch?v=h7mtXAB11OM
Thank you, thank you so much for playing and comment about our game. It means a lot to us that you guys like it. And a Special Thanks to @larrychupacabra, for making a video about it, it was so cool xD