CAt 666 by mirsakka

[raw]
made by mirsakka for LD 43 (JAM)

CAT666_pic.png

https://youtu.be/Tt5NsWkIMxU

Cat has some work to do... Gonna catch some rats! Six sacrifices for blood moon to rise!!

:mouse: :mouse: :mouse:

CONTROLS:

W A S D - to move and stop

Space - to jump (hold to jump longer)

Q and E - to scratch

:fullmoon: :smirkcat: :new_moon:

CREDITS:

CAt 666 by Arto Koukkula and Mirka Raasakka

Some of the sound effects (cats, screams, splats, thumps) from Freesound.org under Creative Commons 0 License. Other sounds and ending music made in FL Studio.

PlayMaker by Hutong Games, UnityCar Physics by Michele Di Lena, and Realistic Motorcycle Controller by BoneCracker Games were used.

:rat: :rat: :rat: :rat: :rat: :rat: :cat2:

CHANGE LOG:

5.12.2018
  • Cat is slightly less uncontrollable now
  • Cat and rats won't get stuck to the fence as much as before
  • Fixed jumping to less chaotic, or more, not sure
  • Game area made little bit smaller
  • Rat scaling fixes

01.png

02.png

04.png

07.png

Ratings

Overall 557th 3.391⭐ 25🧑‍⚖️
Fun 324th 3.5⭐ 25🧑‍⚖️
Innovation 246th 3.543⭐ 25🧑‍⚖️
Theme 750th 3.109⭐ 25🧑‍⚖️
Graphics 708th 3.13⭐ 25🧑‍⚖️
Humor 117th 3.804⭐ 25🧑‍⚖️
Mood 404th 3.458⭐ 26🧑‍⚖️
Given 27🗳️ 16🗨️

Feedback

Peet Cooper
04. Dec 2018 · 22:40 UTC
Nice work on this. Its really challeging to catch the mice so the death explosion is quite satifying. The map feels way too big since I spent most of the time just moving straight. Fun game, great idea and nice ending. GGWP!
Mitch Cutler
04. Dec 2018 · 22:47 UTC
Haha, was laughing super hard at the mice rolling around. Super awesome concept. It was a bit disorienting that the mice stayed the same size regardless of distance. Just took a sec to get used to. Awesome game!
arc1llusion
04. Dec 2018 · 22:49 UTC
Agree with previous comment. Map was too big, but the game and concept was hilarious. I love it. Well done!
PixelMeal
04. Dec 2018 · 22:57 UTC
The purring engine noises are genius :) it was quite difficult to catch any rats (only managed 2 in about 10 minutes of play), but right from the start it was lots of fun! Nice work!

You might want to add a Windows download link to the "Downloads and Links" section -- right now it only shows source code, which might make some raters think there's no executable to download.
Arvejeitor
05. Dec 2018 · 11:11 UTC
Beautiful game! I love cats, how could I not love this First Person Cat Simulator?
Icehottet
05. Dec 2018 · 21:27 UTC
Funny as hell!
Icehottet
05. Dec 2018 · 21:29 UTC
I just love seeing how much hang time i can get with the cat lol!
Flying Dog Fish
05. Dec 2018 · 22:08 UTC
This has to be the fastest cat in the world :)
Budark
06. Dec 2018 · 13:49 UTC
So funny hahaha and soundFX too
Kultisti
06. Dec 2018 · 21:56 UTC
Was laughing the whole playthrough :D Good job!
Pokang
07. Dec 2018 · 01:17 UTC
Super fun game! :D I was purring like a madman, the sensation of speed was really satisfying and I liked how hard the controls were, congratulations!
Alexaur
07. Dec 2018 · 13:30 UTC
Haha I love that the cats nose and whiskers are visible :D I also like the eerie feeling... a mouse scared me when I came close to it the first time... It was much harder than I thought it would be, but I got them all! Good idea, and good work! :)

edit: forgot to add a picture of my cat helping me catch the mice.. ![boyd-hjaelper.jpg](///raw/5d5/e1/z/1f5e9.jpg)
🎤 mirsakka
07. Dec 2018 · 16:58 UTC
@alexaur Awww, I'm sending pettings to the cat!
Hahaha oh no well even I get scared of the mouse time to time... Nice to hear your comments, thank you!
pcmaster
09. Dec 2018 · 16:19 UTC
The mice models were hilarious. The physics crazy. Cat motor sound weird :D I didn't make it to the sacrifice, the mice were too fast for me :) Is the Moon burnt into the cat's eyes? GOOD JOB, made me laugh hard!
jk5000
09. Dec 2018 · 18:46 UTC
A very funny, but also a super hard game. Well done.
kaeveris
09. Dec 2018 · 22:09 UTC
I love the sounds a lot, especially the purring sounds! It is actually a quite hard game!
DDRKirbyISQ
23. Dec 2018 · 01:34 UTC
Quite difficult to control, like trying to drive an F-1 racecar on ice. Maybe that is the point, though? I feel like this could be really fun if there was a way to control the cat a bit better (spent several minutes trying to chase down mice only to veer very slightly off course since the steering controls were so awkward), and also if there was a 3rd-person camera. I like the sense of speed and scale that the 1st-person camera offers, but it is a bit weird to have the camera so dang close to the ground (maybe intended?)