MoleMine: Dig 'til you drop by Skyward

[raw]
made by Skyward for LD 39 (JAM)

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Explore caves with your headlamp! Make sure to watch your battery so you don't run out. Putting shapes into the matching hole in the wall restores your battery. Try to find all 7 hidden shapes to put into the wall.

I'd upload screenshots but it just gives me an 'undefined' error when I try so...use your imagination...or look on the itch.io page

Update 1.1 (8/4/17) - [bug]Fixed explosion sound - [bug]Can use explosive in any inventory slot - [bug]Fixed being able to get two diamonds - Can use now use explosive to mine crystals and shapes as well as cracked walls now - Battery goes out a little bit faster - Changed the shop gui to remove some confusion(press the number of the item you want, then press 'Z' to buy.) - Added a 'Game Over' screen

CONTROLS: - Arrow Keys = Movement - X = Dig/Interact - Shift = Open/Close Shop - 4, 5 = Select shop item - Z = Buy selected shop item - 1, 2, 3 = Use shop item

CREDITS: - Skyward : Game - ZDoctor : Music - JinJou : SFX

Things to fix in later update - Menu - Something that happens when you put all the shapes in - Radar - Make explosion light up area - Easier to understand what to do

Ratings

Overall 601th 3.091⭐ 24🧑‍⚖️
Fun 688th 2.727⭐ 24🧑‍⚖️
Innovation 515th 2.909⭐ 24🧑‍⚖️
Theme 565th 3.273⭐ 24🧑‍⚖️
Graphics 605th 3⭐ 24🧑‍⚖️
Audio 428th 2.909⭐ 24🧑‍⚖️
Humor 250th 2.85⭐ 22🧑‍⚖️
Mood 548th 2.955⭐ 24🧑‍⚖️
Given 28🗳️ 12🗨️

Feedback

ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
Sorry about all the comments, I had a glitch.
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
ZDoctor
01. Aug 2017 · 02:13 UTC
This is a 'groundbreaking' game.
Need I say more?
AncientEntity
01. Aug 2017 · 04:42 UTC
Avast anti virus said this was a virus lol ;s

Not gonna rate at all dont worry
Kichex
01. Aug 2017 · 04:56 UTC
Nice, had fun. I'm not too fond of the sound effect for digging though
Don Fouts
02. Aug 2017 · 01:12 UTC
Cool game, the digging noise wasn't what I was expecting.
Lamm
04. Aug 2017 · 01:42 UTC
Good Job nice game
Emery
04. Aug 2017 · 11:50 UTC
I liked the game, it was fun. The sound effects were a bit strange for me though. Good Job : )
Surovyi
04. Aug 2017 · 15:52 UTC
Hey! Nice little game. Buying and inventory was confusing a bit, but I get used to it. I like audios, that you managed to bring shop system in the game. Good job :thumbsup:
Will Walters
05. Aug 2017 · 19:05 UTC
Exploring the cave was fun, there was a weird lag after digging that made things take longer than I would've liked.
Gumboot
05. Aug 2017 · 19:16 UTC
Solid game, the flashlight effect was good, music was nice and sfx are always a plus. I'd explore trying to take the game deeper, hehe
🎤 Skyward
05. Aug 2017 · 19:19 UTC
@will-walters Yeah I didn't have time to make the re-charge/cooldown sprite for that. It's not lag, it's supposed to do that. Should probably update that haha
Almax
05. Aug 2017 · 19:20 UTC
Found digging things to be a little slow but really liked the mood :)
Chris Coe
05. Aug 2017 · 19:33 UTC
Woo, I won! It was fun.

Bonus points for cute animal character.

Couple things I'd suggest.
- The wall panels ought to be closer to the start so it's clearer to the player what and where the objective is. I actually bypassed the panels entirely my first try end ended up with a full inventory and no idea what to do with it.
- Dynamite could briefly light up the area while the animation plays perhaps.
Enot487
05. Aug 2017 · 19:40 UTC
Realy nice game! It was pretty interesting to wander around the cave in search of forms. I think, it would be great if the battery's power could be restored. For example, when you find the forms or buy something in the shop.
vulpineblazeyt
05. Aug 2017 · 20:47 UTC
I agree, I wish I could have replenished my power, but otherwise I could really dig this game!
conk
05. Aug 2017 · 23:24 UTC
I enjoyed that, it would've been cool to have a map though, as I almost got lost while searching for the final pieces. Audio and art are consistent but perhaps a few things were hard to make out, a few of the shapes I almost missed. I was a little confused why a mole would need a light, but I guess it's cute so ok :stuck_out_tongue:

Good job :grinning:!
🎤 Skyward
06. Aug 2017 · 00:56 UTC
@enot487 @vulpineblazeyt You can restore the battery by putting the shapes into in the wall.

@conk It's supposed to be like a maze, that's why there's no map. =) Yeah right when I finished designing the character I was like, moles don't even need light. haha