Trailer Trashed by Busy Games
Trailer Trashed is a fun and challenging game that balances time, points, and hand eye skill. The challenge is to create as much damage as you can with a tornado, sacrificing humans will cost points but gain time.
Sacrifice humans for extra time, but be warned it costs more points.
Keep your tornado alive by regenerating over a water source.
WASD to move and mouse movement controls the camera.
Its Trailer Trashed




Ratings
| Overall | 381th | 3.581⭐ | 33🧑⚖️ |
| Fun | 127th | 3.806⭐ | 33🧑⚖️ |
| Innovation | 231th | 3.565⭐ | 33🧑⚖️ |
| Theme | 770th | 3.081⭐ | 33🧑⚖️ |
| Audio | 532th | 2.919⭐ | 33🧑⚖️ |
| Humor | 167th | 3.629⭐ | 33🧑⚖️ |
| Mood | 565th | 3.258⭐ | 33🧑⚖️ |
| Given | 21🗳️ | 14🗨️ |
So there is a bug with the camera that gave me a rough start. The first play through for some reason the camera locked into a height only a little ways off the ground, so it was very difficult to see what was happening as the camera clipped through all of the destructible objects... The same thing happened again to me a little ways through my 2nd or 3rd playthrough... upon trying to return to the main menu and then restarting for some reason my tornado never spawned in and I had to exit the game and relaunch..
It took a bit for me to figure out my tornadoes power also dictated the speed i could move... So my tornado was moving more slowly, and even though my power meter still had what appeared to be plenty left, i could no longer get to the water source that was relatively close to me...
Besides the drawbacks there was something drawing me back to the game, and I am pretty glad it did... On my 4th playthrough i made it to a level 4 tornado, and it was nearly impossible at this point not to hit people, so much screaming, so much destruction... It was kind of beautiful... But also at this point I was not sure how much of the map I had left to destroy... It seems an object can only be destroyed once, but some of the houses land pretty normal looking and don't look destroyed so its easy to get fooled into going to an area where you cant really do anything...
I think with some camera work, and a bit more development there is something here....
As for the theme ehhh... it didn't really feel super sacrify...
It was fun, i am going to go give it a few more playthroughs.... Good Job!
The visuals are great, and so is the feel if the game. It feels VERY satisfying seeing all those houses flying in the air and then crashing down. But I had a hard time seeing what was going on. Moving my mouse left and right seemed to zoom in and out + rotate the camera, which was very disorienting. Maybe just rotate the camera with Q and E, and zoom out the camera the bigger the tornado gets?
Also killing people didn't really felt like a sacrifice, I didn't feel like it was a choice.
But the concept is really nice, and the presentation is top notch!! Very nice!
I have rated your game, but all of my feedback was captured in the stream.
You can hear my comments in the archive at https://www.twitch.tv/videos/344842762
Overall it was fun to play! Here are my attempts:
https://youtu.be/8LMqadAmNxk
I'm wondering how did you manage to create a game with this many dynamic 3D assets. Nice physics!
Camera management could be improved because the larger the tornado gets, the more it prevents you from seeing what you're doing. Maybe by adding the possibility to zoom in/out with the mouse wheel.
Anyway, well done, great game.
As for the gameplay, it's quite good, I got a score of 2024 ! :)
Gameplay is great - I enjoyed playing it. There would be a nice if tornado had some smoke alpha blended texture assigned.
It is cool to destroy all the city! Avoid the people is vert hard, I just destroy all that I could and I made 2.300 points.
Really liked the concept and graphics, but, while the music fits, i found it a bit too repetitive.
However, the aspect of mass destruction is really nice, and its kinda ironic to portrait it in such a comic way. Excellent job.