Dwarf Power by IndieImpala
The Kingdom needs POWER! And it's up to you to mine it. Grab a friend and start breaking some rocks. Drop the coal into the furnace to keep Power levels steady. Remember to sleep!
Features - Multiplayer (2 players on one keyboard, game controller support) - Day Night Cycle (If you don't make it to bed you pass out, and will feel it in the morning..) - Upgrades (Buy better pickaxes to mine faster)


*Update - Fine tuned day/night time, makes rounds feel faster. - Removed Player 2 UI when playing alone. - Were Rabbit: he hops, he bites, he slows you down! (Chases the closest player!) - Improved terrain a bit.
This was our first ever game jam, and we are so proud of what we achieved. Everything except the theme song was made by us. The game can be played alone, although it was made for having multiplayer fun.

Hope everyone enjoys playing it as much as we did making it!
-Indie Impala
| Windows | http://www.indieimpala.studio/dwarfpower/dwarf_power_windows.zip |
| Original URL | https://ldjam.com/events/ludum-dare/39/dwarf-power |
Ratings
| Overall | 199th | 3.703⭐ | 39🧑⚖️ |
| Fun | 251th | 3.432⭐ | 39🧑⚖️ |
| Innovation | 372th | 3.139⭐ | 38🧑⚖️ |
| Theme | 203th | 3.838⭐ | 39🧑⚖️ |
| Graphics | 321th | 3.784⭐ | 39🧑⚖️ |
| Humor | 228th | 2.943⭐ | 37🧑⚖️ |
| Mood | 435th | 3.194⭐ | 38🧑⚖️ |
| Given | 59🗳️ | 10🗨️ |
- I missed some power ups that could help worse player to get ahead of the first one again (through some dirty tricks).
- I was lacking some higher goal (except of buying better tools, that would push me through game) - yet this is common problem with jam games (simply because there is not time to make any more complex goals).
- The game lacks controller/controls setup - that could make it even more interesting, and due to multiplayer it is well suited for it.
Congratulations on making your first jam game. I like it and enjoyed playing it - I bet that is what counts.
We made animals, a rabbit and a fox looking thing thought that they could pop out at random and bite a player, or maybe pay some money to build a wall in front of the other player's furnace for a day, to help a player catch up.
Thanks for the awesome feedback, getting into rating tomorrow, been catching up on a lot of sleep!
Nice graphics and a good idea.
The only thing I want to point out is that when upgrading to the gold pickaxe you can't mine to the maximum inventory size anymore. it stops at 18.
Give it a try with a buddy, it does it more justice :) Thanks for the comments!
And multiplayer??!! Are you kidding me? Thats soooooo awesome!
Great entry overall.
Nothing really got in the way of the fun here, I feel like it's nice and responsive. Only a few small issues: I got stuck inside an ore spawn by stepping into it right as it came into existence. I also wasn't clear on whether sleep mattered, I initially rushed to bed but later felt like this just wasted time. Lastly, I slightly experimented with bodyblocking the other player, I wonder if maybe there's a degenerate strategy of getting slightly ahead and then blocking the other player's access to their furnace until they lose?
But it's a really strong entry, nice work!
EDIT: forgot to mention, I really don't care for it being released as an installer. It's not pleasant to have to uninstall games after an LD, and my computer would become a giant mess if everyone released as an installer. Please make it a zip file which I can expand to a folder and simply run directly. Many times I cancel the install and don't play the game, so you may be losing players this way.
If you fail to sleep you will walk 10% slower the next day, same as being bitten.
As for the installer, first time game jam over engineering.. Will replace it with a zip ASAP.
Glad you got to play with a buddy!