{"author_link":"\/users\/ace17","author_name":"Ace17","author_uid":"1002556","comments":[{"author_name":"lsummers","author_uid":"1111247","time":"2018-08-13T06:44:25Z","epoch":1534142665,"modified":1534142665,"text":"I had some issues with the floor not staying level, the whole place seemed to slowly barrel roll.  That said, I love the graphics and appreciate the work that went into it.  Not sure how it related to running out of space, but enjoyed it all the same :)","likes":1,"format":"md"},{"author_name":"JSMCAG","author_uid":"1043459","time":"2018-08-13T13:39:01Z","epoch":1534167541,"modified":1534167541,"text":"6 degrees of movement, nice! Really well implemented, the game plays really nice.\n\nAlso love the mood of the game, alone in a weird spacecraft, only with the vague sounds of machinery and static - looking out the window and seeing the vast darkness of space and the spacecraft...  \nThe cleaner's design clashes a bit with the rest of the aesthetics though, I would use something different.\n\nGreat entry! :thumbsup: ","likes":2,"format":"md"},{"author_name":"randdir","author_uid":"1077334","time":"2018-08-13T14:07:01Z","epoch":1534169221,"modified":1534169221,"text":"I truly love the ambiance of this game (remindme Forsaken on PS1), really f*** impressed by the dev tool used. Good job for that keep it up !","likes":1,"format":"md"},{"author_name":"King Kujito","author_uid":"1001468","time":"2018-08-13T15:29:36Z","epoch":1534174176,"modified":1534174176,"text":"Couldn't play the game. Mouse cursor keeps appearing out of the game screen and fullscreen doesn't work. Playing on a mac in google chrome.","likes":0,"format":"md"},{"author_name":"Ace17","author_uid":"1002556","time":"2018-08-13T15:57:56Z","epoch":1534175876,"modified":1534176644,"text":"> Mouse cursor keeps appearing out of the game screen and fullscreen doesn\u2019t work. Playing on a mac in google chrome.\n\nIt definitely works in Chrome. Don't forget you can toggle the mouse capture with the right \"control\" key. Thanks for trying!\n\nHere's another URL, without the GameJolt iframe: http:\/\/code.alaiwan.org\/games\/pyyrolysis\/","likes":1,"format":"md"},{"author_name":"DangoGameDev","author_uid":"1103216","time":"2018-08-13T16:49:31Z","epoch":1534178971,"modified":1534178971,"text":"This is really great, the atmosphere is tangible. ","likes":1,"format":"md"},{"author_name":"Tero Pulkkinen","author_uid":"1000473","time":"2018-08-13T17:00:59Z","epoch":1534179659,"modified":1534179659,"text":"First I thuoght it doesnt load, but turned out I needed to press space to start. Then the mouse capture gave some troubles -- it rotated the scene a little, then mouse cursor would come outside of the emscripten window and then stop rotating the scene. So basically it needs easier-to-use controls. Of course automatically capturing the mouse might also be bad, but some good solution is needed for the mouse capture problem. But the graphics looks great.","likes":1,"format":"md"},{"author_name":"Cobear25","author_uid":"1106658","time":"2018-08-13T17:08:16Z","epoch":1534180096,"modified":1534180096,"text":"Looks great, I like how it gets more and more confusing as you bump into things and get rotated all weirdly. I played on a trackpad, so controls weren't super great, but I'm sure it's much better with an actual mouse. I also liked the creepy music.","likes":1,"format":"md"},{"author_name":"Ace17","author_uid":"1002556","time":"2018-08-13T17:13:39Z","epoch":1534180419,"modified":1534180419,"text":"@tero-pulkkinen Thanks for your comments ; the mouse capture thingy is a recurring issue. I added something like \"setInterval(()=> canvas.focus())\" in my pre.js, at least it helped with the keyboard focus (when the game is run from iframes). If you know a solution to this mouse capture issue, please let me know, I'm all ears! :-)","likes":1,"format":"md"},{"author_name":"jackyjjc","author_uid":"1003536","time":"2018-08-14T12:27:43Z","epoch":1534249663,"modified":1534249663,"text":"I also ran into the mouse issue the others were experiencing. The graphics and the sound is a very atmospheric and it was also a bit creepy especially with the breathing. However i was a bit confused about the press E to activate cleaner, it seems I just need to touch the thing to activate it.","likes":1,"format":"md"},{"author_name":"andreymust19","author_uid":"1007816","time":"2018-08-18T09:40:31Z","epoch":1534585231,"modified":1534585276,"text":"Exception thrown, see JavaScript console\nIn console \"out of memory\".\nI have some about 1 GB free.\n\nFirefox 52.5.0","likes":0,"format":"md"},{"author_name":"randomphantom","author_uid":"1034868","time":"2018-09-03T07:44:29Z","epoch":1535960669,"modified":1535960669,"text":"The mouse controls are a little wonky as mentioned above and full screen didn't work (javascript threw an exception as well), but the graphics and atmosphere are top notch. Would recommend a non-html5 build that would help with the whole atmosphere. Great job trying 3d for a compo entry!","likes":1,"format":"md"},{"author_name":"Remco","author_uid":"1000185","time":"2018-09-03T18:14:47Z","epoch":1535998487,"modified":1535998487,"text":"The atmosphere was super-tense... definitely a great mood there!\n\nI think the space-station is just way too large. You could've gotten the same feelings\/message\/etc. across with far fewer of those cleaners, I think. If you as the dev already say it's very hard, it will be almost impossible for players. (Unless you've based the 'very hard' on a few willing play-testers during development?) I do think that you're right and it would be doable if I could be convinced to spend a long time on studying the layout of the station... But while the moody lighting and the grey walls work for the atmosphere, they tend to be a bit too samey for fun exploration.\n\nI've worked with a lot of different 3D viewers and data at my different workplaces (and even written one or two), so the way of movement felt really super-intuitive to me :-) ... but I can see that other people might have problems.\n\nThese two issues make me thing: Maybe you could've made one or two pratice-levels? Introducing the idea and giving the player an early sense of accomplishment, without losing the thriller like feelings to repetition.\n\n(Potentially there's also the getting dizzy and feeling nauseas issue, but I've not encountered that ... yet.)\n\nThis is the first game I can think of (in an LD-Jam) where I'm not sure music would improve the experience :-)\n\n_(I get some script-console errors too by the way, but for me it's `Error: WebGL warning: texParameteri: pname 0x2803: Invalid param 0x2900.` .)_\n\nThe zero-G makes this stand out quite a bit, and with some polish and rethinking this could be a very good game.","likes":1,"format":"md"},{"author_name":"upisfree-2","author_uid":1114686,"time":"2018-09-03T19:31:11Z","epoch":1536003071,"modified":1536003071,"text":"Very nice atmosphere. Thank you.","likes":1,"format":"md"},{"author_name":"candlesan","author_uid":"1009980","time":"2018-09-03T20:13:47Z","epoch":1536005627,"modified":1536005627,"text":"Love the atmosphere on the game. Super disorienting (but it's also obvious that's what you were going for). The background audio adds a lot to the mood as well as the audio on the \"cleaners\".","likes":1,"format":"md"}],"format":"md","images":["ld42\/100977-88a86ca2f663f1cfcea723af7d85c3ee.jpg"],"links":[{"url":"https:\/\/gamejolt.com\/games\/pyyrolysis\/360804","text":"HTML5 (web)"},{"url":"https:\/\/github.com\/Ace17\/pyyrolysis","text":"Source code"}],"metadata":{"g_key":"43677","g_author":"1002556","g_event":"LD42","g_eventkey":"73","g_subevent":"COMPO","g_urlkey":"241378","g_title":"Pyyrolysis","g_status":"USEAR3","g_place":"350","g_commentcount":"15","g_site2_node_id":"100977","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"100977","n_urlkey":"241378","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/pyyrolysis","n_slug":"pyyrolysis","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"2556","n_created":"1533143364","n_modified":"1534176941","n_version":"326997","n_status":"COMMIT"},"node":{"id":100977,"parent":97793,"superparent":9,"author":2556,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-08-12T12:55:58Z","created":"2018-08-01T17:09:24Z","modified":"2018-08-13T16:15:41Z","version":326997,"slug":"pyyrolysis","name":"Pyyrolysis","body":"First-person exploration of a space complex going through its - rather harsh - semi-automatic cleaning process.\n\nFind your way into the station, and switch on *all* the pyrolysis cleaners ... without getting cleaned yourself.\n\n![screenshot.jpg](\/\/\/raw\/cf9\/z\/15e45.jpg)\n\nThere's no gravity, which means you can go any direction you want, with limited control, though (you can't 'roll'), and with a little inertia. As there's no up nor down, it's very easy to get lost. Be sure to wander around and memorize the topology of the station, before activating the first cleaner.\n\n![sc2.jpg](\/\/\/raw\/cf9\/z\/1664b.jpg)\n\nAnd by the way: keep away from the cleaners once they're activated ... as time passes, activated cleaners become more dangerous. Which means you have less and less room for navigating through the complex.\n\nDon't run out of space, otherwise you will end up stuck between two rooms, waiting for your imminent death ...\n\nThe game is *hard*, and will require some good 3D sense of direction skills ; but it's definitely doable!\n\nControls:\n- Use WASD + mouselook to move.\n- Spacebar or E to activate a cleaner.\n- 'R' to restart the game (shouldn't be needed)\n\nPowered by:\n- Emscripten + SDL + OpenGL + C++\n- Vim + GNU Make\n- Audacity\n- Blender\n- Gimp\n\n\nKeywords:\n- HTML5 \/ Web\n- 3D \/ OpenGL \/ WebGL\n- First-person \/ stressful \/ exploration\n\n\n\nNOTE: If you're having mouse-locking issue (due to the GameJolt's iframe), try this direct URL: http:\/\/code.alaiwan.org\/games\/pyyrolysis\/\n","meta":{"author":[2556],"grade-07-out":"1","link-01-tag":"42336","cover":"\/\/\/content\/cf9\/z\/15e3f.jpg","link-01":"https:\/\/gamejolt.com\/games\/pyyrolysis\/360804","link-02":"https:\/\/github.com\/Ace17\/pyyrolysis","link-02-tag":"42332","link-02-name":"Github"},"path":"\/events\/ludum-dare\/42\/pyyrolysis","parents":[1,5,9,97793],"love":0,"notes":15,"notes-timestamp":"2018-09-03T20:13:47Z","grade":{"grade-01":22,"grade-02":22,"grade-03":22,"grade-04":22,"grade-05":22,"grade-06":22,"grade-08":21},"magic":{"cool":83.04547985374,"feedback":12,"given":12.5,"grade":21.857142857143,"grade-01-average":3.4,"grade-01-result":350,"grade-02-average":2.825,"grade-02-result":567,"grade-03-average":3.025,"grade-03-result":447,"grade-04-average":3.25,"grade-04-result":488,"grade-05-average":3.6,"grade-05-result":223,"grade-06-average":3.475,"grade-06-result":129,"grade-08-average":4.132,"grade-08-result":9,"smart":-9.0342900682538}},"text":"First-person exploration of a space complex going through its - rather harsh - semi-automatic cleaning process.\n\nFind your way into the station, and switch on *all* the pyrolysis cleaners ... without getting cleaned yourself.\n\n![screenshot.jpg](\/\/\/raw\/cf9\/z\/15e45.jpg)\n\nThere's no gravity, which means you can go any direction you want, with limited control, though (you can't 'roll'), and with a little inertia. As there's no up nor down, it's very easy to get lost. Be sure to wander around and memorize the topology of the station, before activating the first cleaner.\n\n![sc2.jpg](\/\/\/raw\/cf9\/z\/1664b.jpg)\n\nAnd by the way: keep away from the cleaners once they're activated ... as time passes, activated cleaners become more dangerous. Which means you have less and less room for navigating through the complex.\n\nDon't run out of space, otherwise you will end up stuck between two rooms, waiting for your imminent death ...\n\nThe game is *hard*, and will require some good 3D sense of direction skills ; but it's definitely doable!\n\nControls:\n- Use WASD + mouselook to move.\n- Spacebar or E to activate a cleaner.\n- 'R' to restart the game (shouldn't be needed)\n\nPowered by:\n- Emscripten + SDL + OpenGL + C++\n- Vim + GNU Make\n- Audacity\n- Blender\n- Gimp\n\n\nKeywords:\n- HTML5 \/ Web\n- 3D \/ OpenGL \/ WebGL\n- First-person \/ stressful \/ exploration\n\n\n\nNOTE: If you're having mouse-locking issue (due to the GameJolt's iframe), try this direct URL: http:\/\/code.alaiwan.org\/games\/pyyrolysis\/\n","title":"Pyyrolysis"}