RUNE by Hiinds

[raw]
made by Hiinds for LD36 (COMPO)
It has been almost six hours since you have entered this cursed pyramid. Upon reaching the table, you noticed four carved patterns on the wall and a bag full of runes. You understand you have to make those patterns as fast as you can. Walls start contracting on you when you approach the table.

Controls :
C - put a rune
X - validate

Feedback

SimonHutchinson
28. Aug 2016 · 23:58 UTC
Cool! Beautiful Pico-8 visuals, especially the rune *smash*

I'm not sure I get it--my score is going up as time goes on?
Zaretsu
29. Aug 2016 · 02:49 UTC
Your pixel art was pretty good, I like the mechanics and was the intro an homage to Dune? The overall aesthetic was pleasing. :)
peterthehe
29. Aug 2016 · 07:52 UTC
I really like the concept. The smashing animation is really great as well. The score does increase with time though(???) It would even more amazing with, dare I say, some 8-bit music. Great work!
xesenix
29. Aug 2016 · 12:51 UTC
It isnt obvious that you need to hit x after completion if your mechanic doesnt punish you for testing pattern why not auto check it automatically after each change?
facelesstheone
29. Aug 2016 · 13:19 UTC
Simple, but very solid. Nice giant pixels, clear mechanics and rewarding solving effects. Nice job!
zacks
29. Aug 2016 · 13:59 UTC
Really neat game, with great pixel art, impressive animation, and clear gameplay. I wonder the patterns are preset or randomly generated because they are somewhat repeatable. But congratulations, nice job!
wowods
29. Aug 2016 · 15:20 UTC
Really simple game with great pixel art. It's a very good job.
Jonpul
29. Aug 2016 · 17:23 UTC
The implementation is well executed, but I'm not quite getting what the concept is here. Where's the difficulty or ramp if I'm just replicating the symbols?
RhythmLynx
29. Aug 2016 · 17:30 UTC
Visually very clear and clean. It's quite pretty overall and I really like the rune explosion. If one of the patterns is duplicated then they both get cleared when you validate it, which feels like a bug?
WERT Studio
29. Aug 2016 · 18:27 UTC
neat pico game could be a minimalistic mobile game
🎤 Hiinds
29. Aug 2016 · 21:08 UTC
Thank you for all those comments ! I have realeased the version 2 on itch.io (clic on Source to play it) with little fixes.
Geckoo1337
29. Aug 2016 · 21:15 UTC
Funny. I player 3/4 times and I liked it. I will try to do a good score - something less than 20 seconds. Well done ++
CMangas
30. Aug 2016 · 19:22 UTC
Small but fun game, it reminds me of old arcades and the sounds are perfect :)
Eggplant
04. Sep 2016 · 21:56 UTC
Fun and very simple. It's the kind of game that goes by so fast I could sit there and replay it for a long time. Awesome job!
csanyk
14. Sep 2016 · 03:22 UTC
Needs something else to make it more challenging. It's not really a puzzle; the solution's right there. So there should be something other than a time limit to make the game challenging. I really liked it though.