Overdose by Kashif

AMBULANCE ARRIVES IN 60 seconds. CAN YOU PROTECT TIM'S HEART UNTIL THEN?
Tim is a party animal and has snorted butt load of cocaine. His heart is racing fast. The more the heart rate the more the danger of DEATH.
YOU are Tim's immune system and must stop those pesky cocaine chemicals from reaching his heart. If the heartbeat crosses 250 bpm he will DIE!!!
SHOOT DOWN ALL THE CHEMICAL AGENTS BEFORE THEY AFFECT TIM'S HEART.
Controls: WASD to Move, Mouse1 to Shoot, Mouse to Aim
VERY IMPORTANT: Please ignore two tiny worms sitting on the walls. My gf made those and made me put them in the game. :stuckouttongue:
Dev Log:
This was my second Ludum dare. After about 40 hours my brain had a total meltdown. But it was still worth it. Had lot of fun and great experience.
Can't wait to play all your games Cheers
Kashif
Tools:
- Game Engine: Unity
- Art: Photoshop
- SFX: BFXR, Garageband
- Music: Garageband, Looplabs
Credits: - Yui : Thanks babe for being so supportive during the Jam. And also for the "Worms" you drew. :stuckouttongue:

| HTML5 (web) | https://itch.io/embed-upload/680508?color=333333 |
| Windows | https://s-kashif.itch.io/ld-40-overdose |
| macOS | https://s-kashif.itch.io/ld-40-overdose |
| Linux | https://s-kashif.itch.io/ld-40-overdose |
| HTML5 (web) | https://s-kashif.itch.io/ld-40-overdose |
| Windows | |
| macOS | |
| HTML5 (web) | |
| Original URL | https://ldjam.com/events/ludum-dare/40/overdose |
Ratings
| Overall | 486th | 3.098⭐ | 53🧑⚖️ |
| Fun | 429th | 3.098⭐ | 53🧑⚖️ |
| Innovation | 607th | 2.439⭐ | 51🧑⚖️ |
| Theme | 491th | 3.05⭐ | 52🧑⚖️ |
| Graphics | 444th | 3.029⭐ | 53🧑⚖️ |
| Audio | 180th | 3.367⭐ | 51🧑⚖️ |
| Humor | 216th | 3.102⭐ | 51🧑⚖️ |
| Mood | 410th | 2.938⭐ | 50🧑⚖️ |
| Given | 88🗳️ | 47🗨️ |

Poor Tim; let's hope nothing like this happens this time to all the non-winners of LD!
PS: Cool "worms"!
And the emergency feeling might get pushed with a change of tempo or pitch in the music depending on the heart beat. We also did something with drugs but with a different approach. I really think drugs a a great subtheme fitting the ""the more you have the worse it is" Theme.
Good job on the audio, it felt nice and tense as the heart rate was rising. Also, having a title screen and win / fail states... great! (Some LD games miss those out, hehe!)
Anyway nice little game! :)
Well done!
I liked the idea of having the heartbeats represent the healthbar, the audio works really well. It is a bit simple with only two spots where the chemicals attack Tim, but overall, it is nice. Congrats!
I think to improve it, it would have been cool for the spawn points to be visually obvious, also maybe arrows pointing off the screen showing where the enemies are.
I really liked the game. The increasing heart rate was very cool and drove the action. I couldn't figure out what triggered the weapon upgrades. Nice entry!