Cheetah Power by shabap
There is a bug with eating so our little cheetah is going to starve :cry:
In this game you play as a cheetah. As a fast animal you have one big problem: you run out of power really quickly. Try to survive as much as you can in the harsh savanna environment. You must jump while sprinting with a gazelle in front of you to catch it. To decelerate press S and use it to make sharp turns.
This is my first jam. I did the coding by myself and also animated the cheetah and created the terrain. I got the textures and the gazelle model from the internet. I modified a tiger model I found into a crude cheetah model. I tried to make the gazelle smart and added a lot of parameters for it to start to run but it still looks random. The controls are a bit bad but I tried to make the cheetah move as realistically as possible. I even read an article about their physical properties like acceleration, centripetal force and many more :grinning: . Feedback and comments are much more important than the votes to me so if you have played the game make sure to comment. Thanks for playing my game.
The first links of windows and linux are for x86 while the second links are for x86_64
Ratings
| Overall | 675th | 2.973⭐ | 39🧑⚖️ |
| Fun | 503th | 3⭐ | 39🧑⚖️ |
| Innovation | 231th | 3.405⭐ | 39🧑⚖️ |
| Theme | 357th | 3.595⭐ | 39🧑⚖️ |
| Humor | 325th | 2.633⭐ | 32🧑⚖️ |
| Mood | 630th | 2.806⭐ | 38🧑⚖️ |
| Given | 44🗳️ | 19🗨️ |
Otherwise it a good concept, very related to the theme !
Likes:
- nice graphics, useful animations
- the herd chase in day 2 is AWESOME! what a rush!
- day night cycle
- beautiful, moody color palette
- game is STUNNING on 3440x1440 ultrawide. So much savannah!
Try differently:
- no sound? (didn't seem to work for me)
- unity standard dialog when I launched the game, suggesting 1024 resolution. Let it default to 1920x1080 or 1280x720 windowed if you want to be safer.
- splash screen with instructions is easy to skip and easier to forget :) Guess who didn't know what to do after catching the first Antelope, haha!
Overall:
- nice short wildlife sim
- really awesome moment chasing that huge herd of ... impala?
- cheetah protagonist sure likes his leopard print leggins :grin:
@xero560 thanks for your review I haven't rigged the cheetah just modified an existing tiger model textured it crudely and animated it. I haven't animated the gazelle I was lucky to find a model with preexisting animations by luck. The number of gazelle decreases each day but I made the first days plentiful because they are hard to see and trees can be mistaken for them which would be less fun.
@thygrrr thanks for your in depth review. I'm sorry I knew nothing about Unity audio and didn't have time to learn about it in the jam.
@artur-hawkwing I'm really happy that you said it was the best you played. The game is not really 3d as the cheetah can't go up slopes or move up and down other than jumping because the default unity character controller is more suited for humanoid characters and writing a character controller would be a lot of work.
@anudin initially when you jumped I placed an trigger in the paws of the cheetah and it would only catched the prey when it touched it. However it was extremely hard with the speed cheetah was moving and the random movements of the gazelle. So I made the hitbox pretty big to ensure that everyone was able to catch a gazelle in a short playthrough. I tried to make the gazelle move zigzaggingly as seen in the documentaries but it turned out to be fleeing towards the cheetah.
However it is a really good game and just running every where is a lot of fun. Good job :)
If you do carry it further, I would start by working on the character movement, particularly slowing down and trying to turn around. That is really what will make or break the immersion and fun.
For either realism or comedic effect, the game could use more gore. I blood particle effect would be fun to make and not too difficult.
I like the cheetah model, and all the graphics.
Main issues: animation could be nicer, there was a problem with physics (I was running onto gazelle, hit key and I teleport with this gazelle, or everyhing was made in 1 frame). Also it's hard to make that type of game, because it's heavy rely on physics.
But will be nice if you improve that, add some audio, levels?, and menu :D.