Superhero Movie Universe Simulator by halfmule
(Web game best played on smartphones or desktop.)
Do you enjoy Superhero Movie Universes? Only those which do not get too dramatic? Or only those which are not too quippy?
Try your hand at producing your very own Superhero Movie Universe! You decide who fights which villain and with whom. The most important part is to balance the different customer’s needs. Make the movies too close to the comic books, and you lose mass appeal. Make them too movie-esque and you lose the biggest fans.
Are your movies getting too happy? Kill off beloved characters to get the drama value back up. However, then you cannot use them in future movies...
Try to produce as many movies as possible, or set out to fulfill specific achievements like setting up the iconic fight between “Mashed Potato” and his nemesis “Dark Potato”. Watch out that you don't exhaust your actors with too much work, or neglect some characters entirely.
Best played in portrait, on touch screen or desktop. If the game is too big, remember you can scale on all browsers with CTRL and +/- keys.

| HTML5 (web) | https://halfmule.itch.io/smus |
| HTML5 (web) | http://ld44.diceandfall.com |
| Source code | https://bitbucket.org/GreatHalf/ld44/src/master/ |
| Original URL | https://ldjam.com/events/ludum-dare/44/superhero-movie-universe-simulator |
Ratings
| Given | 12🗳️ | 20🗨️ |
Good job, had fun with it! (and the achievements!)
Dealing with too much comedy is actually the easiest one. It is to be solved by killing off characters - this is where the theme kicks in. Sadly, I did not spend much time on the GUI and thus it is easy to miss that one can tap "kill?" to kill off heroes and make the movie more dramatic.
This is why I don't make movies :D
Also the symbols should have tool tips. 💦 refers to exhaustion of the actor, for example. This is impossible to understand currently. This is not helped by having different emoji styles based on the OS and browser the player is using :sweat_smile:. Your emoji actually fit the comic book theme quite well!
I was banking on people learning through the achievements. I learned that people can play around them and check them out later, like you did. I actually do the same in, say, Steam games.
You had an extra hard time because you were not getting new heroes as you were not casting three support characters at once. While this feature is told in messages, it is not further highlit in the GUI. You merely stumbled upon this feature and did not think much of it.
Furthermore, Planetbane should be Planetsbane, I guess. :laughing:
All in all, I had fun watching you play and hope you enjoyed it.
I think you need to add 'Cameo' type of actors as well.
@deformhhead @ixcon Yes, maybe I should have written that it is meant as a roguelite game. Each run you learn a bit more about the mechanics, the cast of heroes, the split between dramatic/happy etc. If I were to revise the game I would definitely add bonuses for properly introducing characters through cameos, and starting and finishing off character arcs. It could be a fun mobile game, but I will wait for the rating resonance.
@Raphiell Thank you!