Jack The Reaper by Madbeagle
Collect the souls and avoid the angels and holy relics.
Collect the fresh (spinning) souls in the right order to maximise your score.
Fresh soul = 2x score and 2x multiplier segments.
- 20 fresh souls = 10,000 bonus
- 21 fresh souls = 20,000 bonus
- 22 fresh souls = 30,000 bonus
- 23 fresh souls = 50,000 bonus

I usually enter the compo, but a family gathering on Saturday night and lack of inspiration from the theme meant there were several game-breaking bugs at the deadline. So although it's a jam entry all code, graphics and sound were made during the jam by me.
Tools used
- Unity 2018.3
- Visual Studio 2019
- Paint 3D
- Gimp
- Logic Pro X
- The Ultimate Megadrive Soundfont in Sforzando
- Bxfr
| Source code | https://github.com/1888games/LD44 |
| HTML5 (web) | http://www.1888games.co.uk/Jack/index.html |
| Windows | http://www.1888games.co.uk/JackWin.zip |
| macOS | http://www.1888games.co.uk/JackMac.zip |
| Original URL | https://ldjam.com/events/ludum-dare/44/jack-the-reaper |
Ratings
| Given | 10🗳️ | 4🗨️ |
Good job my guy, the only complaint I have is the death sound, it messed up my ears :D
@danidev Fixed the sound balance while building the Windows and Mac versions :)
@borys Know what you mean about the controls, I removed the smoothing on the input axis to fix a bug where the Reaper doesn't turn to face the direction he's going. In the end something else broke that so he still doesn't turn....meh.
Also! After I use the powerup and collect the enemies as coins, when new enemies spawn, they should flash for a second and not kill me. It's very annoying when I instantly die, the very frame a new enemy has spawned where I'm standing. That happened to me twice.
When you're floating upwards, you just need to hit jump again and you'll start to float back down....by pressing again you can slow your fall either to avoid enemies, or by pressing repeatedly float almost horizontally.