Sacriphylagus by Igor KinGamer

[raw]
made by Igor KinGamer for LD 43 (COMPO)

Gameplay

  • Survive for as long as you can
  • Bunnies reproduce and eat carrots over time
  • More bunnies :arrow_right: Control more claws
  • Use claws to get items and defend yourself
  • Too heavy :arrow_right: You'll fall -- Sacrifice bunnies!

ct4.png

Controls

W, A, S, D: Control the rocket
Spacebar: Sacrifice bunnies
Mouse (cursor): Control claws

It takes 50 bunnies to control a claw.

Changelog

Lose when all bunnies are sacrificed

Ratings

Overall 425th 2.9⭐ 22🧑‍⚖️
Fun 423th 2.725⭐ 22🧑‍⚖️
Innovation 368th 2.85⭐ 22🧑‍⚖️
Theme 314th 3.275⭐ 22🧑‍⚖️
Graphics 379th 2.8⭐ 22🧑‍⚖️
Audio 180th 3.225⭐ 22🧑‍⚖️
Humor 208th 2.889⭐ 20🧑‍⚖️
Mood 404th 2.625⭐ 22🧑‍⚖️
Given 28🗳️ 5🗨️

Feedback

vilix64
03. Dec 2018 · 20:12 UTC
Such a cute game! :slight_smile:
aplite
03. Dec 2018 · 20:57 UTC
This is a fun game. It took a little while to figure out the balance between the bunnies and the weight of the overall ship.

The audio was a good complement to the game.
chaczyk
25. Dec 2018 · 20:52 UTC
Hahaha, interesting concept, I like that self made sound effects, I've made familiar ;)
Papaver
25. Dec 2018 · 23:39 UTC
Cute game! I didn't really find a good use for the claws. I flew quite far (10k+), but unfortunately I didn't see my score before I died, maybe you could display a highscore somewhere? I enjoyed the music and sound effects. Well done!
cdunham
26. Dec 2018 · 02:41 UTC
Interesting game idea. I wish the claws would extend further or take less bunnies to operate. It might be helpful if there was a number that tells the player what their max weight can be. The meter for it looks cool, but for the last 5 minutes I played it was red, almost full but I could never tell just how much more full it could get before I start falling. The gameplay is nice and simple though, so you got that down.
Cannedtuna
27. Dec 2018 · 19:36 UTC
I like the cute aesthetics, but i think the game should display how close the ship is to falling a little bit better.
Capital-Asterisk
29. Dec 2018 · 05:06 UTC
RIP: Law of Conservation of Mass
knarf
29. Dec 2018 · 11:20 UTC
Minimalist game but challenging, I scored 6000 after some tries :) I liked the different mechanics that forces the player to balance between carrots/rabbits/hooks etc and stuff even if the effects are not truly visible at first :) This could be a sweet little game with a few more *juice* and polish!
Cheers!
Tim Eriksen
31. Dec 2018 · 04:41 UTC
The sound effects are perfect! Nice little game. It got a bit frustrating when I keept forgeting that there are no bounds on the edges of the screen, so I died when I tried to avoid an asteroid though. All in all a job well done!