The Hunger Maims by SubZtep
Welcome to The Hunger Maims!
Description: One little birdie, looks so hungry, bring some food or it's not funky. Your baby birdie is hungry, you have to go to forest to get some food! Be aware the foxes and black stones, they gonna kill you! There is more, the more you get food, they more your weight, you will be slow and don't forget you can attack foxes. Enjoy the flight!
How to play?
| Fly | Turn Left | Turn right | Attack/Drop food |
| ------------- | ------------- | ------------- |
| Space key | Left key / A | Right Key / D | Left-Ctrl |
Collect food and return: Touch the green cloud when you collect enough food and go to next level
Ready? Play Now > The Hunger Maims - HTML5 (web) Or download from here: Linux, Windows and macOS
Tips: - Do not contact with Fox, you will lose all you food at the first time, second time you gonna die! - Dangerous stone is dead end, you are going to die. - When you have too much food, you will be too heavy to fly and walk, remember to drop your food > Left-Ctrl!

Changelog 10/12/17 - Bugfix (frozen winner screen)
Ratings
| Overall | 671th | 3.359⭐ | 41🧑⚖️ |
| Fun | 638th | 3.244⭐ | 41🧑⚖️ |
| Innovation | 665th | 3.066⭐ | 40🧑⚖️ |
| Theme | 619th | 3.385⭐ | 41🧑⚖️ |
| Graphics | 507th | 3.603⭐ | 41🧑⚖️ |
| Audio | 408th | 3.278⭐ | 38🧑⚖️ |
| Humor | 542th | 2.973⭐ | 39🧑⚖️ |
| Mood | 761th | 3.041⭐ | 39🧑⚖️ |
| Given | 42🗳️ | 36🗨️ |
It plays pretty well but I wasn't really sure what the aim of the game was
Other than that, nice job :smile:
I'd put a nice soundtrack to fit with the game.
But there's just one thing. I don't know if it's just me, but your game crashed when I was going to level 6. Here's the screenshot.

The levels are randomly generated yes. There are 4 or 5 platforms in the scene at the same time, if you fly too far I just remove the old blocks and generate new ones.
I'm very sorry for the bug, this was our first gamejam, my bad but we didn't have a time schedule, so very rush by the end and not really testing. This is the reason for the lack of music too. Next time will be better, I know we really need to make a proper plan. Anyway, I'll look at it when I have time and try to fix it.
It's my first time using Blender! Animation is soooo hard, I think I can do better next time.
The aim was creating an environment that a pigeon family have got more kids, mother/father need more food to feed them and it matches the theme "The more you have, the worse it is", hope that explained well, we hadn't got too much time for the text and tidy things.
@jegus9 and @rainbowjam thanks for playing our game!
I will play your game soon ;)
Oh I know the moment, when you are using blender the first time. I created a cat my days, and... well... your fox is even better :3
Continue working with blender, it will reward soon!
@coderk which trouble you had? Maybe we can fix it :P
@relictooth Thank you for liking my weird sound(Of course had edited by @subztep)
@mowztouch Pretty hard 72 hours indeed!
@mrchippy Hmm, good point, we were very rush finishing at the end, next time should plan backward if we have time!
@arron-fowler I only did models and any design assets, @subztep dealt with Unity, he's very good at that! will play you game soon ;)
@fis) I know, right? blender is really huge, I finished tutorial about 8 hours(Only Mesh section - Practicing the same time) in two weeks before and using the knowledge and did another rigging tutorial on Youtube on the first day of ldjam 40! Pigeon took me a day, fox also a day! And I'm still facing some troubles unsolved.. Need to practice more. :) Except all that, I am very happy what I can do with blender and can't wait to know more.
@happygreenfrog Thanks for all the comments, yeah ^^! We will need to think smarter, come back in ldjam 41~ I think we will be here again :D

On the critical side I would say that it is a bit repetitive ; and the green cloud does not fit in the rest of the graphics.
Overall, congratulations on your entry. It would make a great mobile game imho!
Overall great entry!
- Game concept
- 2D arts
- Almost all 3D arts
- Sound effects
**Cons**:
- Slowly progression
- Too easy if you aren't impatient
- The "nest" graphic
- Lack of background music
The first time that I touched the next and I go into title screen, I mistaked it with Game Over. A suggestion: After you complete a level, show the longevity remaining to the player, so he can try a better score.
Overall, nice job!
I couldn't finish the level "get 25 food" – a fox ate me after collecting the food (twice), then I didn't have time to collect it again. The bird gets difficult to control after eating more than 20 food.
Some difficulty balancing would be nice, also being able to restart a level (rather than the whole game) would be helpful. I would also welcome a key to "fall faster" so I could get food without having to wait to slowly "glide" down.
Anyway, it's both relaxing and challenging game, which is well executed! It forced me to start thinking about strategies how to progress a bit more...
(btw. I played the WebGL version - it suffers from lighting artifacts caused by Unity's default settings. You may want to try increasing "Pixel light count" in Edit > Project settings > Quality).
Very good aesthetic for this little flappy bird clone. I was very impressed byt the main aesthetic - this tiny low poly world and all colors. Mechanic works fine as I expected. I would like to hear some quiet track as a background. Good ++
https://youtu.be/uDqjIdI4bF4
https://en.wikipedia.org/wiki/12_basic_principles_of_animation
Thanks everyone for liking our game ^^ <3 All comments noted! a lot to improve in the next one ^^!
Regardless, the nest being green was something very odd. I thought it was an enemy or poison or something. In the future, do put some sort of indicator for the people who just skip the instructions (I actually didn't, but I didn't pay much attention either :/), and some sort of sign telling the player how far they are from the starting spot.
Great entry regardless. [In behalf of my team](twitter.com/whalesandgames), great job on making it through the LD. Cheers! :whale: