Putt Putt Boom by AndrewW
Put Put Boom is a tower-defense mini-golf mash up. Build and upgrade towers while fending off the balls of hordes of golfers!
Controls:
Click on white squares to buy and place towers.
Click on placed towers to upgrade them.
Your score is the sum of the number of swings it takes golfers to complete the course that wave, and you gain money equal to that number times ten. If a golfer can't complete the wave after 8 swings they give up and you get 8 points.
Most of the 3D art in the game was taken from awesome CC0 resources. Specifically we used Kenney's assets for the golf course (https://kenney.nl/assets/minigolf-pack) and the character (https://kenney.nl/assets/3d-characters). Kenney's assets are always amazing! The turret was taken from here (https://opengameart.org/content/basic-defense-tower). All other art was original.
Demo video, showing off the final game:
https://youtu.be/RDA_NOirfmI
Development video, showing progress throughout the jam:
https://www.youtube.com/watch?v=uNtIaBy6-ac
| HTML5 (web) | https://bobgar.itch.io/putt-putt-boom |
| Original URL | https://ldjam.com/events/ludum-dare/41/putt-putt-boom |
Ratings
| Overall | 1000th | 2.983⭐ | 31🧑⚖️ |
| Fun | 924th | 2.897⭐ | 31🧑⚖️ |
| Innovation | 534th | 3.414⭐ | 31🧑⚖️ |
| Theme | 238th | 4.034⭐ | 31🧑⚖️ |
| Graphics | 917th | 2.875⭐ | 30🧑⚖️ |
| Audio | 764th | 1.406⭐ | 18🧑⚖️ |
| Humor | 418th | 3.148⭐ | 29🧑⚖️ |
| Mood | 1019th | 2.667⭐ | 29🧑⚖️ |
| Given | 35🗳️ | 9🗨️ |
Might be good to add some instructions - it wasn't clear exactly what I was trying to do until I watched the video, when a paragraph on the page would have explained it.
Good fun all the same!
Wave 2: No turrets, you are helping the golfers.
Wave 3: I don't understand, what's the strategy.
Wave 4: Wait I can upgrade.
Wave 5: Wow this is getting a bit frenetic.
...
Wave 7: This is kind of funny.
...
Wave 10: It's so beautiful.
Okay, seriously, it's a bit random but really funny to watch. Really cool concept and would love to see more like this.
@Fernando Labarta @Matt Pattabhi Thanks!
@Ripter I added a description of how the score works. Its basically how many shots it takes the golfers to finish the hole. That number times ten is what you get in money at the end of the round.
@rjhelms Good idea. I added some instructions to the top.
@dalbinblue I think that's how I feel about the end product. Its kind of a funny activity. It didn't quite make it all the way to being a fun game, but watching all the golfers freaking out on wave 10 is pretty funny.
Biggest flaw I see is the level itself. The long runway doesn't really lend itself to TD-style gameplay. IRL mini golf courses can get really complicated, lots of corners turning into itself, narrower and wider areas etc. Even something relatively simple like [this](http://www.tastulanlomakyla.fi/wp-content/uploads/2015/12/tastula-minigolf-kaustinen-300x195.jpg) would be more interesting to play and offer more tactical choices for tower placement. In this current board I see no reason to put anything on the first few slots since missiles won't be much of a use there and grenades seem to generally be a sub-optimal choice.
The scoring system is pretty obtuse, even after reading the instructions. Would it be more straightforward if balls just broke down after certain amount of hits from weapons/golfers? Maybe not as flavourful, but more readable. Add hp bars to really nail down that tower defense look 👾👾👾
Good effort! Currently on the 8 wave and those tiny guys seem to get really desperate.
Just one thing to add that apparently no one talked about: your game have no sound, so why did you not opt-out of audio rating?
Congratulations!