A tiny explorer in a tiny world by Kwisarts

[raw]
made by Kwisarts for LD 38 (JAM)

title screenx2.png

Description

A Tiny Explorer In A Tiny World is a bad game in which you don't have much to do. Also, don't tell anybody else but... there is a secret disco mode.


Controls

  • Arrow keys - move left and right
  • R - Generate random vegetation (doesn't make much of a difference)
  • Esc - Quit the game (with confirmation message)
  • K - Has no purpose in this game

Softwares used

  • Game Maker Studio 1.4
  • Aseprite
  • Audacity
  • Fruity Loops
  • Beepbox

Personal note

First Ludum Dare entry! And fourth jam in my coding debut. Got in a bit late and didn't have that much time but there you go. I hope you won't dislike my game too much, I am still a beginner. :)


Links

  • Windows (itch.io): https://kwisarts.itch.io/a-tiny-explorer-in-a-tiny-world
  • Windows (gamejolt.com): http://gamejolt.com/games/a-tiny-explorer-in-a-tiny-world/252145
  • Source: https://kwisarts.itch.io/a-tiny-explorer-in-a-tiny-world (in the itch.io page)

(the source is in a game maker project file)

wip_sample3.gif

Ratings

Overall 367th 3.4⭐ 22🧑‍⚖️
Fun 255th 3.4⭐ 22🧑‍⚖️
Innovation 291th 3.3⭐ 22🧑‍⚖️
Theme 148th 3.85⭐ 22🧑‍⚖️
Graphics 71th 4.429⭐ 23🧑‍⚖️
Audio 44th 4.05⭐ 22🧑‍⚖️
Humor 27th 4.1⭐ 22🧑‍⚖️
Mood 207th 3.6⭐ 22🧑‍⚖️
Given 20🗳️ 24🗨️

Feedback

Zantamar
01. May 2017 · 17:13 UTC
Thanks for your game! I like the overall look in your game, but was somewhat disappointed in the lack of player interactability. However, everything felt much better once I felt the colors running through my body. Can't wait to see your next game!
Zelos
01. May 2017 · 17:27 UTC
I'm not really going to critique this as a game, but I had fun for a few minutes just reading the random stuff the character was saying.
I do like the artstyle and your type of humor a lot. Not really disappointed, because you made that a part of the 'game' so to speak. Nice work!
citsua
05. May 2017 · 19:27 UTC
Gorgeous graphics. I appreciated the fact that you didn't try to hide the lack of content, but rather made it work with the funny dialogues.
Bon travail et bonne continuation :) !
🎤 Kwisarts
07. May 2017 · 11:37 UTC
@zantamar
Thanks! I figured the disco mode was the only thing I could make to "save" the game :D

@Zelos Thank you! Since I couldn't offer much content, I just went with what I am used to do... dumb talk :D

@citsua Merci! I wouldn't say "gorgeous" as it lacked so much to it. I even have a tree sprite that I did not use because I was unable to work well with the depth. And since I didn't offer much content... well... disco mode :D
Aurel300
09. May 2017 · 21:28 UTC
It's cute. After spending some time in the game, I'm not convinced you speak French … :D
Jupiter_Hadley
10. May 2017 · 16:05 UTC
So cute! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=ZTDci7P3_cI
Juju Adams
12. May 2017 · 11:05 UTC
We **need** to work on a game together.
🎤 Kwisarts
12. May 2017 · 12:15 UTC
@aurel300 Unfortunately, I didn't play test the game enough (had to rush the end so I couldn't recheck some sentences) and didn't notice that the font I used had no accents... so it makes some french sentences look super weird (one was supposed to say "Parle-moi en baguette et je te répondrais en câlins." but... accented words disappeared...) and I just noticed now that I left an ugly typo to "Petite dédicace" I keep forgetting to edit it though so it looks like my french is horrible but I'm actually native!
Leçon du jour: relire en se concentrant mieux et s'assurer que la police d'écriture contienne toutes les lettres nécessaire...

@jupiter-hadley Thanks, lovely :)

@juju-adams _I know right_
pcmaster
14. May 2017 · 18:32 UTC
UNTS UNTS UNTS UNTS! :D Your "game", sir, made my day :) I'm glad you didn't give up and did create this masterpiece. You must not stop. Best. Mode. Ever.
feltip
15. May 2017 · 19:28 UTC
haha super weird but i dig it. Keep working on it, add more stuff to do. But great job! :)
binaryferret
15. May 2017 · 21:41 UTC
Ha! Although as you stated you didn't get to finish anything what you did do is create some really nice shtuff!

The animation, and visuals in general were beautiful. Your use of sound for walking and the text scrolling was very satisfying.

I really liked the text, especially made me chuckle after trying to quit after disco mode! :D

I'd love to see this style of art in a game, as I think with time it could become something even more beautiful.

Well done!
🎤 Kwisarts
15. May 2017 · 23:47 UTC
@pcmaster Thank you for calling it a masterpiece! And I agree that _every game should have a disco mode_


@feltip Thanks! Kept the scope very low and threw in the disco mode cause the scope was _way too low_. It's my style of programming so if you see me doing more games, you'll see that kind of stuff from me!

@binaryferret Well the game is finished, it's just that I didn't get that much hours to make it (initially) so I kept my scope way lower than I could. Thanks, those sounds were fun to make! Though I think they sound weird...

And thank you for the compliment of art! I probably will make more games like these and even make them better! Though not sure it would be realistic to have a disco mode in every game but hey...

If you dig my stuff, I also made another game (in a game jam) with that type of graphics (although darker), except it's a kinda deeper story: https://gm48.net/game/581/the-ascension (although i'm working on a way better version, this one has several gameplay issues)
aaranos
16. May 2017 · 01:29 UTC
Not sure how intentional the game idea was but it was entertaining. Reminded me of Stanley Parable with the narrator trying to lead you down one path or another.

Nice music and the art was pretty nice too.
Apostate Games
16. May 2017 · 03:42 UTC
Nice music and art! Had fun playing it! Good submission! :smile:

----------------------------------------

Please check out ours:
https://ldjam.com/events/ludum-dare/38/plutus
ThatSnillet
16. May 2017 · 08:06 UTC
Wow, i really liked this! It isn't like any game a have played before, but it looks and sounds great and the narrative part is entertaining and innovative. Good work!
Check out my game if you have time, i need a few more votes until tomorrow :D
sgadrat
16. May 2017 · 09:20 UTC
La baguette est en nous!... Maintenant tu peux me répondre en clins :)
Veralos
16. May 2017 · 09:53 UTC
The graphics look great, with some nice detail. The sound/music is pretty good, too. Some of the text was amusing and the disco mode is cool. As you said though, there isn't much to it.
gurkenlabs
16. May 2017 · 13:58 UTC
Artistically, this is a really solid entry. It does lack some gameplay but the monologues and the disco mode can still entertain you for a few minutes :)
feips
16. May 2017 · 18:54 UTC
MY BODY IS READY, I FEEL THE COLORS RUSHING THROUGH MY BODY!
🎤 Kwisarts
16. May 2017 · 18:56 UTC
@aaranos Thanks =)

@apostate-games Thank you!

@thatsnillet Sure will! And thank you :)

@sgadrat ma typographie n'a pas d'accent... le mot était censé être câlins mais du coup ça fait clin... >.>

@velaros Yep, sorry for the lack of content!

@gurkenlabs It was my intent :D Can't make a good game? Keep the viewer busy to make it look like a real game!
🎤 Kwisarts
16. May 2017 · 19:33 UTC
@feips Woops, didn't notice your comment!

**_NOW DANCE LIKE THERE IS NO TOMORROW!_**
Thrillho
16. May 2017 · 22:35 UTC
Well, I wouldn't really call this a game, but what you did do looks really nice. Also, the music doesn't suck as much as you claim it does. I think you've got potential!
🎤 Kwisarts
16. May 2017 · 23:45 UTC
@thrillo I agree that this isn't really a game! As for the music, it actually used to suck cause it didn't look like disco at all but I fixed it and didn't change the text afterwards. Still the music could be a lot improved
fetterkeks
17. May 2017 · 08:52 UTC
Haha, this was fun! Adorable graphics and very nice music!


Also is the E Button supposed to let me float in mid air?

Because the E Button lets me float in mid air.

which is great
🎤 Kwisarts
19. May 2017 · 09:17 UTC
@fetterkeks Yep, it is supposed to! It initially is a button just in case the character gets stuck (it used to with the way I first handled the disco mode but I got it fixed) I left it cause it's kind of amusing to float in the air. (some kind of jump button I guess...)