Baby Space Saucer by Drew1888

[raw]
made by Drew1888 for LD 39 (JAM)

You play as a baby in a baby space saucer. You are trying to escape the evil mommy who is trying to put you in nap time. Use attached baby toys to reroute power in order to keep the saucer moving.

Ratings

Overall 752th 2.824⭐ 36🧑‍⚖️
Fun 608th 2.853⭐ 36🧑‍⚖️
Innovation 567th 2.824⭐ 36🧑‍⚖️
Theme 459th 3.441⭐ 36🧑‍⚖️
Graphics 736th 2.5⭐ 36🧑‍⚖️
Audio 506th 2.588⭐ 36🧑‍⚖️
Humor 119th 3.412⭐ 36🧑‍⚖️
Mood 635th 2.794⭐ 36🧑‍⚖️
Given 36🗳️ 30🗨️

Feedback

Connor Hagan
31. Jul 2017 · 22:00 UTC
Hey I like the concept, but I want to let you know your game is oversized for itch.io's player and you can't see some of the controls. Everything to the right of the ball with spheres in it on the right side is cut off :(.
mrjoshuamclean
31. Jul 2017 · 22:02 UTC
Interesting concept with the being a baby bit. Loved the "mother" sound effects. Having the elements in two separate areas was a bit frustrating, would be better if you could access everything at once. Got really hard once there were five things to do. Overall, pretty neat.
Bogreen
01. Aug 2017 · 13:59 UTC
Mommy returns;) Funny concept, but audio could be better.
Winterslice
01. Aug 2017 · 14:09 UTC
The concept is fun. Execution isn't bad either, you had a vision and stuck with it.

Making the player use the arrow keys to scroll the control panel (but not the screen above it) was a mistake. It's confusing and ends up looking like a bug. Also, for an actual bug, sometimes clicking the correct button does nothing.

Definitely a good effort though.
easy82
01. Aug 2017 · 17:15 UTC
Well, mommy has a very nice voice. ;) Who she is? That alarm sound was a bit too loud for me though. Simple but nice concept, perfect for gamers with short attention span like me. :D Sometimes, although the toy was partially visible, I couldn't click on them for some reason. Keep it up, guys! :)
Timothy Hoffman
02. Aug 2017 · 06:15 UTC
Ow, my ears! Audio was a bit loud, but you guys had a great idea! One of the better implementations of "Loss of power" that I've seen yet!
polona
02. Aug 2017 · 07:18 UTC
I like this game. Easy concept, but fun to play.
AntaresValdemar
02. Aug 2017 · 17:28 UTC
Nice work, I enjoyed it once I got the hang of it. It did seem a bit impossible after a certain point though. Still, pretty cool overall, I like the audio too :)
MichaelTWG
02. Aug 2017 · 17:34 UTC
Enjoyable match game, nicely done
GistNoesis
02. Aug 2017 · 19:29 UTC
I liked the audio effects. You probably could hide the commands order after a few seconds to make it a nice memory game. Quite easy to understand. Overall OK.
Elizabeth Thomas
06. Aug 2017 · 15:33 UTC
The music was okay, the sound effects were great. I didn't realize that I needed to arrow scroll the panel. Adding this to the words on screen in the beginning would be a great quick fix. The idea was unique and well executed. The game was fun and a bit silly (in a good way.) I liked the graphics a lot.
Ferminho
09. Aug 2017 · 21:37 UTC
Crazy idea! loved it. The game mechanics is simple but fun in the end, only point I don't understand is the need to scroll with the keyboard - I guess it's for added difficulty, but some other "events" could work better I think.
Some baby sounds would have fitted perfectly into the game by the way :) but the mother comments is definitely a nice addition.
Good work!
Draklaw
09. Aug 2017 · 23:46 UTC
Simple but fun. I like the fact that you need to scroll because it add some difficulty. However, when there is a lot of symbols, it's quite random: if all the toys to activate are on the same screen it's quite easy, but if you have to switch between each toy it's nearly impossible. Also the color wheel is way harder than the others. Maybe this should be taken into account to decide how much time you give to the player.
icxon
13. Aug 2017 · 19:44 UTC
Huh, that was intense. And I love the stuffed animal replicator.
SumGamStudio
18. Aug 2017 · 20:14 UTC
I like it! It's interesting - hard clicking. Some times hard)