Super Space Meltdown by EatAtJoes

[raw]
made by EatAtJoes for LD 43 (JAM)

You are an astronaut on the precipice of death, due to your failing space suit that endured the cataclysmic fallout of a collapsing star.

A long series of arduous and conspicuously placed platforms stand between you and your rocket of relative safety.

Your suit only has enough power for the oxygen module if you periodically jettison key components from your suit, such as the thrusters, the anti-gravity boots, or the HUD.

But in what order should you jettison these powerful tools?

That is up to you to decide. Make the right choices, or face the cold vacuum of space for all eternity in:

Super Space Meltdown.


This is our first LD, we have learned a lot and hope you enjoy our game.

*Update: We realize we might like frustratingly annoying platformers too much, but thanks for trying our game and giving us your feedback and bug reports, we really appreciate any comments, and we are loving playing everyone's games.

Ratings

Overall 421th 3.534⭐ 31🧑‍⚖️
Fun 324th 3.5⭐ 31🧑‍⚖️
Innovation 411th 3.276⭐ 31🧑‍⚖️
Theme 243th 3.879⭐ 31🧑‍⚖️
Humor 736th 2.393⭐ 30🧑‍⚖️
Mood 437th 3.414⭐ 31🧑‍⚖️
Given 35🗳️ 17🗨️

Feedback

tadpolily
05. Dec 2018 · 15:05 UTC
Really makes you consider what powerups you can do without. I'm not able to move forward while falling, possibly a small bug. Overall, Good job!
Robin49
05. Dec 2018 · 15:06 UTC
i like the concept, but the game is maybe a little bit hard for me. Anyway it's funny.
MarcoMing
05. Dec 2018 · 15:08 UTC
Nice Game! I liked how you used the theme to make the game more difficult and interesting! nice work!
dob
05. Dec 2018 · 15:11 UTC
Cool graphics and soundtrack and solid platform mechanics. I had a similar theme in mine, giving up capabilities, for the sacrifice part. I enjoyed it but found it a little hard to see what the hell I was doing, especially when I chose the view sacrifice (never tried that again after the first time).
cyriaque
05. Dec 2018 · 15:13 UTC
Very nice game !, the artstyle is lovely and the music very cool, i also like the fact the you can "choose your gameplay".

BUT

I think the platform are wayyyyy to slow once you'r on.

The "invert control midair" mechanic is too frustrating and difficult imo, at least comparing to the others "sacrifices"

Good job, it is very fun to play and well done !
1257th or nothing
05. Dec 2018 · 15:14 UTC
Great use of the theme !
As @tadpolily said, makes you understand how powerless you are without the powerups.
Camera change and control change really are a pain in the *** !
Loved it, even it become really hard in the end.
Owen Davies
05. Dec 2018 · 15:15 UTC
Nice use of the theme and the graphics look good. I think it may have just been me, but the controls were off for some reason.
angelnm
05. Dec 2018 · 15:21 UTC
Very cool!! Every downgrade change the way of play..
Antti Haavikko
05. Dec 2018 · 15:23 UTC
![ssm.png](///raw/1e4/3/z/1f14e.png)

And half of that time was spent on waiting for elevators. Yeah, they were way too slow. Just having to wait for things is never fun. Probably best way would be to make them go lot faster when the player isn't on and a bigger delay on each end. The elevators sometimes also straight up refused to take me with them so I had to keep walking on them to stay on the ride.

Losing those all those skills felt a bit much but I guess that was the point. Didn't even try the reverse one because that would have screwed with my brain too much. The air mobility one was the second one I sacrificed and it was just right at the end I realized what it actually did (the final bit where you had to go left). Not sure if you explained it in the help section but at least I forgot it if you did. Would have been better to squeeze the descriptions to the selection screen. The choices could have been made with keyboard also, not too intuitive to need to switch between mouse and keyboard for those choices only.

The vision sacrifice was a huge annoyance for a first time player. Had to make so many jumps of faith because of it. The only thing that didn't seem like much of a issue to lose was the floatiness one. It was the first to go and never missed it, I think it actually felt better without it.

Dunno why but I loved that landing pose. It had that mega man jumping like "YEEEAAH" attitude. It was hindered a bit by that weird jittering before actually hitting the ground and the slowdown while jumping forwards and trying to keep going but still cool. The music was cool also, obviously could have used some sound effects to go with it.

Anyways, good job and welcome to LD!
ynneblack
06. Dec 2018 · 00:41 UTC
*Some things I especially liked:* that you can fall at the very beginning and it's not over, it just takes some patience to get back up! (and that seems to repeat through the game, I really like the layers and spacing, plus it fits the universe settings when it's so... vertical); the markers for all moving platforms (especially needed with limited vision); the green arrow always showing the direction; that extra layer of stars that gave the background more depth. :) And of course, how well it fits the LD theme!

I did not manage to win the game yet, but I've really enjoyed trying. I am not very patient but it felt like the game kept on giving me many chances. Oh, also, I never knew how much I would miss the ability to jump "backwards"!

It's a great game. :)
Marshal
06. Dec 2018 · 01:42 UTC
Good one
Sauili
06. Dec 2018 · 02:30 UTC
Nice game! I like the music and the challenge of this game. Good job!^^
Ninnec
06. Dec 2018 · 03:58 UTC
Hi, I really liked the music of the game. It is a bit difficult as people say but you definitely got the spirit of theme down!
blobo
06. Dec 2018 · 04:02 UTC
Quite the challenge! great work.
beats
06. Dec 2018 · 09:16 UTC
That reverse jump really gets you, nice use of jimbos dad as thumbnail
neowhoru
06. Dec 2018 · 11:06 UTC
It is a very funny idea - gameplay is good (sometimes it jitter when you fall).
Icehottet
06. Dec 2018 · 17:27 UTC
Love it! Great job! I love the different heights as if a consolation for messing up
shubart
11. Dec 2018 · 23:35 UTC
Excellent. Love the game. So for Music and mood. Thank you
Sthor726
12. Dec 2018 · 00:01 UTC
Nice Work! nice interpretation of the theme
DynamicTim
12. Dec 2018 · 00:09 UTC
Nice incorporation of the theme. Only thing I didn't really like was the landing lag.
folex70
13. Dec 2018 · 21:30 UTC
nice entry! congrats, 5/5 game!
bbaf
19. Dec 2018 · 16:23 UTC
Good game with interesting mechanics.
But! Putting a sacrifice trigger straight after the checkpoint is EVIL :laughing:
Especially, when the game doesn't reset you downgrades and ask you to remove something else considering that you have failed 10 seconds ago.

The rest is cool, have a nice voting !