Milk Hunt by Weizengaming

Weizengaming's first game at Ludum Dare
The more you have, the worse it is.
About the game
Play a milkman (they're extinct right now we guess) who's just doing his job. But caused by an explosion in the genlab next to the milkfactory, cows startet to mutate and want to get the milk back from the milkman or they just want to kill you. But you're the only milkman in the city and how are the people gonna get their milk if you can't bring it to them? So get the * fuck ** up!
Try to collect all empty bottles and replace them with full ones before the cows can get you!
Good Luck!
What we want to add in the future: * MORE COWS! * Highscores
About the development process:
The theme this year wasn't the best as you can read by various other contributors but an unexpected idea came after half an hour of brainstorming. The idea didn't sound very complex and easy to build, but unfortunatly it was. Building the map was a real pain and while we were doing this our brains turned off. Luckily we finished the map on the first day after 15 hours of working. I can't imagine how horrible it would had become if we didn't finish. On the second day our team (2 people) got some additional help by a third one (quite unexpected that he's the third one) and we quickly made a lot of progress. The last day was the day of the cows. Pathfinding, animations, variants and bugfixes. Everything was quickly done and we started to run out of ideas to do before the deadline so we added music. None of us is only a tiny bit talented in music and composing, so the result was and still is surprisingly good. Enough talk about the last 72 hours, go play the game instead of reading this boring shit.
Screenshots:


Sources:
Mostly it's done by us, but sometimes even we need some help by the glorious www.
- Explosion-sound - https://www.freesoundeffects.com/free-sounds/cannon-10077/
- Cow-sound - https://www.partnersinrhyme.com/soundfx/PUBLIC-DOMAIN-SOUNDS/animal1.shtml
- Hit-sound - https://www.freesoundeffects.com/free-sounds/punch-10083/
Ratings
| Overall | 1010th | 2.917⭐ | 20🧑⚖️ |
| Fun | 988th | 2.737⭐ | 21🧑⚖️ |
| Innovation | 950th | 2.711⭐ | 21🧑⚖️ |
| Theme | 893th | 2.972⭐ | 20🧑⚖️ |
| Graphics | 854th | 2.975⭐ | 22🧑⚖️ |
| Audio | 669th | 2.395⭐ | 21🧑⚖️ |
| Humor | 467th | 3.139⭐ | 20🧑⚖️ |
| Mood | 861th | 2.895⭐ | 21🧑⚖️ |
| Given | 24🗳️ | 11🗨️ |

im stucking!
Artwork reminds me of 90s windows games such as the Maxis windows adaptations. :)
I like it :)
I must applaud the huge amount of stuff in the game, and it's kinda funny that there are so many cows, AND I really got the feeling of monotony and hard work, so if that was what you were going for, bravo. Designing with a certain player experience in mind is always great.
Getting encircled by the first 8 cow is a game element, for which we think about changig it a bit because it seems quite some people don't like it.
If you get stuck without a noticeable reason, we would really appreciate some further explanation when and how this happens (maybe vid or screenshot also), so we can try to fix this.
the way the cows walk along houses is a lil awkward but funny :D
It was pretty fun to play, splitting the game in two part was a nice idea. I liked your level design, letting you escape from the cows, planning paths but letting you being cornered if you don't take care.
While being blocked at a doorway, I mind tricked a cow by going to an extend of a portal, making her follow me from the other side and quickly backed and went through the doorway. o//
To make it easier for me, I only did 7 bottles rush, to be able to trade the empty one with the filled one with no problems and worry less about cows following me while I look after house I already picked up. Poor cows.. :<
Making the player (and maybe the cows) a little bit faster would make the game a bit more dynamic. Reading other comments, letting the player trade a filled bottle for a empty one could help the intuitiveness (?) of the game.
The controls are correct and the game is smooth. I didn't encounter any bug on the windows build, the only "weird" thing was seeing the "press r to reset" while being in the middle of the road with a cow next to me.
The graphics and music are simple but nice, the sounds are well chosen. Lovely little town. :)
Great job! o/
We're also happy that you like our game and had fun with it because that's the most important thing.
We will work on the things you have mentioned with the walking speed so the game gets more dynamic and less boring. Also we're trying to implement sprinting and dashing to get some mechanics into the game.
We hope that you will have more fun or had enough fun to tell your friends.
Thanks you.