{"author_link":"\/users\/picxinet","author_name":"picxinet","author_uid":1025418,"comments":[{"author_name":"Ace17","author_uid":"1002556","time":"2017-05-01T11:00:26Z","epoch":1493636426,"modified":1493636426,"text":"The HTML5 version, after the loading, only shows a black screen (I'm using Firefox 45.9.0)","likes":0,"format":"md"},{"author_name":"Fiote","author_uid":"1005698","time":"2017-05-02T16:53:57Z","epoch":1493744037,"modified":1493744261,"text":"Hmm, can I dig too or only mark the places so they can dig? They're pretty slow haha\n\nEDIT: ohh... guess the trick is to not create any go-up door lol","likes":2,"format":"md"},{"author_name":"Gris","author_uid":"1012061","time":"2017-05-02T19:06:15Z","epoch":1493751975,"modified":1493751975,"text":"It was not really working for me, but the idea seems very interesting. ","likes":0,"format":"md"},{"author_name":"picxinet","author_uid":1025418,"time":"2017-05-06T07:45:02Z","epoch":1494056702,"modified":1494056702,"text":"@ace17 : Can you try with Google Chrome ? I tried with Firefox 53.\n\n\n@fiote : You cannot dig yourself. I used for the tunnels the TileMap node of GodotEngine, After performance profiling, it's seems the slow framerate is due to the rendering of this TileMap. I cannot optimize more than I have already done.\n\nYes @fiote, you have right, i could not finish this part. I wanted people that don't go outside, get crazy, die or something like that. Didn't have time.\n\n\n@gris : What doesn't work?","likes":0,"format":"md"},{"author_name":"spacedoubt","author_uid":"1006389","time":"2017-05-06T21:31:07Z","epoch":1494106267,"modified":1494106267,"text":"This might be really fun if there were a bit more to it. I think the music is great!","likes":0,"format":"md"},{"author_name":"x1212","author_uid":"1008103","time":"2017-05-07T10:16:48Z","epoch":1494152208,"modified":1494152208,"text":"Great idea!\nTo me it was just very difficult to see which citytiles connect to which undergroundtile (maybe having the cursor and doors also visible above ground would help?).","likes":1,"format":"md"},{"author_name":"huminaboz","author_uid":"1012343","time":"2017-05-08T00:22:20Z","epoch":1494202940,"modified":1494202940,"text":"Could use a quick key to see the city view and maybe have it transparent so I can see how it aligns with the underground. Definitely didn't need to let them out of the new underground city. Interesting concept - would like to see this more fleshed out.","likes":0,"format":"md"},{"author_name":"puppetmaster","author_uid":"1001122","time":"2017-05-08T20:18:33Z","epoch":1494274713,"modified":1494274713,"text":"Very cool and unique little game you have made. Like the calm background music. Keep up the good work!\nBonus points for godot engine!","likes":0,"format":"md"},{"author_name":"Kinjin","author_uid":"1027977","time":"2017-05-16T21:31:22Z","epoch":1494970282,"modified":1494970282,"text":"Nice Godot game !\n\nThe concept is innovative.","likes":0,"format":"md"},{"author_name":"pjnovas","author_uid":"1005030","time":"2017-05-17T22:52:31Z","epoch":1495061551,"modified":1495061551,"text":"nice idea of switching between underground and city but I found that toggle a bit frustrating getting where the track was on the underground... maybe with more transparency between the toggles idk. anyway good job!","likes":0,"format":"md"},{"author_name":"s-ol","author_uid":"1001003","time":"2017-05-18T14:56:37Z","epoch":1495119397,"modified":1495119397,"text":"I like the concept and it fits the theme well. It would've been nice to have the city view on a key too, and I guess a bit of transparency to check alignment wouldn't hurt either.","likes":0,"format":"md"},{"author_name":"MrSmith33","author_uid":"1011123","time":"2017-05-18T15:12:09Z","epoch":1495120329,"modified":1495120329,"text":"Quite interesting game idea! It may be more convenient to allow movement only between grid cells, so there is less false positives for digging. Sound is nice too!","likes":0,"format":"md"}],"format":"md","images":[],"links":[],"metadata":{"g_key":"43872","g_author":"1025418","g_event":"LD38","g_eventkey":"69","g_subevent":"COMPO","g_urlkey":"241602","g_title":"TUNNELHELP","g_status":"USEAR3","g_place":"413","g_commentcount":"12","g_site2_node_id":"25419","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"25419","n_urlkey":"241602","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/tunnelhelp","n_slug":"tunnelhelp","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"25418","n_created":"1492988875","n_modified":"1493544758","n_version":"71943","n_status":"COMMIT"},"node":{"id":25419,"parent":9405,"superparent":9,"author":25418,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-04-23T23:23:11Z","created":"2017-04-23T23:07:55Z","modified":"2017-04-30T09:32:38Z","version":71943,"slug":"tunnelhelp","name":"TUNNELHELP","body":"**Play in your browser:** http:\/\/picxi.net\/ld38\/\n\n![tunnelhelp.gif](\/\/\/raw\/a43\/6\/z\/2b39.gif)\n\n![help.png](\/\/\/raw\/a43\/6\/z\/2b3a.png)\n\n## Tools used :\n* GodotEngine\n* Inkscape\n* Abundant Music\n\nPost edit: Added some instructions and optimizations for HTML5 export.\n\n\n## Links\n* **PLAY:** http:\/\/picxi.net\/ld38\/\n* **TWITTER:** https:\/\/twitter.com\/picxinet\n* **SOURCE CODE:** http:\/\/picxi.net\/ld38\/tunnelhelp.tar.gz","meta":{"author":[25418]},"path":"\/events\/ludum-dare\/38\/tunnelhelp","parents":[1,5,9,9405],"love":0,"notes":12,"notes-timestamp":"2017-05-18T15:12:09Z","grade":{"grade-01":24,"grade-02":23,"grade-03":24,"grade-04":24,"grade-05":24,"grade-06":21,"grade-07":16,"grade-08":19},"magic":{"cool":94.139659278658,"feedback":0,"given":18.5,"grade":21.875,"grade-01-average":2.955,"grade-01-result":413,"grade-02-average":2.762,"grade-02-result":410,"grade-03-average":3.727,"grade-03-result":83,"grade-04-average":3.091,"grade-04-result":377,"grade-05-average":2.409,"grade-05-result":492,"grade-06-average":2.789,"grade-06-result":294,"grade-07-average":2.643,"grade-07-result":235,"grade-08-average":2.882,"grade-08-result":351,"smart":-10.069851028762}},"text":"**Play in your browser:** http:\/\/picxi.net\/ld38\/\n\n![tunnelhelp.gif](\/\/\/raw\/a43\/6\/z\/2b39.gif)\n\n![help.png](\/\/\/raw\/a43\/6\/z\/2b3a.png)\n\n## Tools used :\n* GodotEngine\n* Inkscape\n* Abundant Music\n\nPost edit: Added some instructions and optimizations for HTML5 export.\n\n\n## Links\n* **PLAY:** http:\/\/picxi.net\/ld38\/\n* **TWITTER:** https:\/\/twitter.com\/picxinet\n* **SOURCE CODE:** http:\/\/picxi.net\/ld38\/tunnelhelp.tar.gz","title":"TUNNELHELP"}