Dim Wit by benbennett

[raw]
made by benbennett for LD 39 (COMPO)

Gameplay

The goal of the game is to not allow the light bulb to go out. To do this, hit all the blue squares before the bulb goes out to get a fresh charge. Unfortunately for you the battery cannot hold a charge. Don't hit the red squares!

Controls

There are two control schemes, one for keyboard and one for mouse.

Mouse

For mouse controls just click the squares (Not recommended for getting a high score)

Keyboard

Numpad
Each number on the numpad (1-9) correspond to a square on the grid. Clicking that number is the same as clicking that square. Make sure numlock is on!
[7][8][9]
[4][5][6]
[1][2][3]

Letter Keys
Alternatively, if you do not have a numpad you can use the keys
[q][w][e]
[a][s][d]
[z][x][c]

Picture for reference: DimWit.PNG

Tools

Engine: Unity3D
Art: Aseprite
Music: Bosca Ceoil
Sound Effects: Audacity/iPhone(recording)

Ratings

Overall 273th 3.414⭐ 31🧑‍⚖️
Fun 158th 3.517⭐ 31🧑‍⚖️
Innovation 197th 3.414⭐ 31🧑‍⚖️
Theme 249th 3.655⭐ 31🧑‍⚖️
Graphics 409th 3⭐ 31🧑‍⚖️
Audio 132th 3.448⭐ 31🧑‍⚖️
Humor 293th 2.4⭐ 27🧑‍⚖️
Mood 407th 2.786⭐ 30🧑‍⚖️
Given 35🗳️ 18🗨️

Feedback

quixatocs
31. Jul 2017 · 22:17 UTC
Great job on the audio, I wouldn't have thought it was your first time writing music! It's very fast paced and a good trainer for click accuracy!
algu
02. Aug 2017 · 01:52 UTC
I really enjoyed this game and I can see a more polished version of it becoming very popular on the app store. I liked how you considered the different type of inputs your players may prefer. The retro sounding music was also great, although it did stutter a bit at some points during my play. If you ever port this game to mobile devices, you should consider implementing a high-score system. I think that doing so would be a great incentive for players to play over and over again. Again, very solid game! Good job!
MichaelGrand
02. Aug 2017 · 04:30 UTC
This is a fun game! It gets super frantic in later levels and I usually lose by panicking and hitting the wrong key. The music and sound effects are also well done. To make re-trying a little easier, it would be cool to be able to press any of the numpad keys to start a new round, rather than needing the mouse.

Edit: Oh! I know what this reminds me of. It's like a mini-game in Mario Party. I feel like Boo is about to get me if I don't hit the keys fast enough :)
KunoNoOni
03. Aug 2017 · 23:38 UTC
High score of 8 using the mouse :smile: What a cool game. I agree with @algu I could totally see a game like this on a mobile phone. Music wasn't bad and the sound effects complimented the game. Well done!
Sarah
04. Aug 2017 · 02:52 UTC
It's way more fun to use the num key than a mouse! Definitely an addicting game and it makes you want to try one more time and get just a little further! Great job :)
Kashif
04. Aug 2017 · 03:30 UTC
I like the simplicity. Quite simple and enjoyable game.
Steve Johnson
04. Aug 2017 · 05:27 UTC
I got 19 with the keypad, but I could do better if I worked at it. :-)

Great scope, nice polish. My only request would be a sound effect for each key press. But in general this game is very well done!
simonhutchinson
04. Aug 2017 · 21:48 UTC
Neat! Great, simple idea well executed. I'm not much of a score-attack kind of guy, so a couple of playthroughs and I was satisfied. Great job putting this all together (with music!) in 48 hours.
celia14
05. Aug 2017 · 02:48 UTC
This was fun! Playing with the numpad felt really good (until I messed up of course.) :D
zchen
05. Aug 2017 · 06:16 UTC
Awesome game! Really neat and simple mechanics. The music was jolly and it matched the game play well. Some room for improvement. It would be good for the entire game to be keyboard controlled, such that the play again button doesn't need a mouse. Also some more feedback when getting the button presses right would be nice, i.e. some SFX or particle systems.
Good job!
TheFlyingKeyboard
05. Aug 2017 · 10:53 UTC
Really fun idea of gameplay. I think it's hard, nut not impossible. Great Job!
CG_Fred
05. Aug 2017 · 22:08 UTC
Excellent game and well implemented. Would have loved to have an online highscore list so I could see how others do compared with me. Had a lot of fun playing this game.
vulpineblazeyt
05. Aug 2017 · 22:36 UTC
This was a neat take on some of the similar lightsout style puzzle game that really got me engaged.
ledez
06. Aug 2017 · 04:31 UTC
Fun game! Simple mechanics and got me playing for a while. Excellent job!
davidcmcdonald
06. Aug 2017 · 04:54 UTC
Pretty Hard, maybe because im using a track pad, i really liked it. double points for completing a well polished simple game
Godot35
06. Aug 2017 · 05:47 UTC
The game is a simple, well-polished test of reaction time and proprioception. All that is present in the game works well. If you were to revise it in the future for a post-jam release, I would recommend making cleaner and crisper graphics than just basic pixel art.

Nice work!
davideperozzi
06. Aug 2017 · 10:44 UTC
Great little game. Very simple and kinda addictive! Controls are easy and music is well selected. Good job! :)
Schuster
07. Aug 2017 · 21:42 UTC
Very simple, but challenging due to the time constraint. The audio was very well done
Aurel300
20. Aug 2017 · 18:26 UTC
We streamed your game with Danae plays on Twitch. :) Here's a link:

[Danae streams Ludum Dare 39: Day 3, part 1: Dim Wit](https://youtu.be/LN1svjCl2z0?t=10m40s)

I really liked this, as simple as it was. The controls were kind of creative, while very intuitive of course. The challenge was enjoyable. If I could suggest some improvements, maybe a less steep difficulty curve (don't make the timer so short so quickly), and definitely online leaderboards.

Thank you for the game!
🎤 benbennett
24. Aug 2017 · 02:32 UTC
@aurel300 Thanks for playing!