LudwigLantern by chimadan
Ludwig Lantern - Ludum Dare 39
You help Ludwig on the path of self-realization by seeing things in a new light.
My first game, LD entry and c# language app. I most likely had more fun scripting this than you might playing it ;D.
Any feedback, negative or positive is appreciated.
Controls
WASD / arrowkeys
Tools
Unity 5.6
Visual Studio 2017
Assets
Floor
TRaK2 Texture set By Georges "TRaK" Grondin
https://creativecommons.org/licenses/by-sa/3.0/
Enemy, Ludwig
http://www.gameart2d.com/freebies
https://creativecommons.org/publicdomain/zero/1.0/
Fuel
https://www.gamedeveloperstudio.com/
https://creativecommons.org/licenses/by/3.0/
sounds
http://freesound.org/
Potion Shop (Garageband remake) by kylethe8ctopus
| HTML5 (web) | https://chimadan.itch.io/ludwiglantern |
| Original URL | https://ldjam.com/events/ludum-dare/39/ludwiglantern |
Ratings
| Overall | 768th | 2.778⭐ | 29🧑⚖️ |
| Fun | 811th | 2.333⭐ | 29🧑⚖️ |
| Innovation | 718th | 2.5⭐ | 28🧑⚖️ |
| Theme | 537th | 3.333⭐ | 29🧑⚖️ |
| Humor | 381th | 2.48⭐ | 27🧑⚖️ |
| Given | 27🗳️ | 25🗨️ |
Some animations to the main controller could be cool too ^^
And a little bright to the fuel could help too :D
Also, the delay before the next pack of energy badly surprised me, because I had the time to explore some part of the room, thinking that the pack allready popped. So I didn't looked again in this part of the room. Sadly, the pack popped up in, after I came :p
(sorry for the bad english)
"The cake is a lie"
Character was cute and a little odd, try something with him another time!:)
The game controls well, but the "light stones" appear too scarcely. Usually, you expend more light to find one that the light they give. A more forgiving spawn rate would improve the game a lot.