Save The Villagers by sky-coding

[raw]
made by sky-coding for LD 43 (COMPO)

"Sacrifice the villagers in order to save the villagers!"

This is my first time participating in a game jam. I made a simple 2D side scrolling shooter where you must sacrifice villagers in order to fill up a sacrifice bar (which decays over time). Villagers will evacuate buildings as you approach and seek safety in other buildings. The world wraps around on itself so there are no boundaries.

I unfortunately had some plans this weekend and could not dedicate the entire 48 hours, so the scope and polish had to be cut back a bit, but it's playable!

The evil spirit was heavily inspired by my dog's favorite toy, "The Spook" :)

Enjoy!

SaveTheVillagers.png

Unity 2018.2.17f1

Photoshop CC

sfxr

Ratings

Overall 420th 2.917⭐ 26🧑‍⚖️
Fun 421th 2.729⭐ 26🧑‍⚖️
Innovation 460th 2.435⭐ 25🧑‍⚖️
Theme 281th 3.396⭐ 26🧑‍⚖️
Graphics 364th 2.875⭐ 26🧑‍⚖️
Audio 343th 2.542⭐ 26🧑‍⚖️
Humor 274th 2.643⭐ 23🧑‍⚖️
Mood 412th 2.591⭐ 24🧑‍⚖️
Given 25🗳️ 20🗨️

Feedback

Sthor726
03. Dec 2018 · 03:59 UTC
Nice Work! The game was really fun! It was a bit difficult though... I couldn't even fill the bar up 1/4 of the way. Otherwise, it was a great game.
🎤 sky-coding
03. Dec 2018 · 04:05 UTC
@sthor726 Thanks! For anyone having trouble winning, using a mouse instead of a trackpad helps (if you happen to be on a laptop), and take note that fire rate decreases the longer you hold the fire button down.
artbohr
03. Dec 2018 · 04:07 UTC
Good job, the mood and the sounds are pretty nice.
deathray
03. Dec 2018 · 04:11 UTC
I liked the gun effect and sound, but like Sthor said, it is very difficult. I tried many times but couldn't make it very far. Some tuning the challenge would really help -- maybe making the people a little slower.
CalLavicka
03. Dec 2018 · 04:30 UTC
Fun! I loved the graphics and blood effects, as well as the spirit's face. the gameplay was interesting at first but gets a little repetitive... some powerups/enemies would do wonders in that department. However, considering the limited time I love the product!
wdelvi
03. Dec 2018 · 05:27 UTC
I FEEL AWFUL. WHAT HAVE I DONE!? This is really well done! Good job mate!
s4m4di
03. Dec 2018 · 05:33 UTC
nice job
🎤 sky-coding
03. Dec 2018 · 05:40 UTC
@wdelvi Seriously, this turned out way more morbid than I expected. I thought about recording some screams but I didn't want to subject anyone to that lol
Funkyjive
03. Dec 2018 · 06:28 UTC
The endless (or at least appears that way) world was nice. There did seem to be some sort of movement bug for me a few times where I would release my direction key but he would keep running. Difficult game but I was able to find a way to win after 4 rounds.
omercanbalandi
03. Dec 2018 · 07:56 UTC
I really liked game idea and gameplay.This game remembered to me a chapter from cod mw2 :)
Erendelous
03. Dec 2018 · 08:59 UTC
Game is pretty cool and fun to play, I really enjoyed it:)
Daniel_Abeleira
03. Dec 2018 · 11:23 UTC
Great game! It's nice to play and for some reason I like the art as well :) Keep it up
Willbl3pic
03. Dec 2018 · 17:10 UTC
The collision detection seemed a bit off to me: bullets were going through people a lot. Possibly related to the speed of the bullets?
BGameDev
03. Dec 2018 · 18:41 UTC
Nice game about hero which rescued his own village :)
🎤 sky-coding
04. Dec 2018 · 00:01 UTC
Thanks everyone for the kind words!

@funkyjive Thanks for letting me know. One other person has reported this, but I've been unable to reproduce it - it might be a browser-specific issue.

@willbl3pic Sorry about that. It's a problem called "tunneling", the bullets are are moving from one side of a target clean to the other in a single frame for you, which means there's no collision. I was developing at 120+ fps which means the frame steps are so small the issue is not present. I should've added raycasting during bullet movement!
sickybricky
07. Dec 2018 · 10:46 UTC
Nice effort for a first game jam game. Maybe consider teaming up with someone to do the art?
JakobTheQuizGuy
07. Dec 2018 · 11:16 UTC
I like the humorous take on the theme, and the audio is kinda nice, but ultimately the game just boils down to continually running in one direction and shooting, there's not much variation. Even so, I'd say just finishing a game for a game jam is impressive, so good job!
frescogusto
08. Dec 2018 · 01:49 UTC
i like the art and the general feel. the gun fire rate mechanic is a bit weird. also is a bit unclear in the beginning how to satifsy the ghost. anyway i liked it, good job overall :^)
mmason
08. Dec 2018 · 18:37 UTC
The effect on the spirit was pretty neat. There's not a lot to do in the game but run and shoot but nice entry for the compo given that you had other things you needed to do.