Chaos Cell by hoogmin
My second Ludum Dare entry.
Play as a white cell and defend the red blood cells from the green invading cells. The more invading cells, the harder the game becomes. The more red blood cells, the more you have to defend. The more cells, the harder the game becomes. :wink:
How many invading cells can you kill?
WebGL version now playable! Go Fullscreen For Best Experience.



| Windows | https://gamejolt.com/games/chaos-cell-ld40/301301 |
| HTML5 (web) | https://gamejolt.com/games/chaos-cell-ld40/301301 |
| Original URL | https://ldjam.com/events/ludum-dare/40/chaos-cell |
Ratings
| Overall | 612th | 2.738⭐ | 23🧑⚖️ |
| Fun | 579th | 2.738⭐ | 23🧑⚖️ |
| Innovation | 632th | 2.333⭐ | 23🧑⚖️ |
| Theme | 385th | 3.35⭐ | 22🧑⚖️ |
| Graphics | 651th | 2⭐ | 23🧑⚖️ |
| Audio | 488th | 2⭐ | 21🧑⚖️ |
| Given | 12🗳️ | 13🗨️ |
oh yes, maybe i don't see it but is there a time indicator for each time we picked up the "power up thingy" there?
The controls were nice and responsive and it was pretty simple to understand.
To answer your question about Tenant Chaos, I didn't decide to make a game about apartments until Saturday. I spent a lot of time thinking about what to do, and a friend of mine who works in building maintenance gave me the idea of more and more tenants meaning more and more complaints. So that's why I went with that.
I gotta agree, I wasn't really sure what triggered the game ending, when I played it. Was it a timer or the number of red cells I wasn't able to rescue?
Of course some background music would be neat, but since this is a Compo entry I completely understand why you didn't have the time to create any.
Well done! :)